My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 problems Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elite Barbarians Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Elite Barbarians
The Log
Electro Spirit Firecracker Elite Barbarians Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Elite Barbarians Hog Rider P.E.K.K.A
Fireball
Firecracker Elite Barbarians Hog Rider
Poison
Firecracker
Lightning
Elite Barbarians Goblinstein
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Fireball Hog Rider Goblinstein Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Firecracker Fireball

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Elite Barbarians Fireball Hog Rider P.E.K.K.A
Firecracker
Hog Rider Elite Barbarians P.E.K.K.A
Elite Barbarians
Electro Spirit Firecracker Fireball Hog Rider The Log
Fireball
Hog Rider Electro Spirit Elite Barbarians The Log
Hog Rider
Firecracker Fireball The Log Electro Spirit Elite Barbarians
P.E.K.K.A
Electro Spirit Firecracker The Log
The Log
Hog Rider Elite Barbarians Fireball P.E.K.K.A
Goblinstein

Defense Synergies 3 3

Electro Spirit
The Log
Firecracker
The Log P.E.K.K.A
Elite Barbarians
The Log
Fireball
The Log
Hog Rider
P.E.K.K.A
The Log Firecracker
The Log
Firecracker Fireball P.E.K.K.A Electro Spirit Elite Barbarians
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Elite Barbarians P.E.K.K.A Firecracker The Log
P.E.K.K.A Elite Barbarians
Elite Barbarians P.E.K.K.A Firecracker
Firecracker Elite Barbarians Fireball P.E.K.K.A The Log
Fireball The Log Electro Spirit Firecracker
Electro Spirit Firecracker Fireball
Electro Spirit Fireball P.E.K.K.A The Log
P.E.K.K.A Elite Barbarians
Elite Barbarians Firecracker
Electro Spirit Firecracker Fireball The Log
Firecracker Fireball
P.E.K.K.A Elite Barbarians Fireball The Log
Fireball Electro Spirit Firecracker P.E.K.K.A The Log
Elite Barbarians P.E.K.K.A
Elite Barbarians Fireball P.E.K.K.A The Log
Firecracker Elite Barbarians Fireball P.E.K.K.A
Fireball Electro Spirit Firecracker Elite Barbarians The Log
The Log Electro Spirit Firecracker Fireball
P.E.K.K.A Elite Barbarians
Electro Spirit Firecracker Elite Barbarians Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball P.E.K.K.A
Fireball Firecracker Elite Barbarians The Log
P.E.K.K.A Elite Barbarians The Log
P.E.K.K.A Elite Barbarians Fireball The Log
P.E.K.K.A Elite Barbarians
Firecracker Fireball Electro Spirit
P.E.K.K.A Elite Barbarians Fireball
P.E.K.K.A Elite Barbarians
P.E.K.K.A Electro Spirit Firecracker Elite Barbarians Fireball The Log
P.E.K.K.A
P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Fireball The Log
Elite Barbarians P.E.K.K.A Fireball
Firecracker Fireball
Elite Barbarians Electro Spirit Firecracker Fireball P.E.K.K.A The Log
Electro Spirit Firecracker Elite Barbarians Fireball P.E.K.K.A The Log
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Spirit
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Elite Barbarians Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Electro Spirit Fireball
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Elite Barbarians Firecracker Fireball
Electro Spirit Firecracker Fireball
Elite Barbarians Fireball
Fireball The Log
Electro Spirit Firecracker Fireball
P.E.K.K.A
Firecracker Fireball The Log
Electro Spirit Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker
The Log Firecracker Fireball
Fireball
Firecracker Elite Barbarians P.E.K.K.A
Electro Spirit Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
P.E.K.K.A
Fireball Firecracker

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