My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Mighty Miner
Giant Snowball
Bats Goblin Gang Mighty Miner
Zap
Bats Goblin Gang Firecracker Mighty Miner
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker
The Log
Ice Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Ice Spirit Bats Goblin Gang Firecracker
Royal Delivery
Ice Spirit Bats Goblin Gang Firecracker
Fireball
Goblin Gang Firecracker Mighty Miner
Poison
Bats Goblin Gang Firecracker
Lightning
Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap The Log Goblin Gang Firecracker Mighty Miner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Zap The Log

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Bats Firecracker Mega Knight
Bats
Mega Knight Ice Spirit Zap Firecracker
Zap
Ice Spirit Firecracker Bats The Log Mega Knight Mighty Miner
Goblin Gang
Firecracker
Firecracker
Zap Ice Spirit Bats Goblin Gang Mega Knight
The Log
Zap Mega Knight
Mega Knight
Bats Ice Spirit Zap Firecracker The Log
Mighty Miner
Zap

Defense Synergies 4 16

Ice Spirit
Zap Goblin Gang Bats Firecracker The Log Mega Knight
Bats
Ice Spirit Zap Firecracker The Log Mega Knight
Zap
Ice Spirit Mega Knight Bats Goblin Gang Firecracker The Log Mighty Miner
Goblin Gang
Ice Spirit Zap Firecracker The Log
Firecracker
The Log Ice Spirit Bats Zap Goblin Gang Mega Knight
The Log
Firecracker Ice Spirit Bats Zap Goblin Gang Mega Knight
Mega Knight
Zap Ice Spirit Bats Firecracker The Log
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log
Ice Spirit Bats Zap Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight Bats
Bats Goblin Gang Firecracker Mega Knight
Firecracker The Log Mega Knight
Goblin Gang The Log Bats Zap Firecracker Mega Knight
Bats Ice Spirit Zap Goblin Gang Firecracker
Zap The Log Mega Knight
Mighty Miner Goblin Gang
Goblin Gang Ice Spirit Firecracker Mega Knight
Bats Goblin Gang Zap Firecracker The Log Mega Knight
Bats Zap Goblin Gang Firecracker
Mega Knight Ice Spirit Bats Zap Goblin Gang The Log
Mega Knight Ice Spirit Bats Zap Goblin Gang Firecracker The Log
Goblin Gang Mega Knight
Ice Spirit Zap Goblin Gang The Log Mega Knight
Mega Knight Bats Goblin Gang Firecracker
Ice Spirit Mega Knight Bats Zap Goblin Gang Firecracker The Log
Zap The Log Ice Spirit Bats Firecracker Mega Knight
Goblin Gang Mega Knight Bats Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap
Zap Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight Ice Spirit Bats Zap The Log
Goblin Gang Mega Knight Bats Zap The Log
Goblin Gang Mega Knight Mighty Miner
Firecracker Ice Spirit Bats Zap Goblin Gang
Goblin Gang Bats
Mega Knight Mighty Miner
Zap Mega Knight Ice Spirit Bats Firecracker The Log
Goblin Gang
Mega Knight Bats
Mega Knight Zap The Log
Mega Knight Goblin Gang
Firecracker Mega Knight
Goblin Gang Ice Spirit Bats Zap Firecracker The Log Mighty Miner
Bats Mega Knight Zap Firecracker The Log Mighty Miner
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Zap The Log
The Log
Firecracker The Log
Zap Firecracker The Log Mega Knight
Firecracker Ice Spirit Bats Zap
Firecracker The Log
The Log Ice Spirit Zap Firecracker
The Log Zap Firecracker
Bats Goblin Gang
Firecracker Zap The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log Mega Knight
Bats
Zap Firecracker The Log Mega Knight
Zap Firecracker The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Firecracker The Log Ice Spirit Mega Knight
Firecracker The Log Zap
Zap The Log Mega Knight
Zap Firecracker The Log
Bats Zap Firecracker
Zap Ice Spirit Bats Firecracker
Zap The Log Mega Knight
Zap Ice Spirit Firecracker
Mighty Miner Mega Knight
Firecracker The Log
Zap Ice Spirit Bats Goblin Gang
Zap Firecracker
The Log
Goblin Gang Firecracker Mega Knight
The Log Zap Firecracker
Zap
Firecracker Mega Knight
Zap Ice Spirit Bats Goblin Gang Firecracker The Log
Firecracker Bats Zap
Zap Firecracker The Log Mega Knight
Firecracker Mega Knight

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