My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Bats Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Elite Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Elite Barbarians Hog Rider
Giant Snowball
Skeletons Goblins Bats Hog Rider
Zap
Skeletons Goblins Bats Firecracker
Barbarian Barrel
Skeletons Ice Spirit Goblins Firecracker Elite Barbarians
The Log
Skeletons Ice Spirit Goblins Firecracker Elite Barbarians Hog Rider
Earthquake
Skeletons Firecracker Hog Rider
Arrows
Skeletons Ice Spirit Goblins Bats Firecracker
Royal Delivery
Skeletons Ice Spirit Goblins Bats Firecracker Elite Barbarians Hog Rider P.E.K.K.A
Fireball
Firecracker Elite Barbarians Hog Rider
Poison
Bats Firecracker
Lightning
Elite Barbarians
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Goblins Bats Firecracker Hog Rider Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Goblins Bats

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider P.E.K.K.A Goblins Bats Firecracker Elite Barbarians
Goblins
Hog Rider Ice Spirit
Bats
Hog Rider Ice Spirit Firecracker Elite Barbarians P.E.K.K.A
Firecracker
Hog Rider Ice Spirit Bats Elite Barbarians P.E.K.K.A
Elite Barbarians
Ice Spirit Bats Firecracker Hog Rider
Hog Rider
Ice Spirit Goblins Bats Firecracker Elite Barbarians
P.E.K.K.A
Ice Spirit Bats Firecracker

Defense Synergies 0 14

Skeletons
Ice Spirit Bats Firecracker Elite Barbarians P.E.K.K.A
Ice Spirit
Skeletons Goblins Bats Firecracker Elite Barbarians P.E.K.K.A
Goblins
Ice Spirit Firecracker
Bats
Skeletons Ice Spirit Firecracker P.E.K.K.A
Firecracker
Skeletons Ice Spirit Goblins Bats P.E.K.K.A
Elite Barbarians
Skeletons Ice Spirit
Hog Rider
P.E.K.K.A
Skeletons Ice Spirit Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Elite Barbarians P.E.K.K.A Skeletons Ice Spirit Goblins Bats Firecracker
P.E.K.K.A Skeletons Goblins Bats Elite Barbarians
Elite Barbarians P.E.K.K.A Skeletons Goblins Bats Firecracker
Firecracker Elite Barbarians P.E.K.K.A
Skeletons Goblins Bats Firecracker
Bats Ice Spirit Firecracker
P.E.K.K.A
P.E.K.K.A Skeletons Goblins Elite Barbarians
Elite Barbarians Skeletons Ice Spirit Goblins Firecracker
Goblins Bats Skeletons Firecracker
Bats Firecracker
P.E.K.K.A Skeletons Ice Spirit Bats Elite Barbarians
Ice Spirit Goblins Bats Firecracker P.E.K.K.A
Elite Barbarians P.E.K.K.A
Ice Spirit Elite Barbarians P.E.K.K.A
Skeletons Goblins Bats Firecracker Elite Barbarians P.E.K.K.A
Ice Spirit Goblins Bats Firecracker Elite Barbarians
Ice Spirit Bats Firecracker
P.E.K.K.A Elite Barbarians
Goblins Bats Firecracker Elite Barbarians P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Elite Barbarians P.E.K.K.A
Firecracker Elite Barbarians
P.E.K.K.A Skeletons Ice Spirit Goblins Bats Elite Barbarians
P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Skeletons Elite Barbarians
Firecracker Skeletons Ice Spirit Bats
P.E.K.K.A Skeletons Goblins Bats Elite Barbarians
P.E.K.K.A Elite Barbarians
P.E.K.K.A Skeletons Ice Spirit Goblins Bats Firecracker Elite Barbarians
P.E.K.K.A Skeletons
P.E.K.K.A Bats Elite Barbarians
P.E.K.K.A Elite Barbarians
Elite Barbarians P.E.K.K.A Skeletons
Firecracker
Elite Barbarians Skeletons Ice Spirit Goblins Bats Firecracker P.E.K.K.A
Bats Firecracker Elite Barbarians P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Ice Spirit Bats
Firecracker
Ice Spirit Firecracker
Firecracker
Goblins Bats Elite Barbarians
Firecracker
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker
Bats
Firecracker
Firecracker
Firecracker Ice Spirit
Firecracker
Firecracker
Elite Barbarians Bats Firecracker
Ice Spirit Bats Firecracker
Elite Barbarians
Ice Spirit Firecracker
P.E.K.K.A
Firecracker
Ice Spirit Bats
Firecracker
Firecracker
Firecracker
Firecracker Elite Barbarians P.E.K.K.A
Ice Spirit Bats Firecracker Elite Barbarians
Firecracker Bats
Firecracker
P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: