My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Musketeer Battle Ram Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Musketeer Battle Ram Lumberjack
Zap
Firecracker Battle Ram
Barbarian Barrel
Knight Firecracker Tesla Musketeer Battle Ram Electro Wizard Lumberjack
The Log
Firecracker Musketeer Battle Ram Lumberjack
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Musketeer Battle Ram Electro Wizard Lumberjack
Fireball
Firecracker Tesla Musketeer Battle Ram Electro Wizard Lumberjack
Poison
Firecracker Musketeer Electro Wizard
Lightning
Knight Tesla Musketeer Battle Ram Electro Wizard Lumberjack
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Tesla Fireball Musketeer Battle Ram Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Firecracker Tesla Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Musketeer Battle Ram Fireball Electro Wizard Lumberjack
Firecracker
Knight Battle Ram Lumberjack
Tesla
Fireball
Knight Battle Ram Electro Wizard
Musketeer
Knight Battle Ram Lumberjack
Battle Ram
Knight Firecracker Fireball Musketeer Electro Wizard Lumberjack
Electro Wizard
Knight Fireball Battle Ram Lumberjack
Lumberjack
Knight Firecracker Musketeer Battle Ram Electro Wizard

Defense Synergies 6 13

Knight
Firecracker Tesla Musketeer Electro Wizard Fireball Lumberjack
Firecracker
Knight Tesla Musketeer Electro Wizard Lumberjack
Tesla
Knight Musketeer Firecracker Fireball Electro Wizard
Fireball
Knight Tesla Musketeer Electro Wizard Lumberjack
Musketeer
Knight Tesla Lumberjack Firecracker Fireball Electro Wizard
Battle Ram
Electro Wizard
Knight Firecracker Tesla Fireball Musketeer Lumberjack
Lumberjack
Musketeer Knight Firecracker Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball Musketeer Electro Wizard
Lumberjack Knight Firecracker Tesla Musketeer Electro Wizard
Tesla Lumberjack Knight Musketeer Electro Wizard
Tesla Lumberjack Knight Firecracker Musketeer Electro Wizard
Firecracker Fireball Lumberjack
Fireball Firecracker Tesla Musketeer Electro Wizard Lumberjack
Tesla Musketeer Electro Wizard Firecracker Fireball
Tesla Fireball Musketeer Electro Wizard
Tesla Musketeer Lumberjack
Knight Firecracker Tesla Musketeer Electro Wizard Lumberjack
Electro Wizard Knight Firecracker Tesla Fireball Musketeer Lumberjack
Tesla Musketeer Firecracker Fireball Electro Wizard
Tesla Lumberjack Knight Fireball Musketeer Electro Wizard
Fireball Firecracker Tesla Electro Wizard Lumberjack
Knight Tesla Electro Wizard Lumberjack
Tesla Fireball Electro Wizard Lumberjack
Tesla Knight Firecracker Fireball Musketeer Electro Wizard Lumberjack
Tesla Fireball Knight Firecracker Musketeer Electro Wizard Lumberjack
Knight Firecracker Tesla Fireball Musketeer Electro Wizard Lumberjack
Tesla Musketeer Electro Wizard Lumberjack
Knight Firecracker Tesla Fireball Musketeer Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Tesla Fireball Electro Wizard
Fireball Electro Wizard Knight Firecracker Tesla Musketeer Lumberjack
Lumberjack Knight Musketeer Electro Wizard
Lumberjack Knight Tesla Fireball Musketeer Electro Wizard
Knight Tesla Musketeer Lumberjack
Firecracker Fireball Tesla Musketeer Electro Wizard
Knight Tesla Fireball Musketeer Electro Wizard Lumberjack
Knight Tesla Lumberjack
Electro Wizard Knight Firecracker Fireball
Tesla Musketeer
Knight Tesla Musketeer Lumberjack
Fireball Electro Wizard
Knight Tesla Fireball Lumberjack
Firecracker Tesla Fireball Musketeer
Tesla Electro Wizard Knight Firecracker Fireball Musketeer Lumberjack
Firecracker Tesla Fireball Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Musketeer
Firecracker Fireball Musketeer Electro Wizard
Fireball
Knight Firecracker Fireball Musketeer
Fireball Firecracker
Firecracker Fireball Musketeer
Firecracker Musketeer
Fireball Firecracker
Fireball Firecracker
Fireball Musketeer Electro Wizard Lumberjack
Firecracker Knight Fireball Musketeer Electro Wizard
Fireball Firecracker Musketeer
Knight Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer
Fireball
Firecracker Fireball Musketeer Electro Wizard
Firecracker Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Firecracker Fireball
Firecracker Fireball Musketeer Electro Wizard
Fireball Musketeer
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Electro Wizard
Electro Wizard Firecracker Fireball Musketeer
Fireball
Fireball Musketeer
Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball Musketeer
Fireball Firecracker Musketeer Electro Wizard
Fireball
Fireball Knight Firecracker Musketeer Electro Wizard Lumberjack
Firecracker Fireball Musketeer
Fireball
Firecracker Musketeer
Firecracker Fireball Musketeer Electro Wizard
Firecracker Fireball Musketeer Electro Wizard
Firecracker Fireball Musketeer Electro Wizard

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