My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Hunter Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Goblin Hut Hunter Witch Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Goblin Hut Witch Electro Dragon
Zap
Firecracker Goblin Hut Witch
Barbarian Barrel
Firecracker Elixir Golem Goblin Hut Hunter Witch
The Log
Firecracker Elixir Golem Goblin Hut Hunter Witch
Earthquake
Firecracker Elixir Golem Goblin Hut Witch
Arrows
Firecracker Goblin Hut Witch
Royal Delivery
Firecracker Elixir Golem Goblin Hut Hunter Witch Electro Dragon
Fireball
Firecracker Elixir Golem Goblin Hut Hunter Witch Electro Dragon
Poison
Firecracker Elixir Golem Goblin Hut Hunter Witch Electro Dragon
Lightning
Goblin Hut Hunter Witch Electro Dragon
Rocket
Goblin Hut Hunter Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Hunter Goblin Hut Witch Electro Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Elixir Golem Hunter Goblin Hut

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Goblin Hut Mega Knight
Elixir Golem
Firecracker Lightning Goblin Hut Hunter Witch Electro Dragon
Goblin Hut
Firecracker Elixir Golem Mega Knight
Hunter
Elixir Golem Mega Knight
Witch
Elixir Golem Mega Knight
Electro Dragon
Elixir Golem Mega Knight
Lightning
Elixir Golem
Mega Knight
Firecracker Goblin Hut Hunter Witch Electro Dragon

Defense Synergies 0 8

Firecracker
Goblin Hut Hunter Electro Dragon Mega Knight
Elixir Golem
Goblin Hut
Firecracker Hunter
Hunter
Firecracker Goblin Hut Mega Knight
Witch
Electro Dragon Mega Knight
Electro Dragon
Firecracker Witch
Lightning
Mega Knight
Firecracker Hunter Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Goblin Hut Electro Dragon
Hunter Firecracker Goblin Hut Witch Electro Dragon Mega Knight
Goblin Hut Hunter Witch Mega Knight Electro Dragon Lightning
Goblin Hut Hunter Witch Firecracker Electro Dragon Mega Knight
Lightning Firecracker Mega Knight
Firecracker Hunter Electro Dragon Mega Knight
Hunter Lightning Firecracker Goblin Hut Witch Electro Dragon
Lightning Electro Dragon Mega Knight
Hunter Witch Goblin Hut
Firecracker Hunter Mega Knight
Witch Firecracker Goblin Hut Hunter Electro Dragon Mega Knight
Hunter Firecracker Goblin Hut Witch Electro Dragon
Goblin Hut Hunter Mega Knight Witch Electro Dragon Lightning
Mega Knight Firecracker Goblin Hut Hunter Witch Electro Dragon
Goblin Hut Hunter Mega Knight
Goblin Hut Hunter Lightning Mega Knight
Mega Knight Firecracker Goblin Hut Hunter Witch Electro Dragon
Mega Knight Firecracker Goblin Hut Hunter Witch Electro Dragon
Hunter Witch Firecracker Goblin Hut Electro Dragon Mega Knight
Goblin Hut Hunter
Mega Knight Firecracker Hunter Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Hut Witch
Firecracker Hunter Electro Dragon Lightning Mega Knight
Mega Knight Goblin Hut Hunter Witch Electro Dragon Lightning
Hunter Lightning Mega Knight
Goblin Hut Hunter Witch Mega Knight
Firecracker Goblin Hut Hunter Witch Electro Dragon
Goblin Hut Hunter Witch Lightning
Mega Knight Hunter
Electro Dragon Lightning Mega Knight Firecracker Goblin Hut Witch
Witch Goblin Hut
Mega Knight Goblin Hut Hunter Witch Electro Dragon
Lightning Mega Knight
Lightning Mega Knight Hunter Witch
Firecracker Witch Electro Dragon Mega Knight
Goblin Hut Witch Electro Dragon Firecracker Hunter Lightning
Mega Knight Firecracker Goblin Hut Hunter Witch Electro Dragon
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Electro Dragon
Firecracker Electro Dragon
Lightning Goblin Hut Electro Dragon
Lightning Firecracker
Firecracker Mega Knight
Firecracker Hunter Witch Electro Dragon
Firecracker Witch
Firecracker Hunter Electro Dragon Lightning
Firecracker Electro Dragon Lightning
Lightning Electro Dragon
Firecracker Lightning Electro Dragon
Lightning Firecracker Electro Dragon
Lightning Firecracker Goblin Hut Hunter
Lightning Firecracker Electro Dragon
Lightning Firecracker Goblin Hut
Lightning Firecracker Goblin Hut Hunter Witch Electro Dragon
Lightning Firecracker Goblin Hut Electro Dragon Mega Knight
Lightning
Lightning
Lightning Firecracker Hunter Electro Dragon Mega Knight
Lightning Firecracker Witch Electro Dragon Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Electro Dragon
Firecracker Hunter Witch Electro Dragon Mega Knight
Witch
Firecracker Hunter Witch Electro Dragon Lightning
Lightning Witch Electro Dragon Mega Knight
Lightning Firecracker
Lightning Firecracker Hunter Witch Electro Dragon
Electro Dragon Lightning Firecracker Goblin Hut Witch
Lightning
Lightning Hunter Electro Dragon Mega Knight
Lightning Firecracker Electro Dragon
Mega Knight
Firecracker Lightning
Lightning Goblin Hut Witch Electro Dragon
Lightning Firecracker Hunter Witch Electro Dragon
Lightning Firecracker Hunter Electro Dragon Mega Knight
Firecracker Electro Dragon Lightning
Lightning
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Witch Lightning
Firecracker Witch Electro Dragon Lightning
Electro Dragon Lightning Firecracker Witch Mega Knight
Lightning Firecracker Electro Dragon Mega Knight

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