My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Furnace Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army Miner
Giant Snowball
Minion Horde Furnace Skeleton Army Miner
Zap
Firecracker Minion Horde Furnace Skeleton Army
Barbarian Barrel
Firecracker Elite Barbarians Furnace Skeleton Army Executioner
The Log
Firecracker Elite Barbarians Furnace Skeleton Army
Earthquake
Firecracker Furnace Skeleton Army
Arrows
Firecracker Minion Horde Furnace Skeleton Army
Royal Delivery
Firecracker Minion Horde Elite Barbarians Skeleton Army Executioner Miner
Fireball
Firecracker Minion Horde Elite Barbarians Furnace Skeleton Army Executioner
Poison
Firecracker Minion Horde Furnace Skeleton Army Executioner
Lightning
Elite Barbarians Furnace Executioner
Rocket
Minion Horde Elite Barbarians Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Furnace Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Miner Furnace Minion Horde Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Miner

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Miner
Firecracker
Miner Elite Barbarians
Minion Horde
Miner
Elite Barbarians
Arrows Firecracker Furnace
Furnace
Miner Elite Barbarians
Skeleton Army
Executioner
Miner
Miner
Firecracker Minion Horde Furnace Arrows Executioner

Defense Synergies 0 4

Arrows
Furnace
Firecracker
Skeleton Army
Minion Horde
Elite Barbarians
Furnace
Arrows Skeleton Army
Skeleton Army
Firecracker Furnace Executioner
Executioner
Skeleton Army
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Executioner
Minion Horde Elite Barbarians Skeleton Army Firecracker Furnace Executioner
Minion Horde Furnace Skeleton Army Elite Barbarians Executioner
Minion Horde Elite Barbarians Skeleton Army Firecracker Furnace
Arrows Firecracker Elite Barbarians Skeleton Army
Arrows Skeleton Army Firecracker Furnace Executioner
Minion Horde Furnace Arrows Firecracker Executioner
Arrows
Minion Horde Elite Barbarians Furnace Skeleton Army
Elite Barbarians Skeleton Army Firecracker Minion Horde Miner
Minion Horde Skeleton Army Executioner Arrows Firecracker Furnace
Arrows Minion Horde Executioner Firecracker Furnace
Minion Horde Furnace Skeleton Army Elite Barbarians
Skeleton Army Executioner Arrows Firecracker Minion Horde Furnace
Elite Barbarians Skeleton Army Minion Horde Furnace
Minion Horde Skeleton Army Elite Barbarians Furnace
Minion Horde Arrows Firecracker Elite Barbarians Furnace Skeleton Army Executioner
Arrows Firecracker Minion Horde Elite Barbarians Furnace Skeleton Army Executioner
Arrows Furnace Executioner Firecracker
Elite Barbarians
Skeleton Army Arrows Firecracker Minion Horde Elite Barbarians Furnace Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Furnace
Arrows Firecracker Elite Barbarians Executioner Miner
Skeleton Army Minion Horde Elite Barbarians Furnace
Skeleton Army Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Executioner
Arrows Firecracker Furnace Executioner Minion Horde
Skeleton Army Minion Horde Elite Barbarians Furnace
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Firecracker Elite Barbarians Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Skeleton Army Minion Horde Executioner
Firecracker Minion Horde Furnace Skeleton Army Executioner
Elite Barbarians Skeleton Army Firecracker Minion Horde Furnace Executioner
Arrows Executioner Firecracker Minion Horde Elite Barbarians
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde
Arrows Firecracker Executioner Miner
Arrows Minion Horde Miner
Arrows Firecracker
Executioner Arrows Firecracker Minion Horde Furnace
Arrows Firecracker Executioner Minion Horde Furnace
Arrows Firecracker Minion Horde Furnace Executioner
Arrows Firecracker Executioner
Arrows Miner Firecracker
Minion Horde Elite Barbarians
Firecracker Miner Arrows Minion Horde
Arrows Firecracker Executioner
Firecracker Elite Barbarians Executioner Miner
Arrows Firecracker Minion Horde
Arrows Firecracker Elite Barbarians Furnace
Arrows Firecracker Minion Horde Furnace Executioner
Arrows Firecracker Minion Horde Furnace Executioner
Arrows
Minion Horde
Arrows Firecracker Executioner
Arrows Firecracker Miner
Minion Horde
Arrows
Arrows Minion Horde
Arrows Firecracker Furnace Executioner
Minion Horde
Arrows Firecracker Miner Executioner
Arrows Miner
Miner Arrows Firecracker
Elite Barbarians Arrows Firecracker Minion Horde Furnace Executioner
Firecracker Minion Horde
Minion Horde Elite Barbarians
Arrows Minion Horde Miner
Arrows Firecracker Minion Horde
Minion Horde
Arrows Firecracker
Minion Horde Skeleton Army
Arrows Firecracker Executioner
Arrows
Miner Firecracker Minion Horde Executioner
Arrows Firecracker Executioner
Arrows
Firecracker Minion Horde Elite Barbarians Executioner
Firecracker Minion Horde Elite Barbarians
Firecracker Executioner
Firecracker Executioner Miner
Firecracker

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