My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Rune Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Tesla Valkyrie Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Firecracker
Barbarian Barrel
Knight Goblin Gang Firecracker Tesla Valkyrie
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Knight Goblin Gang Firecracker Valkyrie
Fireball
Goblin Gang Firecracker Tesla
Poison
Bats Goblin Gang Firecracker
Lightning
Knight Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Gang Firecracker Tesla Valkyrie Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Gang

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Firecracker
Knight
Bats Goblin Gang Firecracker The Log
Goblin Gang
Knight Firecracker Valkyrie
Firecracker
Knight Bats Goblin Gang Valkyrie
Tesla
Valkyrie
Bats Goblin Gang Firecracker
Electro Giant
The Log
Knight

Defense Synergies 8 11

Bats
Knight Firecracker Tesla Valkyrie The Log
Knight
Bats Goblin Gang Firecracker Tesla The Log
Goblin Gang
Knight Tesla Firecracker Valkyrie The Log
Firecracker
Knight Valkyrie The Log Bats Goblin Gang Tesla
Tesla
Knight Goblin Gang The Log Bats Firecracker Valkyrie
Valkyrie
Firecracker Bats Goblin Gang Tesla The Log
Electro Giant
The Log
Firecracker Tesla Bats Knight Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Valkyrie The Log
Bats Knight Goblin Gang Firecracker Tesla Valkyrie The Log
Goblin Gang Tesla Bats Knight Valkyrie
Tesla Bats Knight Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie The Log
Goblin Gang The Log Bats Firecracker Tesla Valkyrie
Bats Tesla Goblin Gang Firecracker
Tesla Valkyrie Electro Giant The Log
Tesla Goblin Gang
Knight Goblin Gang Firecracker Tesla Valkyrie
Bats Goblin Gang Valkyrie Knight Firecracker Tesla Electro Giant The Log
Tesla Bats Goblin Gang Firecracker
Tesla Bats Knight Goblin Gang Valkyrie The Log
Valkyrie Bats Goblin Gang Firecracker Tesla The Log
Knight Goblin Gang Tesla
Goblin Gang Tesla Electro Giant The Log
Tesla Bats Knight Goblin Gang Firecracker Valkyrie
Tesla Valkyrie Bats Knight Goblin Gang Firecracker The Log
Valkyrie The Log Bats Knight Firecracker Tesla
Tesla
Goblin Gang Valkyrie Bats Knight Firecracker Tesla Electro Giant The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Tesla Electro Giant
Knight Goblin Gang Firecracker Tesla Valkyrie The Log
Goblin Gang Bats Knight Valkyrie The Log
Goblin Gang Valkyrie Bats Knight Tesla The Log
Knight Goblin Gang Tesla Valkyrie
Firecracker Electro Giant Bats Goblin Gang Tesla
Goblin Gang Bats Knight Tesla Valkyrie
Knight Tesla Valkyrie
Bats Knight Firecracker Valkyrie The Log
Goblin Gang Tesla
Bats Knight Tesla Valkyrie
Valkyrie Electro Giant The Log
Knight Goblin Gang Tesla Valkyrie
Firecracker Tesla Valkyrie Electro Giant
Goblin Gang Tesla Electro Giant Bats Knight Firecracker Valkyrie The Log
Bats Valkyrie Firecracker Tesla Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie The Log
Firecracker The Log
The Log
Knight Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Electro Giant Bats
Firecracker The Log
The Log Firecracker
The Log Firecracker
Bats Goblin Gang
Firecracker Knight Valkyrie The Log
Firecracker
Knight Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker Valkyrie Electro Giant The Log
The Log
The Log
The Log
Firecracker Electro Giant The Log Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Bats Firecracker Electro Giant
Bats Firecracker Electro Giant
The Log
Firecracker
Firecracker The Log
Bats Goblin Gang
Firecracker
The Log
Knight Goblin Gang Firecracker Valkyrie
The Log Firecracker
Electro Giant
Firecracker
Electro Giant Bats Goblin Gang Firecracker The Log
Firecracker Bats
Firecracker Electro Giant The Log
Firecracker

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