My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Hog Rider Balloon Lumberjack
Zap
Bats Firecracker Balloon
Barbarian Barrel
Firecracker Lumberjack
The Log
Firecracker Mini P.E.K.K.A Hog Rider Lumberjack
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Hog Rider Balloon Lumberjack
Fireball
Firecracker Hog Rider Balloon Lumberjack
Poison
Bats Firecracker Balloon
Lightning
Mini P.E.K.K.A Balloon Lumberjack
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Firecracker Mini P.E.K.K.A Hog Rider Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Firecracker

Attack Synergies 8 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Balloon Zap Firecracker Mini P.E.K.K.A Lumberjack
Zap
Firecracker Hog Rider Balloon Bats Mini P.E.K.K.A The Log Lumberjack
Firecracker
Zap Hog Rider Bats Mini P.E.K.K.A Balloon Lumberjack
Mini P.E.K.K.A
Bats Zap Firecracker Hog Rider The Log Lumberjack
Hog Rider
Bats Zap Firecracker The Log Mini P.E.K.K.A Balloon Lumberjack
Balloon
Bats Zap Lumberjack Firecracker Hog Rider The Log
The Log
Hog Rider Zap Mini P.E.K.K.A Balloon Lumberjack
Lumberjack
Balloon Bats Zap Firecracker Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 3 11

Bats
Zap Firecracker Mini P.E.K.K.A The Log Lumberjack
Zap
Mini P.E.K.K.A Bats Firecracker The Log Lumberjack
Firecracker
The Log Bats Zap Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A
Zap The Log Bats Firecracker
Hog Rider
Balloon
The Log
Firecracker Mini P.E.K.K.A Bats Zap Lumberjack
Lumberjack
Bats Zap Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log
Mini P.E.K.K.A Lumberjack Bats Zap Firecracker The Log
Mini P.E.K.K.A Lumberjack Bats
Mini P.E.K.K.A Lumberjack Bats Firecracker
Firecracker Mini P.E.K.K.A The Log Lumberjack
The Log Bats Zap Firecracker Lumberjack
Bats Zap Firecracker
Zap The Log
Mini P.E.K.K.A Lumberjack
Firecracker Mini P.E.K.K.A Lumberjack
Bats Zap Firecracker The Log Lumberjack
Bats Zap Firecracker
Mini P.E.K.K.A Lumberjack Bats Zap The Log
Bats Zap Firecracker Mini P.E.K.K.A The Log Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A The Log Lumberjack
Bats Firecracker Mini P.E.K.K.A Lumberjack
Bats Zap Firecracker The Log Lumberjack
Zap The Log Bats Firecracker Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Firecracker Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap
Zap Firecracker Mini P.E.K.K.A The Log Lumberjack
Lumberjack Bats Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Lumberjack Bats Zap The Log
Mini P.E.K.K.A Lumberjack
Firecracker Bats Zap
Mini P.E.K.K.A Bats Lumberjack
Mini P.E.K.K.A Lumberjack
Zap Bats Firecracker Mini P.E.K.K.A The Log
Bats Mini P.E.K.K.A Lumberjack
Zap The Log
Mini P.E.K.K.A Lumberjack
Firecracker
Bats Zap Firecracker Mini P.E.K.K.A The Log Lumberjack
Bats Zap Firecracker Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap The Log
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Bats Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Bats Mini P.E.K.K.A Lumberjack
Firecracker Zap The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Bats Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Bats Zap Firecracker
Zap Bats Firecracker
Mini P.E.K.K.A
Zap The Log
Zap Firecracker
Firecracker The Log
Zap Bats
Zap Firecracker
The Log
Firecracker Mini P.E.K.K.A Lumberjack
The Log Zap Firecracker
Zap
Firecracker
Zap Bats Firecracker The Log
Firecracker Bats Zap
Zap Firecracker The Log

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