My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker Inferno Tower
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Inferno Tower
The Log
Ice Spirit Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider Inferno Tower
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Goblin Gang Firecracker Hog Rider Inferno Tower
Poison
Goblin Gang Firecracker Inferno Tower
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit The Log Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Ice Spirit The Log Goblin Gang

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Firecracker Mini P.E.K.K.A
Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A Mirror
Firecracker
Hog Rider Ice Spirit Goblin Gang Mini P.E.K.K.A Mirror
Mini P.E.K.K.A
Ice Spirit Goblin Gang Firecracker Hog Rider Mirror The Log
Hog Rider
Ice Spirit Goblin Gang Firecracker The Log Mini P.E.K.K.A Mirror
Inferno Tower
Mirror
The Log Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
The Log
Hog Rider Mirror Mini P.E.K.K.A

Defense Synergies 7 12

Ice Spirit
Goblin Gang Mini P.E.K.K.A Inferno Tower Firecracker The Log
Goblin Gang
Ice Spirit Inferno Tower Firecracker Mini P.E.K.K.A Mirror The Log
Firecracker
The Log Ice Spirit Goblin Gang Mini P.E.K.K.A Inferno Tower Mirror
Mini P.E.K.K.A
Ice Spirit The Log Goblin Gang Firecracker Mirror
Hog Rider
Inferno Tower
Ice Spirit Goblin Gang The Log Firecracker Mirror
Mirror
Goblin Gang Firecracker Mini P.E.K.K.A Inferno Tower The Log
The Log
Firecracker Mini P.E.K.K.A Inferno Tower Ice Spirit Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Ice Spirit Goblin Gang Firecracker The Log
Goblin Gang Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Goblin Gang Firecracker
Firecracker Mini P.E.K.K.A The Log
Goblin Gang The Log Firecracker
Inferno Tower Ice Spirit Goblin Gang Firecracker
Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Goblin Gang
Goblin Gang Ice Spirit Firecracker Mini P.E.K.K.A Inferno Tower
Goblin Gang Firecracker The Log
Inferno Tower Goblin Gang Firecracker
Mini P.E.K.K.A Inferno Tower Ice Spirit Goblin Gang The Log
Ice Spirit Goblin Gang Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Tower Goblin Gang
Inferno Tower Ice Spirit Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Firecracker Mini P.E.K.K.A Inferno Tower
Ice Spirit Goblin Gang Firecracker The Log
The Log Ice Spirit Firecracker
Mini P.E.K.K.A Inferno Tower
Goblin Gang Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Inferno Tower
Goblin Gang Firecracker Mini P.E.K.K.A The Log
Goblin Gang Ice Spirit Mini P.E.K.K.A Inferno Tower The Log
Goblin Gang Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower Goblin Gang Mini P.E.K.K.A
Firecracker Ice Spirit Goblin Gang
Goblin Gang Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower
Ice Spirit Firecracker Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower Goblin Gang
Mini P.E.K.K.A Inferno Tower
The Log
Mini P.E.K.K.A Goblin Gang Inferno Tower
Firecracker
Goblin Gang Inferno Tower Ice Spirit Firecracker Mini P.E.K.K.A The Log
Firecracker Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Ice Spirit
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Ice Spirit
Firecracker The Log
The Log
Firecracker The Log
Firecracker
Ice Spirit Firecracker
Mini P.E.K.K.A
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit Goblin Gang
Firecracker
The Log
Goblin Gang Firecracker Mini P.E.K.K.A
The Log Firecracker
Firecracker
Ice Spirit Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log

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