My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Prince
Giant Snowball
Skeletons
Zap
Skeletons Firecracker Prince
Barbarian Barrel
Skeletons Firecracker Tesla Valkyrie
The Log
Skeletons Firecracker Prince
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie Prince P.E.K.K.A
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Tesla Valkyrie Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Prince P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Firecracker Tesla Valkyrie Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Firecracker

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
P.E.K.K.A Prince
Firecracker
Valkyrie Prince P.E.K.K.A
Tesla
Valkyrie
Prince Firecracker P.E.K.K.A
Prince
Valkyrie Arrows Firecracker The Log
P.E.K.K.A
Arrows Firecracker Valkyrie The Log
The Log
Prince P.E.K.K.A

Defense Synergies 6 16

Skeletons
Tesla Firecracker Prince P.E.K.K.A The Log
Arrows
Tesla Valkyrie Prince P.E.K.K.A
Firecracker
Valkyrie The Log Skeletons Tesla Prince P.E.K.K.A
Tesla
Skeletons The Log Arrows Firecracker Valkyrie Prince
Valkyrie
Firecracker Arrows Tesla Prince P.E.K.K.A The Log
Prince
The Log Skeletons Arrows Firecracker Tesla Valkyrie
P.E.K.K.A
The Log Skeletons Arrows Firecracker Valkyrie
The Log
Firecracker Tesla Prince P.E.K.K.A Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
P.E.K.K.A Skeletons Firecracker Tesla Valkyrie Prince The Log
Tesla Prince P.E.K.K.A Skeletons Valkyrie
Tesla Prince P.E.K.K.A Skeletons Firecracker Valkyrie
Arrows Firecracker Valkyrie Prince P.E.K.K.A The Log
Arrows The Log Skeletons Firecracker Tesla Valkyrie
Tesla Arrows Firecracker
Arrows Tesla Valkyrie P.E.K.K.A The Log
Tesla P.E.K.K.A Skeletons Prince
Skeletons Firecracker Tesla Valkyrie Prince
Valkyrie Skeletons Arrows Firecracker Tesla The Log
Arrows Tesla Firecracker
Tesla Prince P.E.K.K.A Skeletons Valkyrie The Log
Valkyrie Arrows Firecracker Tesla Prince P.E.K.K.A The Log
P.E.K.K.A Tesla Prince
Tesla Prince P.E.K.K.A The Log
Tesla Skeletons Arrows Firecracker Valkyrie Prince P.E.K.K.A
Arrows Tesla Firecracker Valkyrie Prince The Log
Arrows Valkyrie The Log Firecracker Tesla
P.E.K.K.A Tesla Prince
Valkyrie Arrows Firecracker Tesla Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Prince P.E.K.K.A
Arrows Firecracker Tesla Valkyrie Prince The Log
P.E.K.K.A Skeletons Valkyrie Prince The Log
Valkyrie Prince P.E.K.K.A Tesla The Log
P.E.K.K.A Skeletons Tesla Valkyrie Prince
Arrows Firecracker Skeletons Tesla
Prince P.E.K.K.A Skeletons Tesla Valkyrie
P.E.K.K.A Tesla Valkyrie Prince
P.E.K.K.A Skeletons Firecracker Valkyrie Prince The Log
P.E.K.K.A Skeletons Tesla
P.E.K.K.A Tesla Valkyrie Prince
P.E.K.K.A Arrows Valkyrie Prince The Log
Prince P.E.K.K.A Skeletons Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Skeletons Firecracker Valkyrie Prince P.E.K.K.A The Log
Arrows Valkyrie Firecracker Tesla P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie Prince The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Prince
Firecracker Arrows Valkyrie Prince The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker Prince The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker Prince The Log
Arrows Firecracker Valkyrie The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie
Arrows Firecracker The Log
Arrows Prince The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Arrows The Log
Arrows Firecracker
P.E.K.K.A Prince
Arrows Firecracker The Log
Prince
Arrows Firecracker
Arrows The Log
Firecracker Valkyrie Prince
Arrows The Log Firecracker
Arrows
Firecracker Prince P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker Prince The Log
Prince P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: