My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Balloon
Giant Snowball
Spear Goblins Cannon Barbarians Goblin Barrel Balloon
Zap
Spear Goblins Cannon Firecracker Goblin Barrel Balloon
Barbarian Barrel
Spear Goblins Cannon Firecracker Barbarians Goblin Barrel
The Log
Spear Goblins Cannon Firecracker Barbarians Mini P.E.K.K.A Goblin Barrel
Earthquake
Spear Goblins Cannon Firecracker Barbarians Goblin Barrel
Arrows
Spear Goblins Firecracker Goblin Barrel
Royal Delivery
Spear Goblins Firecracker Barbarians Mini P.E.K.K.A Goblin Barrel Balloon
Fireball
Cannon Firecracker Barbarians Goblin Barrel Balloon
Poison
Spear Goblins Cannon Firecracker Barbarians Balloon
Lightning
Cannon Mini P.E.K.K.A Balloon
Rocket
Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Cannon Firecracker Goblin Barrel Mini P.E.K.K.A Barbarians Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Cannon Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Firecracker Mini P.E.K.K.A Balloon
Cannon
Firecracker
Spear Goblins Mini P.E.K.K.A Goblin Barrel Balloon
Barbarians
Balloon
Mini P.E.K.K.A
Spear Goblins Firecracker Rage
Rage
Balloon Mini P.E.K.K.A
Goblin Barrel
Spear Goblins Firecracker Balloon
Balloon
Rage Spear Goblins Firecracker Barbarians Goblin Barrel

Defense Synergies 0 7

Spear Goblins
Cannon Firecracker Barbarians Mini P.E.K.K.A
Cannon
Spear Goblins Firecracker Mini P.E.K.K.A
Firecracker
Spear Goblins Cannon Mini P.E.K.K.A
Barbarians
Spear Goblins
Mini P.E.K.K.A
Spear Goblins Cannon Firecracker
Rage
Goblin Barrel
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Firecracker
Barbarians Mini P.E.K.K.A Cannon Firecracker
Cannon Barbarians Mini P.E.K.K.A
Cannon Barbarians Mini P.E.K.K.A Firecracker
Firecracker Barbarians Mini P.E.K.K.A
Spear Goblins Cannon Firecracker
Spear Goblins Cannon Firecracker
Cannon Barbarians
Cannon Barbarians Mini P.E.K.K.A
Spear Goblins Cannon Firecracker Barbarians Mini P.E.K.K.A
Barbarians Spear Goblins Cannon Firecracker
Spear Goblins Firecracker
Cannon Barbarians Mini P.E.K.K.A
Cannon Firecracker Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Cannon
Barbarians Cannon Mini P.E.K.K.A
Barbarians Cannon Firecracker Mini P.E.K.K.A
Cannon Spear Goblins Firecracker Barbarians
Spear Goblins Cannon Firecracker Barbarians
Barbarians Mini P.E.K.K.A Cannon
Spear Goblins Cannon Firecracker Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Spear Goblins
Firecracker Mini P.E.K.K.A
Barbarians Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Barbarians
Barbarians Cannon Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Spear Goblins Barbarians
Mini P.E.K.K.A Barbarians
Spear Goblins Firecracker Barbarians Mini P.E.K.K.A
Cannon Barbarians
Barbarians Mini P.E.K.K.A
Barbarians
Barbarians Mini P.E.K.K.A Cannon
Cannon Firecracker Barbarians
Barbarians Spear Goblins Firecracker Mini P.E.K.K.A
Cannon Firecracker Barbarians Mini P.E.K.K.A
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker Barbarians
Firecracker
Firecracker Spear Goblins
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Spear Goblins Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker
Barbarians
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Spear Goblins Barbarians
Firecracker
Firecracker Mini P.E.K.K.A
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker

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