My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Firecracker Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army Skeleton King
Giant Snowball
Bats Skeleton Barrel Skeleton Army Skeleton King
Zap
Bats Skeleton Barrel Firecracker Skeleton Army Skeleton King
Barbarian Barrel
Skeleton Barrel Firecracker Skeleton Army Skeleton King
The Log
Skeleton Barrel Firecracker Skeleton Army Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Bats Skeleton Barrel Firecracker Skeleton Army Skeleton King
Royal Delivery
Bats Skeleton Barrel Firecracker Skeleton Army Skeleton King
Fireball
Skeleton Barrel Firecracker Skeleton Army Skeleton King
Poison
Bats Skeleton Barrel Firecracker Skeleton Army Skeleton King
Lightning
Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Skeleton Barrel Firecracker Skeleton Army Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Skeleton Barrel

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mega Knight Zap Firecracker Skeleton King
Zap
Arrows Firecracker Bats Skeleton Barrel Mega Knight
Arrows
Zap Skeleton Barrel Mega Knight
Skeleton Barrel
Bats Firecracker Skeleton King Zap Arrows Mega Knight
Firecracker
Zap Skeleton Barrel Bats Mega Knight
Skeleton Army
Skeleton King
Mega Knight
Bats Zap Arrows Skeleton Barrel Firecracker
Skeleton King
Skeleton Barrel Skeleton Army Bats

Defense Synergies 2 12

Bats
Zap Firecracker Mega Knight Skeleton King
Zap
Mega Knight Bats Arrows Skeleton Barrel Firecracker Skeleton Army
Arrows
Mega Knight Zap
Skeleton Barrel
Zap Mega Knight
Firecracker
Bats Zap Skeleton Army Mega Knight
Skeleton Army
Zap Firecracker Skeleton King
Mega Knight
Zap Arrows Bats Skeleton Barrel Firecracker
Skeleton King
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker
Skeleton Army Bats Zap Firecracker Mega Knight
Skeleton Army Mega Knight Bats
Skeleton Army Bats Firecracker Mega Knight Skeleton King
Arrows Firecracker Skeleton Army Mega Knight
Arrows Skeleton Army Bats Zap Firecracker Mega Knight
Bats Zap Arrows Firecracker
Zap Arrows Skeleton Barrel Mega Knight
Skeleton Army Skeleton King
Skeleton Army Firecracker Mega Knight
Bats Skeleton Army Zap Arrows Firecracker Mega Knight Skeleton King
Arrows Bats Zap Firecracker
Skeleton Army Mega Knight Bats Zap
Skeleton Army Mega Knight Bats Zap Arrows Firecracker Skeleton King
Skeleton Army Mega Knight Skeleton King
Skeleton Army Zap Mega Knight
Mega Knight Bats Arrows Firecracker Skeleton Army
Arrows Mega Knight Bats Zap Firecracker Skeleton Army
Zap Arrows Bats Firecracker Mega Knight
Skeleton Army Mega Knight Bats Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap
Zap Arrows Skeleton Barrel Firecracker Mega Knight
Skeleton Army Mega Knight Bats Zap
Skeleton Army Mega Knight Bats Zap
Skeleton Army Mega Knight
Arrows Firecracker Bats Zap Skeleton Barrel
Skeleton Army Bats
Mega Knight Skeleton Army
Zap Mega Knight Bats Firecracker Skeleton Army
Skeleton Army
Mega Knight Bats
Skeleton Army Mega Knight Zap Arrows
Skeleton Army Mega Knight Skeleton King
Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Zap Firecracker Skeleton King
Bats Arrows Mega Knight Zap Firecracker Skeleton King
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker
Arrows Firecracker Zap Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Bats Zap Skeleton Barrel
Arrows Firecracker
Arrows Zap Skeleton Barrel Firecracker
Arrows Zap Skeleton Barrel Firecracker
Bats
Firecracker Zap Arrows Skeleton Barrel
Zap Arrows Firecracker
Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Zap Arrows Skeleton Barrel Firecracker
Zap Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Mega Knight
Arrows
Bats
Zap Arrows Skeleton Barrel Firecracker Mega Knight
Zap Arrows Skeleton Barrel Firecracker Mega Knight
Mega Knight
Arrows
Zap Arrows Skeleton Barrel
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Skeleton Barrel
Zap Arrows Skeleton Barrel Mega Knight
Zap Arrows Skeleton Barrel Firecracker
Bats Zap Arrows Firecracker
Zap Bats Skeleton Barrel Firecracker
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Skeleton Barrel Bats Skeleton Army
Zap Arrows Firecracker
Arrows
Firecracker Mega Knight
Arrows Zap Skeleton Barrel Firecracker Skeleton King
Zap Arrows
Firecracker Mega Knight
Zap Bats Firecracker Skeleton King
Firecracker Bats Zap
Zap Skeleton Barrel Firecracker Mega Knight
Firecracker Mega Knight

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