My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Goblin Cage Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel
Giant Snowball
Bats Hog Rider Goblin Barrel Little Prince
Zap
Bats Firecracker Goblin Barrel Little Prince
Barbarian Barrel
Firecracker Goblin Cage Goblin Barrel Little Prince
The Log
Firecracker Goblin Cage Hog Rider Goblin Barrel Little Prince
Earthquake
Firecracker Goblin Cage Hog Rider Goblin Barrel
Arrows
Bats Firecracker Goblin Barrel Little Prince
Royal Delivery
Bats Firecracker Goblin Cage Hog Rider Goblin Barrel Little Prince
Fireball
Firecracker Goblin Cage Hog Rider Goblin Barrel Little Prince
Poison
Bats Firecracker Goblin Cage Little Prince
Lightning
Goblin Cage Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Goblin Barrel Little Prince Goblin Cage Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Goblin Barrel

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Firecracker Goblin Cage Goblin Barrel
Firecracker
Hog Rider Bats Goblin Cage Goblin Barrel
Goblin Cage
Bats Firecracker Hog Rider Goblin Barrel The Log
Hog Rider
Bats Firecracker The Log Goblin Cage Goblin Barrel Poison Little Prince
Goblin Barrel
Bats Firecracker Goblin Cage Hog Rider
Poison
Hog Rider The Log
The Log
Hog Rider Goblin Cage Poison Little Prince
Little Prince
Hog Rider The Log

Defense Synergies 1 8

Bats
Firecracker Goblin Cage The Log
Firecracker
The Log Bats Goblin Cage
Goblin Cage
Bats Firecracker Poison The Log
Hog Rider
Goblin Barrel
Poison
Goblin Cage The Log
The Log
Firecracker Bats Goblin Cage Poison Little Prince
Little Prince
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage The Log
Bats Firecracker Goblin Cage The Log
Goblin Cage Bats
Goblin Cage Bats Firecracker
Firecracker Goblin Cage Poison The Log
The Log Bats Firecracker
Bats Firecracker Goblin Cage Poison Little Prince
Goblin Cage Poison The Log
Goblin Cage
Firecracker Little Prince
Bats Poison Firecracker The Log
Bats Firecracker Poison
Goblin Cage Bats The Log
Bats Firecracker Goblin Cage Poison The Log
Goblin Cage
Goblin Cage The Log
Bats Firecracker Goblin Cage Poison
Goblin Cage Bats Firecracker The Log Little Prince
Goblin Cage Poison The Log Bats Firecracker Little Prince
Goblin Cage
Bats Firecracker Poison The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage
Poison Firecracker The Log
Bats Goblin Cage The Log
Bats Goblin Cage The Log
Goblin Cage
Firecracker Poison Bats
Bats Goblin Cage
Goblin Cage
Goblin Cage Bats Firecracker Poison The Log
Goblin Cage
Bats Goblin Cage
Goblin Cage Poison The Log
Goblin Cage
Firecracker Goblin Cage
Bats Firecracker Goblin Cage Poison The Log Little Prince
Bats Poison Firecracker Goblin Cage The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log
Firecracker Poison The Log
Poison The Log
Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Bats
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Bats Poison
Firecracker Poison The Log
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison
Bats
Firecracker Poison The Log
Firecracker Poison The Log Little Prince
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Little Prince
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Bats Firecracker Little Prince
Bats Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Bats
Poison Firecracker
The Log
Poison Firecracker
The Log Firecracker Poison
Poison
Firecracker
Bats Firecracker Poison The Log
Firecracker Bats Poison
Poison Firecracker The Log Little Prince
Firecracker

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