My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Hog Rider
Giant Snowball
Musketeer Hog Rider
Zap
Firecracker
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Musketeer Valkyrie
The Log
Firecracker Elite Barbarians Elixir Golem Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Firecracker Elixir Golem Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Mini P.E.K.K.A Musketeer Valkyrie Hog Rider
Fireball
Firecracker Elite Barbarians Elixir Golem Musketeer Hog Rider
Poison
Firecracker Elixir Golem Musketeer
Lightning
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Elixir Golem Mini P.E.K.K.A

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Elixir Golem Mini P.E.K.K.A
Firecracker
Elixir Golem Hog Rider Elite Barbarians Mini P.E.K.K.A Valkyrie
Elite Barbarians
Arrows Valkyrie Firecracker Hog Rider
Elixir Golem
Firecracker Arrows Mini P.E.K.K.A Musketeer Hog Rider
Mini P.E.K.K.A
Arrows Firecracker Elixir Golem Musketeer Valkyrie Hog Rider
Musketeer
Valkyrie Hog Rider Elixir Golem Mini P.E.K.K.A
Valkyrie
Elite Barbarians Musketeer Hog Rider Firecracker Mini P.E.K.K.A
Hog Rider
Arrows Firecracker Musketeer Valkyrie Elite Barbarians Elixir Golem Mini P.E.K.K.A

Defense Synergies 3 7

Arrows
Mini P.E.K.K.A Valkyrie
Firecracker
Valkyrie Mini P.E.K.K.A Musketeer
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Musketeer Valkyrie
Musketeer
Valkyrie Firecracker Mini P.E.K.K.A
Valkyrie
Firecracker Elite Barbarians Musketeer Arrows Mini P.E.K.K.A
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie
Elite Barbarians Mini P.E.K.K.A Firecracker Musketeer Valkyrie
Mini P.E.K.K.A Elite Barbarians Musketeer Valkyrie
Elite Barbarians Mini P.E.K.K.A Firecracker Musketeer Valkyrie
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Firecracker Musketeer Valkyrie
Musketeer Arrows Firecracker
Arrows Musketeer Valkyrie
Mini P.E.K.K.A Elite Barbarians Musketeer
Elite Barbarians Firecracker Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Arrows Firecracker Musketeer
Arrows Musketeer Firecracker
Mini P.E.K.K.A Elite Barbarians Musketeer Valkyrie
Valkyrie Arrows Firecracker Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Arrows Firecracker Elite Barbarians Musketeer Valkyrie
Arrows Valkyrie Firecracker Musketeer
Mini P.E.K.K.A Elite Barbarians Musketeer
Valkyrie Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Elite Barbarians Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Arrows Firecracker Musketeer
Mini P.E.K.K.A Elite Barbarians Musketeer Valkyrie
Mini P.E.K.K.A Elite Barbarians Valkyrie
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie
Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Arrows Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Valkyrie
Firecracker Musketeer Valkyrie
Elite Barbarians Firecracker Mini P.E.K.K.A Musketeer Valkyrie
Arrows Valkyrie Firecracker Elite Barbarians Mini P.E.K.K.A Musketeer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Musketeer
Arrows
Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker
Arrows Firecracker
Elite Barbarians Mini P.E.K.K.A Musketeer
Firecracker Arrows Musketeer Valkyrie
Arrows Firecracker Musketeer
Firecracker Elite Barbarians Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Elite Barbarians Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Musketeer
Arrows Firecracker Valkyrie
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Valkyrie
Arrows Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker Musketeer
Elite Barbarians Arrows Firecracker Musketeer
Firecracker Musketeer
Elite Barbarians Mini P.E.K.K.A
Arrows Musketeer
Arrows Firecracker
Arrows Firecracker
Musketeer
Arrows Firecracker Musketeer
Arrows
Firecracker Mini P.E.K.K.A Musketeer Valkyrie
Arrows Firecracker Musketeer
Arrows
Firecracker Elite Barbarians Musketeer
Firecracker Elite Barbarians Musketeer
Firecracker Musketeer
Firecracker Musketeer
Firecracker

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