My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Flying Machine Baby Dragon Electro Dragon Little Prince
Zap
Spear Goblins Firecracker Flying Machine Little Prince
Barbarian Barrel
Spear Goblins Firecracker Little Prince
The Log
Spear Goblins Firecracker Little Prince
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Firecracker Flying Machine Little Prince
Royal Delivery
Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince
Fireball
Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince
Poison
Spear Goblins Firecracker Flying Machine Electro Dragon Little Prince
Lightning
Baby Dragon Electro Dragon Little Prince
Rocket
Electro Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Firecracker Little Prince Flying Machine Baby Dragon Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Firecracker Little Prince

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Flying Machine Baby Dragon Mega Knight
Arrows
Mega Knight
Firecracker
Spear Goblins Flying Machine Baby Dragon Mega Knight
Flying Machine
Spear Goblins Firecracker Baby Dragon Electro Dragon Mega Knight
Baby Dragon
Spear Goblins Firecracker Flying Machine Electro Dragon Mega Knight
Electro Dragon
Flying Machine Baby Dragon Mega Knight Little Prince
Mega Knight
Spear Goblins Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Little Prince
Electro Dragon

Defense Synergies 1 18

Spear Goblins
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight Little Prince
Arrows
Mega Knight Spear Goblins Little Prince
Firecracker
Spear Goblins Flying Machine Baby Dragon Electro Dragon Mega Knight
Flying Machine
Spear Goblins Firecracker Baby Dragon Electro Dragon Mega Knight
Baby Dragon
Spear Goblins Firecracker Flying Machine Electro Dragon Mega Knight Little Prince
Electro Dragon
Spear Goblins Firecracker Flying Machine Baby Dragon
Mega Knight
Arrows Spear Goblins Firecracker Flying Machine Baby Dragon
Little Prince
Spear Goblins Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon
Firecracker Flying Machine Electro Dragon Mega Knight
Mega Knight Electro Dragon
Firecracker Electro Dragon Mega Knight
Arrows Firecracker Mega Knight
Arrows Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Spear Goblins Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince
Arrows Flying Machine Baby Dragon Electro Dragon Mega Knight
Spear Goblins Firecracker Mega Knight Little Prince
Spear Goblins Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Arrows Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon
Mega Knight Flying Machine Electro Dragon
Mega Knight Arrows Firecracker Baby Dragon Electro Dragon
Mega Knight
Mega Knight
Mega Knight Arrows Firecracker Electro Dragon
Arrows Mega Knight Spear Goblins Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince
Arrows Baby Dragon Spear Goblins Firecracker Flying Machine Electro Dragon Mega Knight Little Prince
Mega Knight Spear Goblins Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Mega Knight Spear Goblins Electro Dragon
Mega Knight
Mega Knight
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Spear Goblins Flying Machine
Mega Knight
Electro Dragon Mega Knight Spear Goblins Firecracker Flying Machine Baby Dragon
Mega Knight Flying Machine Electro Dragon
Mega Knight Arrows
Mega Knight
Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Electro Dragon Spear Goblins Firecracker Flying Machine Baby Dragon Little Prince
Arrows Mega Knight Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Flying Machine
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Spear Goblins Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Flying Machine Baby Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Flying Machine Electro Dragon
Electro Dragon
Firecracker Arrows Flying Machine Electro Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Flying Machine Firecracker Baby Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Flying Machine Baby Dragon
Spear Goblins Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Arrows
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight Little Prince
Baby Dragon Mega Knight
Arrows
Arrows Flying Machine Baby Dragon Electro Dragon
Arrows Firecracker Baby Dragon Electro Dragon Mega Knight Little Prince
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows Flying Machine Baby Dragon Electro Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon Little Prince
Electro Dragon Firecracker Flying Machine
Arrows Electro Dragon Mega Knight
Arrows Firecracker Electro Dragon
Mega Knight
Arrows Firecracker
Spear Goblins Flying Machine Electro Dragon
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows
Firecracker Flying Machine Baby Dragon Electro Dragon Mega Knight
Arrows Firecracker Flying Machine Baby Dragon Electro Dragon
Arrows
Firecracker Flying Machine Electro Dragon Mega Knight
Electro Dragon Firecracker Flying Machine Baby Dragon
Firecracker Flying Machine Electro Dragon
Electro Dragon Firecracker Flying Machine Baby Dragon Mega Knight Little Prince
Firecracker Electro Dragon Mega Knight

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