My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Goblin Demolisher Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Demolisher Fisherman
Giant Snowball
Hog Rider Fisherman
Zap
Firecracker Fisherman
Barbarian Barrel
Firecracker Tesla
The Log
Firecracker Hog Rider Goblin Demolisher Fisherman
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider Goblin Demolisher Fisherman
Fireball
Firecracker Tesla Hog Rider Fisherman
Poison
Firecracker Fisherman
Lightning
Tesla Fisherman
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Goblin Demolisher Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fisherman Tesla Hog Rider Goblin Demolisher Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Fisherman Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Firecracker
Hog Rider Fisherman Mega Knight
Tesla
Hog Rider
Arrows Firecracker Goblin Demolisher Poison Mega Knight
Goblin Demolisher
Hog Rider
Poison
Hog Rider Mega Knight
Fisherman
Firecracker Mega Knight
Mega Knight
Arrows Firecracker Hog Rider Poison Fisherman

Defense Synergies 1 7

Arrows
Mega Knight Tesla
Firecracker
Tesla Fisherman Mega Knight
Tesla
Arrows Firecracker Poison
Hog Rider
Goblin Demolisher
Poison
Tesla Mega Knight
Fisherman
Firecracker Mega Knight
Mega Knight
Arrows Firecracker Poison Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Goblin Demolisher
Firecracker Tesla Fisherman Mega Knight
Tesla Fisherman Mega Knight
Tesla Firecracker Fisherman Mega Knight
Arrows Firecracker Goblin Demolisher Poison Mega Knight
Arrows Firecracker Tesla Goblin Demolisher Mega Knight
Tesla Arrows Firecracker Poison
Arrows Tesla Poison Mega Knight
Tesla Fisherman
Firecracker Tesla Fisherman Mega Knight
Poison Arrows Firecracker Tesla Goblin Demolisher Fisherman Mega Knight
Arrows Tesla Firecracker Poison
Tesla Mega Knight
Mega Knight Arrows Firecracker Tesla Goblin Demolisher Poison
Tesla Mega Knight
Tesla Fisherman Mega Knight
Tesla Mega Knight Arrows Firecracker Poison Fisherman
Arrows Tesla Mega Knight Firecracker Goblin Demolisher Fisherman
Arrows Poison Firecracker Tesla Goblin Demolisher Fisherman Mega Knight
Tesla Fisherman
Goblin Demolisher Mega Knight Arrows Firecracker Tesla Poison Fisherman
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fisherman
Poison Arrows Firecracker Tesla Fisherman Mega Knight
Mega Knight Fisherman
Mega Knight Tesla Fisherman
Tesla Fisherman Mega Knight
Arrows Firecracker Poison Tesla Goblin Demolisher
Tesla
Mega Knight Tesla Fisherman
Mega Knight Firecracker Poison
Tesla
Mega Knight Tesla
Mega Knight Arrows Poison
Mega Knight Tesla
Firecracker Tesla Goblin Demolisher Mega Knight
Tesla Firecracker Poison Fisherman
Arrows Poison Mega Knight Firecracker Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker
Arrows Firecracker Poison Fisherman
Arrows Poison
Arrows Firecracker Poison
Poison Arrows Firecracker Goblin Demolisher Mega Knight
Arrows Firecracker Poison
Arrows Firecracker Goblin Demolisher Poison
Arrows Poison Firecracker Goblin Demolisher
Arrows Poison Firecracker Fisherman
Poison Fisherman
Firecracker Poison Arrows Fisherman
Poison Arrows Firecracker
Poison Firecracker Fisherman
Arrows Firecracker Poison Fisherman
Arrows Firecracker Poison Fisherman
Arrows Firecracker Goblin Demolisher Poison
Arrows Firecracker Goblin Demolisher Poison Mega Knight
Arrows Poison
Fisherman
Arrows Firecracker Goblin Demolisher Poison Fisherman Mega Knight
Arrows Firecracker Goblin Demolisher Poison Mega Knight
Poison Mega Knight
Arrows Poison
Fisherman
Arrows Poison
Arrows Firecracker Goblin Demolisher Poison Mega Knight
Fisherman
Arrows Firecracker Poison Fisherman
Arrows Poison Fisherman Mega Knight
Poison Arrows Firecracker Fisherman
Poison Arrows Firecracker
Firecracker Poison
Poison Arrows Mega Knight
Arrows Firecracker Poison
Mega Knight
Arrows Firecracker Poison
Poison Arrows Firecracker
Arrows
Poison Firecracker Mega Knight
Arrows Firecracker Poison
Arrows Poison
Firecracker Mega Knight
Firecracker Poison
Firecracker Poison
Poison Firecracker Mega Knight
Firecracker Mega Knight

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