My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Fire Spirit Hog Rider Baby Dragon
Zap
Fire Spirit Firecracker Prince
Barbarian Barrel
Fire Spirit Knight Firecracker Wizard
The Log
Fire Spirit Firecracker Hog Rider Prince
Earthquake
Firecracker Hog Rider
Arrows
Fire Spirit Firecracker
Royal Delivery
Fire Spirit Knight Firecracker Hog Rider Wizard Baby Dragon Prince
Fireball
Firecracker Hog Rider Wizard Baby Dragon
Poison
Firecracker Wizard
Lightning
Knight Wizard Baby Dragon Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Baby Dragon Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Knight Firecracker Hog Rider Baby Dragon Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Knight Firecracker

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight Baby Dragon Prince
Knight
Firecracker Hog Rider Baby Dragon Fire Spirit Wizard Prince The Log
Firecracker
Knight Hog Rider Baby Dragon Prince
Hog Rider
Fire Spirit Knight Firecracker The Log Wizard Baby Dragon Prince
Wizard
Knight Hog Rider Prince
Baby Dragon
Knight Fire Spirit Firecracker Hog Rider Prince
Prince
Fire Spirit Knight Firecracker Hog Rider Wizard Baby Dragon The Log
The Log
Hog Rider Knight Prince

Defense Synergies 4 11

Fire Spirit
Knight Firecracker The Log
Knight
Fire Spirit Firecracker Wizard Baby Dragon The Log
Firecracker
Knight The Log Fire Spirit Baby Dragon Prince
Hog Rider
Wizard
Knight Prince The Log
Baby Dragon
Knight Firecracker Prince The Log
Prince
The Log Firecracker Wizard Baby Dragon
The Log
Firecracker Prince Fire Spirit Knight Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard Baby Dragon The Log
Knight Firecracker Prince The Log
Prince Fire Spirit Knight
Prince Knight Firecracker
Firecracker Prince The Log
The Log Fire Spirit Firecracker Baby Dragon
Fire Spirit Firecracker Wizard Baby Dragon
Baby Dragon The Log
Prince
Knight Fire Spirit Firecracker Prince
Knight Firecracker Wizard Baby Dragon The Log
Firecracker Wizard Baby Dragon
Prince Fire Spirit Knight Wizard The Log
Fire Spirit Wizard Firecracker Baby Dragon Prince The Log
Knight Prince
Prince The Log
Wizard Knight Firecracker Prince
Fire Spirit Knight Firecracker Wizard Baby Dragon Prince The Log
Wizard Baby Dragon The Log Fire Spirit Knight Firecracker
Prince
Wizard Fire Spirit Knight Firecracker Baby Dragon Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Prince
Knight Firecracker Wizard Baby Dragon Prince The Log
Knight Prince The Log
Prince Knight The Log
Knight Prince
Fire Spirit Firecracker Wizard Baby Dragon
Prince Knight
Knight Prince
Knight Firecracker Baby Dragon Prince The Log
Knight Prince
Prince The Log
Prince Knight Wizard
Wizard Firecracker Baby Dragon
Knight Firecracker Baby Dragon Prince The Log
Firecracker Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log
Baby Dragon The Log
Knight Firecracker Prince The Log
Wizard Fire Spirit Firecracker Baby Dragon The Log
Firecracker Wizard Fire Spirit Baby Dragon
Fire Spirit Firecracker Wizard Baby Dragon The Log
The Log Fire Spirit Firecracker Wizard Baby Dragon
The Log Firecracker Wizard
Fire Spirit Prince
Firecracker Knight Wizard Prince The Log
Fire Spirit Firecracker Wizard Baby Dragon
Fire Spirit Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Firecracker Baby Dragon Prince The Log
Firecracker Wizard Baby Dragon The Log
Firecracker Wizard Baby Dragon The Log
Fire Spirit Firecracker Wizard Baby Dragon Prince The Log
Fire Spirit Firecracker Wizard Baby Dragon The Log
Baby Dragon Prince The Log
Wizard
Prince The Log
Baby Dragon The Log
Firecracker The Log Fire Spirit Wizard Baby Dragon
Firecracker The Log Wizard Baby Dragon
Wizard Baby Dragon Prince The Log
Firecracker Baby Dragon The Log
Fire Spirit Firecracker Wizard Baby Dragon
Firecracker Wizard
Wizard The Log
Firecracker
Prince
Firecracker Wizard The Log
Fire Spirit Prince
Fire Spirit Firecracker Wizard Baby Dragon
The Log
Knight Firecracker Wizard Baby Dragon Prince
The Log Firecracker Wizard Baby Dragon
Firecracker Prince
Firecracker Baby Dragon The Log
Firecracker
Firecracker Baby Dragon Prince The Log
Prince
Firecracker Wizard

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