My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Prince
Giant Snowball
Cannon Goblin Gang Balloon
Zap
Cannon Goblin Gang Firecracker Balloon Prince
Barbarian Barrel
Cannon Goblin Gang Firecracker Magic Archer
The Log
Cannon Goblin Gang Firecracker Prince
Earthquake
Cannon Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Balloon Prince Magic Archer
Fireball
Cannon Goblin Gang Firecracker Balloon Magic Archer
Poison
Cannon Goblin Gang Firecracker Balloon Magic Archer
Lightning
Cannon Balloon Prince Magic Archer
Rocket
Balloon Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Cannon Goblin Gang Firecracker Freeze Magic Archer Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Cannon Goblin Gang Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Firecracker Balloon Prince
Firecracker
Goblin Gang Balloon Prince
Rage
Balloon Prince
Freeze
Balloon
Balloon
Rage Freeze Goblin Gang Firecracker Magic Archer
Prince
Goblin Gang Firecracker Rage Magic Archer
Magic Archer
Balloon Prince

Defense Synergies 0 9

Cannon
Goblin Gang Firecracker Prince Magic Archer
Goblin Gang
Cannon Firecracker Prince Magic Archer
Firecracker
Cannon Goblin Gang Prince
Rage
Freeze
Balloon
Prince
Cannon Goblin Gang Firecracker Magic Archer
Magic Archer
Cannon Goblin Gang Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Magic Archer
Cannon Goblin Gang Firecracker Prince
Cannon Goblin Gang Prince Freeze
Cannon Prince Goblin Gang Firecracker
Firecracker Prince
Goblin Gang Freeze Cannon Firecracker Magic Archer
Cannon Goblin Gang Firecracker Freeze Magic Archer
Cannon Magic Archer
Cannon Goblin Gang Prince
Goblin Gang Cannon Firecracker Prince
Goblin Gang Cannon Firecracker Freeze Magic Archer
Goblin Gang Firecracker Magic Archer
Cannon Prince Goblin Gang Freeze
Cannon Goblin Gang Firecracker Freeze Prince Magic Archer
Cannon Goblin Gang Prince
Cannon Goblin Gang Freeze Prince
Cannon Goblin Gang Firecracker Prince
Cannon Goblin Gang Firecracker Prince Magic Archer
Freeze Cannon Firecracker Magic Archer
Cannon Prince
Goblin Gang Cannon Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince
Goblin Gang Firecracker Prince Magic Archer
Goblin Gang Prince
Goblin Gang Prince
Cannon Goblin Gang Prince
Firecracker Goblin Gang Freeze Magic Archer
Goblin Gang Prince
Prince
Freeze Firecracker Prince Magic Archer
Cannon Goblin Gang
Prince
Prince
Prince Cannon Goblin Gang
Cannon Firecracker Magic Archer
Goblin Gang Firecracker Freeze Prince Magic Archer
Cannon Firecracker Freeze Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Freeze
Firecracker Magic Archer
Magic Archer
Firecracker Freeze Prince
Firecracker Magic Archer
Firecracker Freeze Magic Archer
Firecracker Magic Archer
Firecracker Freeze Magic Archer
Firecracker
Goblin Gang Prince
Firecracker Prince Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Freeze Magic Archer
Firecracker Prince Magic Archer
Firecracker Magic Archer
Magic Archer Firecracker
Freeze
Firecracker Prince Magic Archer
Firecracker Magic Archer
Prince Magic Archer
Prince
Firecracker Freeze Magic Archer
Firecracker Magic Archer
Prince Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Freeze
Magic Archer
Firecracker Freeze Magic Archer
Prince
Firecracker Magic Archer
Goblin Gang Freeze Prince Magic Archer
Firecracker Magic Archer
Freeze
Goblin Gang Firecracker Prince Magic Archer
Firecracker Magic Archer
Firecracker Prince
Goblin Gang Firecracker Freeze Magic Archer
Firecracker Magic Archer
Firecracker Freeze Prince Magic Archer
Prince
Firecracker

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