My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Royal Recruits Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Skeleton Army Ram Rider
Giant Snowball
Minions Royal Recruits Skeleton Army Ram Rider
Zap
Minions Firecracker Skeleton Army Ram Rider
Barbarian Barrel
Knight Firecracker Tesla Royal Recruits Skeleton Army
The Log
Firecracker Royal Recruits Skeleton Army Ram Rider
Earthquake
Firecracker Tesla Skeleton Army
Arrows
Minions Firecracker Royal Recruits Skeleton Army
Royal Delivery
Knight Minions Firecracker Royal Recruits Skeleton Army Ram Rider
Fireball
Minions Firecracker Tesla Skeleton Army Ram Rider
Poison
Minions Firecracker Royal Recruits Skeleton Army
Lightning
Knight Tesla Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Firecracker Skeleton Army Tesla Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Firecracker

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Ram Rider
Knight
Minions Firecracker Arrows Ram Rider
Minions
Knight Firecracker Royal Recruits Ram Rider
Firecracker
Knight Minions Royal Recruits Ram Rider
Tesla
Royal Recruits
Minions Firecracker Ram Rider
Skeleton Army
Ram Rider
Arrows Knight Minions Firecracker Royal Recruits

Defense Synergies 3 12

Arrows
Knight Tesla
Knight
Minions Firecracker Tesla Arrows Skeleton Army
Minions
Knight Firecracker Tesla Royal Recruits Ram Rider
Firecracker
Knight Minions Tesla Royal Recruits Skeleton Army
Tesla
Knight Arrows Minions Firecracker Skeleton Army
Royal Recruits
Minions Firecracker Skeleton Army
Skeleton Army
Knight Firecracker Tesla Royal Recruits
Ram Rider
Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Tesla Royal Recruits Ram Rider
Skeleton Army Knight Minions Firecracker Tesla Royal Recruits Ram Rider
Tesla Skeleton Army Ram Rider Knight Minions Royal Recruits
Tesla Royal Recruits Skeleton Army Knight Minions Firecracker Ram Rider
Arrows Firecracker Royal Recruits Skeleton Army
Arrows Skeleton Army Minions Firecracker Tesla
Minions Tesla Ram Rider Arrows Firecracker
Arrows Tesla Royal Recruits Ram Rider
Tesla Minions Royal Recruits Skeleton Army
Knight Skeleton Army Firecracker Tesla Royal Recruits
Minions Skeleton Army Arrows Knight Firecracker Tesla Royal Recruits Ram Rider
Arrows Minions Tesla Firecracker Ram Rider
Tesla Royal Recruits Skeleton Army Knight Minions Ram Rider
Skeleton Army Arrows Minions Firecracker Tesla Royal Recruits
Royal Recruits Skeleton Army Knight Tesla Ram Rider
Skeleton Army Tesla Royal Recruits Ram Rider
Tesla Arrows Knight Minions Firecracker Royal Recruits Skeleton Army
Arrows Tesla Knight Minions Firecracker Royal Recruits Skeleton Army Ram Rider
Arrows Knight Minions Firecracker Tesla Royal Recruits Ram Rider
Tesla Royal Recruits Ram Rider
Royal Recruits Skeleton Army Arrows Knight Minions Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Skeleton Army Tesla
Arrows Knight Firecracker Tesla
Royal Recruits Skeleton Army Knight Minions Ram Rider
Royal Recruits Skeleton Army Knight Tesla Ram Rider
Royal Recruits Knight Tesla Skeleton Army Ram Rider
Arrows Firecracker Minions Tesla Ram Rider
Royal Recruits Skeleton Army Knight Minions Tesla Ram Rider
Knight Tesla Royal Recruits Skeleton Army
Royal Recruits Knight Minions Firecracker Skeleton Army
Royal Recruits Tesla Skeleton Army
Knight Minions Tesla Royal Recruits
Royal Recruits Skeleton Army Arrows
Royal Recruits Skeleton Army Knight Tesla Ram Rider
Royal Recruits Firecracker Tesla Skeleton Army
Tesla Royal Recruits Skeleton Army Knight Minions Firecracker
Arrows Minions Firecracker Tesla Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Royal Recruits
Arrows Firecracker Ram Rider
Arrows
Arrows Knight Firecracker Royal Recruits
Arrows Firecracker
Arrows Firecracker Minions Ram Rider
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Minions
Firecracker Arrows Knight Royal Recruits Ram Rider
Arrows Firecracker
Knight Firecracker
Arrows Minions Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows
Minions
Arrows Firecracker
Arrows Firecracker
Minions
Arrows
Arrows Royal Recruits
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Ram Rider
Arrows Firecracker
Arrows Firecracker
Minions Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Minions Royal Recruits Skeleton Army
Arrows Firecracker Ram Rider
Arrows
Knight Firecracker
Arrows Firecracker
Arrows
Firecracker Royal Recruits
Minions Firecracker Royal Recruits
Firecracker
Firecracker Royal Recruits
Firecracker

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