My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Guards
Giant Snowball
Musketeer Hog Rider Goblin Barrel Guards
Zap
Firecracker Goblin Barrel Guards
Barbarian Barrel
Firecracker Musketeer Valkyrie Goblin Barrel Guards
The Log
Firecracker Musketeer Hog Rider Goblin Barrel Guards
Earthquake
Firecracker Hog Rider Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Musketeer Valkyrie Hog Rider Goblin Barrel Guards
Fireball
Firecracker Musketeer Hog Rider Goblin Barrel
Poison
Firecracker Musketeer Guards
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Guards Fireball Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Guards

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Goblin Barrel
Fireball
Hog Rider The Log
Musketeer
Valkyrie Hog Rider The Log
Valkyrie
Musketeer Hog Rider Goblin Barrel Firecracker
Hog Rider
Firecracker Fireball Musketeer Valkyrie The Log Goblin Barrel Guards
Goblin Barrel
Valkyrie Firecracker Hog Rider Guards
Guards
Hog Rider Goblin Barrel The Log
The Log
Hog Rider Fireball Musketeer Guards

Defense Synergies 6 6

Firecracker
Valkyrie The Log Musketeer Guards
Fireball
The Log Musketeer Valkyrie
Musketeer
Valkyrie Guards The Log Firecracker Fireball
Valkyrie
Firecracker Musketeer Fireball The Log
Hog Rider
Goblin Barrel
Guards
Musketeer Firecracker The Log
The Log
Firecracker Fireball Musketeer Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer Valkyrie The Log
Firecracker Musketeer Valkyrie The Log
Musketeer Valkyrie
Firecracker Musketeer Valkyrie Guards
Firecracker Fireball Valkyrie The Log
Fireball The Log Firecracker Musketeer Valkyrie Guards
Musketeer Firecracker Fireball
Fireball Musketeer Valkyrie The Log
Musketeer
Guards Firecracker Musketeer Valkyrie
Valkyrie Guards Firecracker Fireball Musketeer The Log
Musketeer Firecracker Fireball
Fireball Musketeer Valkyrie Guards The Log
Fireball Valkyrie Firecracker Guards The Log
Fireball The Log
Firecracker Fireball Musketeer Valkyrie
Fireball Firecracker Musketeer Valkyrie Guards The Log
Valkyrie The Log Firecracker Fireball Musketeer Guards
Musketeer
Valkyrie Firecracker Fireball Musketeer Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball
Fireball Firecracker Musketeer Valkyrie The Log
Guards Musketeer Valkyrie The Log
Valkyrie Guards Fireball Musketeer The Log
Musketeer Valkyrie Guards
Firecracker Fireball Musketeer
Guards Fireball Musketeer Valkyrie
Valkyrie
Firecracker Fireball Valkyrie The Log
Musketeer Guards
Musketeer Valkyrie Guards
Fireball Valkyrie Guards The Log
Fireball Valkyrie Guards
Firecracker Fireball Musketeer Valkyrie
Guards Firecracker Fireball Musketeer Valkyrie The Log
Valkyrie Firecracker Fireball Musketeer The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer Valkyrie Guards The Log
Firecracker Fireball Musketeer The Log
Fireball The Log
Firecracker Fireball Musketeer Valkyrie Guards The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball Musketeer
Firecracker Musketeer The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Musketeer Guards
Firecracker Fireball Musketeer Valkyrie The Log
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer The Log
Firecracker Fireball Musketeer The Log
Fireball
Firecracker Fireball Musketeer The Log
Firecracker Fireball Valkyrie The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
Firecracker The Log Fireball Valkyrie
Firecracker Fireball The Log Musketeer
Fireball Musketeer The Log
Fireball Firecracker Musketeer The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer Guards
Fireball
Fireball Musketeer The Log
Firecracker Fireball
Firecracker Fireball The Log
Fireball Musketeer Guards
Fireball Firecracker Musketeer
The Log Fireball
Fireball Firecracker Musketeer Valkyrie
The Log Firecracker Fireball Musketeer
Fireball
Firecracker Musketeer
Firecracker Fireball Musketeer Guards The Log
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer The Log
Fireball Firecracker

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