My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Giant Skeleton Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Ram Rider
Giant Snowball
Cannon Goblin Barrel Ram Rider
Zap
Cannon Firecracker Goblin Barrel Ram Rider
Barbarian Barrel
Cannon Firecracker Goblin Barrel Giant Skeleton Electro Wizard
The Log
Cannon Firecracker Mini P.E.K.K.A Goblin Barrel Giant Skeleton Ram Rider
Earthquake
Cannon Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Barrel Giant Skeleton Electro Wizard Ram Rider
Fireball
Cannon Firecracker Goblin Barrel Electro Wizard Ram Rider
Poison
Cannon Firecracker Electro Wizard
Lightning
Cannon Mini P.E.K.K.A Electro Wizard Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Goblin Barrel Mini P.E.K.K.A Electro Wizard Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Goblin Barrel

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Mini P.E.K.K.A Goblin Barrel Giant Skeleton Ram Rider
Mini P.E.K.K.A
Firecracker Giant Skeleton The Log Electro Wizard Ram Rider
Goblin Barrel
Firecracker Giant Skeleton Ram Rider
Giant Skeleton
Firecracker Mini P.E.K.K.A Goblin Barrel The Log Electro Wizard
The Log
Mini P.E.K.K.A Giant Skeleton Ram Rider
Electro Wizard
Mini P.E.K.K.A Giant Skeleton Ram Rider
Ram Rider
Firecracker Mini P.E.K.K.A Goblin Barrel The Log Electro Wizard

Defense Synergies 4 12

Cannon
The Log Firecracker Mini P.E.K.K.A Electro Wizard
Firecracker
The Log Cannon Mini P.E.K.K.A Giant Skeleton Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Cannon Firecracker Ram Rider
Goblin Barrel
Giant Skeleton
Firecracker The Log Electro Wizard
The Log
Cannon Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard Ram Rider
Electro Wizard
Mini P.E.K.K.A Cannon Firecracker Giant Skeleton The Log Ram Rider
Ram Rider
Mini P.E.K.K.A The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Cannon Firecracker The Log Electro Wizard Ram Rider
Cannon Mini P.E.K.K.A Ram Rider Giant Skeleton Electro Wizard
Cannon Mini P.E.K.K.A Firecracker Electro Wizard Ram Rider
Firecracker Mini P.E.K.K.A Giant Skeleton The Log
The Log Cannon Firecracker Electro Wizard
Electro Wizard Ram Rider Cannon Firecracker
Cannon Giant Skeleton The Log Electro Wizard Ram Rider
Cannon Mini P.E.K.K.A
Cannon Firecracker Mini P.E.K.K.A Giant Skeleton Electro Wizard
Electro Wizard Cannon Firecracker Giant Skeleton The Log Ram Rider
Firecracker Electro Wizard Ram Rider
Cannon Mini P.E.K.K.A Giant Skeleton The Log Electro Wizard Ram Rider
Cannon Firecracker Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Cannon Electro Wizard Ram Rider
Cannon Mini P.E.K.K.A The Log Electro Wizard Ram Rider
Cannon Firecracker Mini P.E.K.K.A Electro Wizard
Cannon Firecracker The Log Electro Wizard Ram Rider
The Log Cannon Firecracker Giant Skeleton Electro Wizard Ram Rider
Mini P.E.K.K.A Cannon Electro Wizard Ram Rider
Cannon Firecracker Mini P.E.K.K.A Giant Skeleton The Log Electro Wizard
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Skeleton Electro Wizard
Electro Wizard Firecracker Mini P.E.K.K.A The Log
Giant Skeleton Mini P.E.K.K.A The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Giant Skeleton The Log Electro Wizard Ram Rider
Giant Skeleton Cannon Mini P.E.K.K.A Ram Rider
Firecracker Electro Wizard Ram Rider
Mini P.E.K.K.A Giant Skeleton Electro Wizard Ram Rider
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Electro Wizard Firecracker Mini P.E.K.K.A The Log
Cannon
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton The Log Electro Wizard
Mini P.E.K.K.A Giant Skeleton Cannon Ram Rider
Cannon Firecracker
Electro Wizard Firecracker Mini P.E.K.K.A Giant Skeleton The Log
Cannon Firecracker Mini P.E.K.K.A Giant Skeleton The Log Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton The Log
Firecracker The Log Electro Wizard Ram Rider
Giant Skeleton The Log
Firecracker Giant Skeleton The Log
Firecracker The Log
Firecracker Ram Rider
Firecracker The Log
The Log Firecracker Ram Rider
The Log Firecracker Ram Rider
Mini P.E.K.K.A Electro Wizard
Firecracker The Log Electro Wizard Ram Rider
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Electro Wizard
Firecracker The Log
Giant Skeleton The Log
The Log
The Log
Firecracker The Log
Firecracker The Log Electro Wizard Ram Rider
The Log Ram Rider
Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
The Log
Firecracker Electro Wizard
Giant Skeleton
Firecracker The Log
Electro Wizard
Firecracker Electro Wizard Ram Rider
The Log
Firecracker Mini P.E.K.K.A Electro Wizard
The Log Firecracker
Giant Skeleton
Firecracker
Firecracker Giant Skeleton The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Giant Skeleton The Log Electro Wizard
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: