My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Baby Dragon Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Baby Dragon Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon
Giant Snowball
Battle Ram Baby Dragon Inferno Dragon
Zap
Firecracker Battle Ram Inferno Dragon
Barbarian Barrel
Firecracker Battle Ram Royal Ghost
The Log
Firecracker Mini P.E.K.K.A Battle Ram
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Battle Ram Baby Dragon Royal Ghost Inferno Dragon
Fireball
Firecracker Battle Ram Baby Dragon Inferno Dragon
Poison
Firecracker
Lightning
Mini P.E.K.K.A Battle Ram Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Battle Ram Baby Dragon Royal Ghost Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Royal Ghost Mini P.E.K.K.A Battle Ram Baby Dragon Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Royal Ghost Mini P.E.K.K.A

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Battle Ram Mega Knight
Firecracker
Mini P.E.K.K.A Battle Ram Baby Dragon Inferno Dragon Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Baby Dragon Mega Knight
Battle Ram
Arrows Firecracker Baby Dragon Royal Ghost
Baby Dragon
Firecracker Mini P.E.K.K.A Battle Ram Inferno Dragon Mega Knight
Royal Ghost
Battle Ram Mega Knight
Inferno Dragon
Mega Knight Firecracker Baby Dragon
Mega Knight
Inferno Dragon Arrows Firecracker Mini P.E.K.K.A Baby Dragon Royal Ghost

Defense Synergies 1 10

Arrows
Mega Knight Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Baby Dragon Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Baby Dragon Royal Ghost
Battle Ram
Baby Dragon
Firecracker Mini P.E.K.K.A Inferno Dragon Mega Knight
Royal Ghost
Mini P.E.K.K.A Mega Knight
Inferno Dragon
Baby Dragon Mega Knight
Mega Knight
Arrows Firecracker Baby Dragon Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon
Mini P.E.K.K.A Inferno Dragon Firecracker Mega Knight
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Baby Dragon Royal Ghost Mega Knight
Inferno Dragon Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Firecracker Mini P.E.K.K.A Royal Ghost Mega Knight
Arrows Firecracker Baby Dragon Royal Ghost Mega Knight
Arrows Inferno Dragon Firecracker Baby Dragon
Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Baby Dragon Royal Ghost
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Baby Dragon Royal Ghost
Arrows Baby Dragon Firecracker Royal Ghost Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Royal Ghost Mega Knight Arrows Firecracker Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Royal Ghost
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Royal Ghost Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Inferno Dragon Mega Knight
Arrows Firecracker Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight
Firecracker Baby Dragon Mega Knight
Firecracker Mini P.E.K.K.A Baby Dragon Inferno Dragon
Arrows Mega Knight Firecracker Mini P.E.K.K.A Baby Dragon Royal Ghost Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Baby Dragon Royal Ghost
Arrows Firecracker Baby Dragon Royal Ghost
Arrows Baby Dragon
Arrows Firecracker
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Mini P.E.K.K.A
Firecracker Arrows
Arrows Firecracker Baby Dragon
Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Inferno Dragon
Arrows Firecracker Baby Dragon Royal Ghost
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Royal Ghost Mega Knight
Inferno Dragon
Firecracker Mega Knight

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