My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elixir Golem Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elixir Golem Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Firecracker Mortar Witch Ram Rider
Barbarian Barrel
Firecracker Mortar Elixir Golem Valkyrie Witch
The Log
Firecracker Elixir Golem Witch Ram Rider
Earthquake
Firecracker Mortar Elixir Golem Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Valkyrie Witch Ram Rider
Fireball
Firecracker Mortar Elixir Golem Witch Ram Rider
Poison
Firecracker Mortar Elixir Golem Witch
Lightning
Mortar Valkyrie Witch Ram Rider
Rocket
Mortar Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Mortar Valkyrie Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Elixir Golem Mortar

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Elixir Golem Ram Rider Mega Knight
Firecracker
Elixir Golem Mortar Valkyrie Ram Rider Mega Knight
Mortar
Arrows Firecracker Ram Rider
Elixir Golem
Firecracker Arrows Witch
Valkyrie
Firecracker Witch Ram Rider
Witch
Elixir Golem Valkyrie Ram Rider Mega Knight
Ram Rider
Arrows Firecracker Mortar Valkyrie Witch Mega Knight
Mega Knight
Arrows Firecracker Witch Ram Rider

Defense Synergies 2 7

Arrows
Mega Knight Mortar Valkyrie
Firecracker
Valkyrie Mortar Mega Knight
Mortar
Arrows Firecracker Valkyrie
Elixir Golem
Valkyrie
Firecracker Arrows Mortar Witch
Witch
Valkyrie Mega Knight
Ram Rider
Mega Knight
Arrows Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Valkyrie Ram Rider
Firecracker Mortar Valkyrie Witch Ram Rider Mega Knight
Mortar Witch Ram Rider Mega Knight Valkyrie
Witch Firecracker Mortar Valkyrie Ram Rider Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Ram Rider Arrows Firecracker Mortar Witch
Arrows Valkyrie Ram Rider Mega Knight
Witch Mortar
Firecracker Valkyrie Mega Knight
Valkyrie Witch Arrows Firecracker Ram Rider Mega Knight
Arrows Firecracker Witch Ram Rider
Mortar Mega Knight Valkyrie Witch Ram Rider
Valkyrie Mega Knight Arrows Firecracker Mortar Witch
Mortar Ram Rider Mega Knight
Mortar Ram Rider Mega Knight
Mega Knight Arrows Firecracker Mortar Valkyrie Witch
Arrows Mortar Valkyrie Mega Knight Firecracker Witch Ram Rider
Arrows Mortar Valkyrie Witch Firecracker Ram Rider Mega Knight
Mortar Ram Rider
Valkyrie Mega Knight Arrows Firecracker Witch
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Arrows Firecracker Mortar Valkyrie Mega Knight
Mega Knight Valkyrie Witch Ram Rider
Valkyrie Mega Knight Ram Rider
Valkyrie Witch Ram Rider Mega Knight
Arrows Firecracker Witch Ram Rider
Valkyrie Witch Ram Rider
Mega Knight Valkyrie
Mega Knight Firecracker Mortar Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Witch Ram Rider
Firecracker Valkyrie Witch Mega Knight
Witch Firecracker Mortar Valkyrie
Arrows Valkyrie Mega Knight Firecracker Witch
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Valkyrie
Arrows Firecracker Mortar Ram Rider
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Mortar Valkyrie Mega Knight
Arrows Firecracker Witch Ram Rider
Arrows Firecracker Mortar Witch
Arrows Firecracker Ram Rider
Arrows Firecracker Mortar Ram Rider
Firecracker Arrows Mortar Valkyrie Ram Rider
Arrows Firecracker
Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Witch
Arrows Firecracker Mortar Mega Knight
Arrows Mortar
Arrows Firecracker Mortar Mega Knight
Arrows Firecracker Mortar Valkyrie Witch Mega Knight
Mega Knight
Arrows
Arrows Mortar
Arrows Firecracker Mortar Valkyrie Witch Mega Knight
Witch
Arrows Firecracker Mortar Witch Ram Rider
Arrows Mortar Witch Ram Rider Mega Knight
Arrows Firecracker Mortar
Arrows Firecracker Witch
Firecracker Witch
Arrows Mortar Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Witch
Arrows Firecracker Witch Ram Rider
Arrows
Firecracker Valkyrie Mega Knight
Arrows Firecracker Mortar
Arrows
Firecracker Mega Knight
Firecracker Witch
Firecracker Witch
Firecracker Mortar Witch Mega Knight
Firecracker Mortar Mega Knight

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