My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Princess Royal Ghost Bandit Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess Royal Ghost Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Princess Royal Ghost Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider Princess Little Prince
Zap
Goblin Gang Firecracker Princess Bandit Little Prince
Barbarian Barrel
Goblin Gang Firecracker Princess Royal Ghost Bandit Little Prince
The Log
Goblin Gang Firecracker Hog Rider Princess Bandit Little Prince
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Goblin Gang Firecracker Princess Little Prince
Royal Delivery
Goblin Gang Firecracker Hog Rider Princess Royal Ghost Bandit Little Prince
Fireball
Goblin Gang Firecracker Hog Rider Princess Bandit Little Prince
Poison
Goblin Gang Firecracker Princess Little Prince
Lightning
Bandit Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Princess Royal Ghost Bandit Little Prince Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Princess Royal Ghost

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker Princess Royal Ghost Bandit
Firecracker
Hog Rider Goblin Gang Princess Bandit Mega Knight
Hog Rider
Goblin Gang Firecracker Princess Bandit Mega Knight Little Prince
Princess
Goblin Gang Firecracker Hog Rider Royal Ghost Mega Knight
Royal Ghost
Goblin Gang Princess Bandit Mega Knight Little Prince
Bandit
Goblin Gang Firecracker Hog Rider Royal Ghost Mega Knight Little Prince
Mega Knight
Firecracker Hog Rider Princess Royal Ghost Bandit
Little Prince
Hog Rider Royal Ghost Bandit

Defense Synergies 0 13

Goblin Gang
Firecracker Princess Bandit
Firecracker
Goblin Gang Princess Bandit Mega Knight
Hog Rider
Princess
Goblin Gang Firecracker Royal Ghost Bandit Mega Knight
Royal Ghost
Princess Mega Knight Little Prince
Bandit
Goblin Gang Firecracker Princess Mega Knight Little Prince
Mega Knight
Firecracker Princess Royal Ghost Bandit
Little Prince
Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Goblin Gang Firecracker Bandit Mega Knight
Goblin Gang Mega Knight Bandit
Goblin Gang Firecracker Bandit Mega Knight
Firecracker Princess Mega Knight
Goblin Gang Firecracker Royal Ghost Bandit Mega Knight
Goblin Gang Firecracker Princess Little Prince
Bandit Mega Knight
Goblin Gang Princess
Goblin Gang Firecracker Royal Ghost Bandit Mega Knight Little Prince
Goblin Gang Firecracker Princess Royal Ghost Bandit Mega Knight
Goblin Gang Firecracker Princess
Mega Knight Goblin Gang Bandit
Mega Knight Goblin Gang Firecracker Princess Royal Ghost
Goblin Gang Bandit Mega Knight
Goblin Gang Bandit Mega Knight
Mega Knight Goblin Gang Firecracker
Mega Knight Goblin Gang Firecracker Royal Ghost Bandit Little Prince
Firecracker Princess Royal Ghost Bandit Mega Knight Little Prince
Goblin Gang Royal Ghost Mega Knight Firecracker Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Royal Ghost Bandit
Bandit Goblin Gang Firecracker Royal Ghost Mega Knight
Goblin Gang Bandit Mega Knight
Goblin Gang Mega Knight Bandit
Goblin Gang Bandit Mega Knight
Firecracker Goblin Gang Princess
Goblin Gang Bandit
Mega Knight
Mega Knight Firecracker Bandit
Goblin Gang
Mega Knight
Mega Knight
Mega Knight Goblin Gang Bandit
Firecracker Princess Mega Knight
Goblin Gang Firecracker Little Prince
Mega Knight Firecracker Princess Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Royal Ghost Bandit
Firecracker Princess Royal Ghost Bandit
Bandit
Firecracker
Firecracker Mega Knight
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker Bandit
Goblin Gang
Firecracker Princess Bandit
Firecracker Princess
Firecracker Princess Bandit
Firecracker Princess Bandit
Princess Firecracker
Firecracker Princess Bandit
Firecracker Princess Bandit Mega Knight
Firecracker Princess Bandit Mega Knight
Firecracker Princess Mega Knight Little Prince
Mega Knight
Princess
Firecracker Princess Mega Knight Little Prince
Firecracker Princess Royal Ghost Bandit
Princess Bandit Mega Knight
Firecracker Bandit
Firecracker Princess Little Prince
Firecracker
Bandit Mega Knight
Firecracker Princess
Mega Knight
Firecracker Princess
Goblin Gang Princess Bandit
Firecracker Princess
Goblin Gang Firecracker Princess Mega Knight
Firecracker Princess
Firecracker Mega Knight
Goblin Gang Firecracker Princess
Firecracker Princess
Firecracker Princess Royal Ghost Bandit Mega Knight Little Prince
Firecracker Mega Knight

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