My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Furnace Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Furnace Zappies Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Skeleton Army Bandit
Giant Snowball
Goblin Gang Royal Recruits Furnace Zappies Skeleton Army
Zap
Goblin Gang Firecracker Furnace Zappies Skeleton Army Bandit
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Furnace Zappies Skeleton Army Executioner Bandit
The Log
Goblin Gang Firecracker Royal Recruits Furnace Zappies Skeleton Army Bandit
Earthquake
Goblin Gang Firecracker Furnace Zappies Skeleton Army
Arrows
Goblin Gang Firecracker Royal Recruits Furnace Zappies Skeleton Army
Royal Delivery
Goblin Gang Firecracker Royal Recruits Zappies Skeleton Army Executioner Bandit
Fireball
Goblin Gang Firecracker Furnace Zappies Skeleton Army Executioner Bandit
Poison
Goblin Gang Firecracker Royal Recruits Furnace Zappies Skeleton Army Executioner
Lightning
Furnace Executioner Bandit
Rocket
Furnace Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Skeleton Army Bandit Furnace Zappies Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Skeleton Army Bandit

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Recruits Bandit
Firecracker
Goblin Gang Royal Recruits Zappies Bandit
Royal Recruits
Goblin Gang Firecracker Furnace Zappies Bandit
Furnace
Royal Recruits Bandit
Zappies
Firecracker Royal Recruits Bandit
Skeleton Army
Executioner
Bandit
Bandit
Goblin Gang Firecracker Royal Recruits Furnace Zappies Executioner

Defense Synergies 0 19

Goblin Gang
Firecracker Royal Recruits Furnace Zappies Skeleton Army Bandit
Firecracker
Goblin Gang Royal Recruits Zappies Skeleton Army Bandit
Royal Recruits
Goblin Gang Firecracker Skeleton Army
Furnace
Goblin Gang Zappies Skeleton Army Bandit
Zappies
Goblin Gang Firecracker Furnace Skeleton Army Bandit
Skeleton Army
Goblin Gang Firecracker Royal Recruits Furnace Zappies Executioner Bandit
Executioner
Skeleton Army Bandit
Bandit
Goblin Gang Firecracker Furnace Zappies Skeleton Army Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Zappies Executioner
Skeleton Army Goblin Gang Firecracker Royal Recruits Furnace Zappies Executioner Bandit
Goblin Gang Furnace Skeleton Army Royal Recruits Zappies Executioner Bandit
Royal Recruits Skeleton Army Goblin Gang Firecracker Furnace Zappies Bandit
Firecracker Royal Recruits Skeleton Army
Goblin Gang Skeleton Army Firecracker Furnace Zappies Executioner Bandit
Furnace Goblin Gang Firecracker Zappies Executioner
Royal Recruits Bandit
Zappies Goblin Gang Royal Recruits Furnace Skeleton Army
Goblin Gang Skeleton Army Firecracker Royal Recruits Zappies Bandit
Goblin Gang Skeleton Army Executioner Firecracker Royal Recruits Furnace Zappies Bandit
Executioner Goblin Gang Firecracker Furnace Zappies
Royal Recruits Furnace Skeleton Army Goblin Gang Zappies Bandit
Skeleton Army Executioner Goblin Gang Firecracker Royal Recruits Furnace Zappies
Royal Recruits Skeleton Army Goblin Gang Furnace Zappies Bandit
Skeleton Army Goblin Gang Royal Recruits Furnace Zappies Bandit
Goblin Gang Firecracker Royal Recruits Furnace Zappies Skeleton Army Executioner
Goblin Gang Firecracker Royal Recruits Furnace Zappies Skeleton Army Executioner Bandit
Furnace Executioner Firecracker Royal Recruits Zappies Bandit
Royal Recruits Zappies
Goblin Gang Royal Recruits Skeleton Army Firecracker Furnace Zappies Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Skeleton Army Furnace Zappies Bandit
Bandit Goblin Gang Firecracker Executioner
Goblin Gang Royal Recruits Zappies Skeleton Army Bandit Furnace
Goblin Gang Royal Recruits Skeleton Army Zappies Bandit
Royal Recruits Goblin Gang Zappies Skeleton Army Executioner Bandit
Firecracker Furnace Executioner Goblin Gang Zappies
Goblin Gang Royal Recruits Skeleton Army Furnace Zappies Bandit
Royal Recruits Zappies Skeleton Army
Royal Recruits Firecracker Zappies Skeleton Army Bandit
Royal Recruits Goblin Gang Zappies Skeleton Army
Royal Recruits Zappies
Royal Recruits Skeleton Army
Royal Recruits Skeleton Army Goblin Gang Zappies Executioner Bandit
Royal Recruits Firecracker Furnace Zappies Skeleton Army Executioner
Goblin Gang Royal Recruits Zappies Skeleton Army Firecracker Furnace Executioner
Executioner Firecracker Royal Recruits Zappies
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Bandit
Firecracker Executioner Bandit
Bandit
Firecracker Royal Recruits
Executioner Firecracker Furnace
Firecracker Executioner Furnace
Firecracker Furnace Executioner
Firecracker Executioner
Firecracker Bandit
Goblin Gang
Firecracker Royal Recruits Bandit
Firecracker Executioner
Firecracker Executioner Bandit
Firecracker Bandit
Firecracker Furnace
Firecracker Furnace Executioner Bandit
Firecracker Royal Recruits Furnace Executioner Bandit
Firecracker Executioner Bandit
Firecracker
Royal Recruits
Firecracker Furnace Executioner
Firecracker Executioner Bandit
Bandit
Firecracker Bandit
Firecracker Furnace Executioner
Firecracker Zappies
Bandit
Firecracker Zappies
Firecracker
Goblin Gang Royal Recruits Zappies Skeleton Army Bandit
Firecracker Zappies Executioner
Goblin Gang Firecracker Executioner
Firecracker Executioner
Firecracker Royal Recruits Executioner
Goblin Gang Firecracker Royal Recruits Zappies
Firecracker Zappies Executioner
Firecracker Royal Recruits Executioner Bandit
Firecracker

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