My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker
The Log
Ice Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Hog Rider
Fireball
Firecracker Hog Rider
Poison
Firecracker
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Firecracker Fireball Hog Rider Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Firecracker

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Firecracker Mega Knight
Arrows
Fireball Hog Rider Knight Mega Knight
Knight
Ice Spirit Firecracker Hog Rider Arrows Fireball
Firecracker
Knight Hog Rider Ice Spirit Mega Knight
Fireball
Arrows Hog Rider Knight Mega Knight Golden Knight
Hog Rider
Ice Spirit Arrows Knight Firecracker Fireball Mega Knight Golden Knight
Mega Knight
Ice Spirit Arrows Firecracker Fireball Hog Rider
Golden Knight
Fireball Hog Rider

Defense Synergies 2 13

Ice Spirit
Knight Firecracker Fireball Mega Knight Golden Knight
Arrows
Mega Knight Knight Fireball Golden Knight
Knight
Firecracker Ice Spirit Arrows Fireball
Firecracker
Knight Ice Spirit Mega Knight Golden Knight
Fireball
Ice Spirit Arrows Knight Mega Knight Golden Knight
Hog Rider
Mega Knight
Arrows Ice Spirit Firecracker Fireball
Golden Knight
Ice Spirit Arrows Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Golden Knight
Ice Spirit Knight Firecracker Mega Knight
Mega Knight Knight
Knight Firecracker Mega Knight
Arrows Firecracker Fireball Mega Knight
Arrows Fireball Firecracker Mega Knight
Ice Spirit Arrows Firecracker Fireball
Arrows Fireball Mega Knight Golden Knight
Knight Ice Spirit Firecracker Mega Knight
Arrows Knight Firecracker Fireball Mega Knight
Arrows Firecracker Fireball
Mega Knight Ice Spirit Knight Fireball
Fireball Mega Knight Ice Spirit Arrows Firecracker Golden Knight
Knight Mega Knight
Ice Spirit Fireball Mega Knight
Mega Knight Arrows Knight Firecracker Fireball
Ice Spirit Arrows Fireball Mega Knight Knight Firecracker Golden Knight
Arrows Ice Spirit Knight Firecracker Fireball Mega Knight
Mega Knight Arrows Knight Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball
Fireball Arrows Knight Firecracker Mega Knight
Mega Knight Ice Spirit Knight Golden Knight
Mega Knight Knight Fireball
Knight Mega Knight
Arrows Firecracker Fireball Ice Spirit
Knight Fireball
Mega Knight Knight
Mega Knight Ice Spirit Knight Firecracker Fireball
Mega Knight Knight Golden Knight
Mega Knight Arrows Fireball
Mega Knight Knight Fireball Golden Knight
Firecracker Fireball Mega Knight
Ice Spirit Knight Firecracker Fireball Golden Knight
Arrows Mega Knight Firecracker Fireball Golden Knight
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker Golden Knight
Arrows Firecracker Fireball Golden Knight
Arrows Fireball
Arrows Knight Firecracker Fireball
Fireball Arrows Firecracker Mega Knight
Arrows Firecracker Fireball Ice Spirit
Arrows Firecracker
Arrows Fireball Ice Spirit Firecracker
Arrows Fireball Firecracker Golden Knight
Fireball
Firecracker Arrows Knight Fireball Golden Knight
Fireball Arrows Firecracker
Knight Firecracker Fireball Golden Knight
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Golden Knight
Arrows Firecracker Fireball Mega Knight
Arrows Fireball
Arrows Firecracker Fireball Mega Knight
Arrows Firecracker Fireball Mega Knight Golden Knight
Fireball Mega Knight
Arrows Fireball
Arrows Fireball
Arrows Firecracker Ice Spirit Fireball Mega Knight
Arrows Firecracker Fireball Golden Knight
Fireball Arrows Mega Knight Golden Knight
Fireball Arrows Firecracker Golden Knight
Arrows Firecracker Fireball
Ice Spirit Firecracker Fireball
Fireball
Arrows Fireball Mega Knight
Ice Spirit Arrows Firecracker Fireball
Mega Knight
Arrows Firecracker Fireball
Ice Spirit Fireball
Fireball Arrows Firecracker
Arrows Fireball
Fireball Knight Firecracker Mega Knight
Arrows Firecracker Fireball
Arrows Fireball
Firecracker Mega Knight
Ice Spirit Firecracker Fireball Golden Knight
Firecracker Fireball
Firecracker Fireball Mega Knight Golden Knight
Fireball Firecracker Mega Knight

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