My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Witch Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Furnace Clone Witch
Zap
Firecracker Furnace Clone Witch
Barbarian Barrel
Firecracker Heal Spirit Furnace Clone Witch
The Log
Firecracker Heal Spirit Furnace Clone Witch
Earthquake
Firecracker Furnace Clone Witch
Arrows
Firecracker Heal Spirit Furnace Clone Witch
Royal Delivery
Firecracker Heal Spirit Clone Witch Mother Witch
Fireball
Firecracker Furnace Clone Witch Mother Witch
Poison
Firecracker Furnace Clone Witch Mother Witch
Lightning
Furnace Witch Mother Witch
Rocket
Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Furnace Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Clone Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Firecracker Clone Fireball Furnace Mother Witch Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Firecracker Clone Fireball

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mega Knight
Heal Spirit
Witch Mega Knight
Fireball
Mega Knight
Furnace
Clone
Witch
Witch
Heal Spirit Clone Mega Knight
Mother Witch
Mega Knight
Mega Knight
Firecracker Heal Spirit Fireball Witch Mother Witch

Defense Synergies 0 4

Firecracker
Mega Knight
Heal Spirit
Fireball
Mega Knight
Furnace
Clone
Witch
Mega Knight
Mother Witch
Mega Knight
Mega Knight
Firecracker Fireball Witch Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Firecracker Furnace Witch Mega Knight
Furnace Witch Mega Knight
Witch Firecracker Furnace Mega Knight
Firecracker Fireball Mega Knight
Fireball Firecracker Furnace Mother Witch Mega Knight
Furnace Firecracker Fireball Witch
Fireball Mega Knight
Witch Furnace
Firecracker Mega Knight
Witch Mother Witch Firecracker Fireball Furnace Mega Knight
Firecracker Fireball Furnace Witch
Furnace Mega Knight Fireball Witch
Fireball Mega Knight Firecracker Furnace Witch
Furnace Mega Knight
Fireball Furnace Mega Knight
Mega Knight Firecracker Fireball Furnace Witch
Fireball Mega Knight Firecracker Furnace Witch
Furnace Witch Firecracker Fireball Mother Witch Mega Knight
Mega Knight Firecracker Fireball Furnace Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Furnace Witch
Fireball Firecracker Mega Knight
Mega Knight Furnace Witch
Mega Knight Fireball
Witch Mega Knight
Firecracker Fireball Furnace Mother Witch Witch
Fireball Furnace Witch
Mega Knight
Mega Knight Firecracker Fireball Witch
Witch
Mega Knight Witch
Mega Knight Fireball
Mega Knight Fireball Witch
Firecracker Fireball Furnace Witch Mega Knight
Witch Firecracker Fireball Furnace
Mega Knight Firecracker Fireball Witch Mother Witch
Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Furnace Mega Knight
Firecracker Fireball Mother Witch Furnace Witch
Firecracker Furnace Witch
Fireball Firecracker
Fireball Firecracker
Fireball
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Furnace
Firecracker Fireball Furnace Witch
Firecracker Fireball Furnace Mega Knight
Fireball
Firecracker Fireball Mega Knight
Firecracker Fireball Witch Mother Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Mother Witch Fireball Furnace Witch Mega Knight
Witch
Firecracker Fireball Witch
Fireball Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Furnace Witch Mother Witch
Firecracker Fireball Witch
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball Witch
Fireball Firecracker Witch
Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Mega Knight
Fireball Firecracker Mega Knight

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