My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Elixir Collector Three Musketeers Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Three Musketeers
Giant Snowball
Three Musketeers
Zap
Firecracker Three Musketeers
Barbarian Barrel
Firecracker Tesla Elite Barbarians Heal Spirit Three Musketeers
The Log
Firecracker Elite Barbarians Heal Spirit Three Musketeers
Earthquake
Firecracker Tesla Elixir Collector
Arrows
Firecracker Heal Spirit
Royal Delivery
Firecracker Elite Barbarians Heal Spirit Three Musketeers
Fireball
Firecracker Tesla Elite Barbarians Elixir Collector Three Musketeers
Poison
Firecracker Elixir Collector Three Musketeers
Lightning
Tesla Elite Barbarians Elixir Collector Three Musketeers
Rocket
Elite Barbarians Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Arrows Firecracker Tesla Golden Knight Elite Barbarians Elixir Collector Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Arrows Firecracker Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians
Firecracker
Elite Barbarians Three Musketeers
Tesla
Elite Barbarians
Arrows Heal Spirit Firecracker Three Musketeers Golden Knight
Heal Spirit
Elite Barbarians Three Musketeers Golden Knight
Elixir Collector
Three Musketeers
Firecracker Elite Barbarians Heal Spirit Golden Knight
Golden Knight
Elite Barbarians Heal Spirit Three Musketeers

Defense Synergies 0 5

Arrows
Tesla Golden Knight
Firecracker
Tesla Golden Knight
Tesla
Arrows Firecracker
Elite Barbarians
Golden Knight
Heal Spirit
Elixir Collector
Three Musketeers
Golden Knight
Arrows Firecracker Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Golden Knight
Elite Barbarians Firecracker Tesla Three Musketeers
Tesla Three Musketeers Elite Barbarians
Tesla Elite Barbarians Three Musketeers Firecracker
Arrows Firecracker Elite Barbarians
Arrows Firecracker Tesla
Tesla Three Musketeers Arrows Firecracker
Arrows Tesla Golden Knight
Tesla Three Musketeers Elite Barbarians
Elite Barbarians Firecracker Tesla
Arrows Firecracker Tesla
Arrows Tesla Three Musketeers Firecracker
Tesla Elite Barbarians Three Musketeers
Three Musketeers Arrows Firecracker Tesla Golden Knight
Elite Barbarians Tesla Three Musketeers
Tesla Elite Barbarians Three Musketeers
Tesla Three Musketeers Arrows Firecracker Elite Barbarians
Arrows Tesla Firecracker Elite Barbarians Three Musketeers Golden Knight
Arrows Firecracker Tesla
Tesla Elite Barbarians Three Musketeers
Arrows Firecracker Tesla Elite Barbarians
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians
Arrows Firecracker Tesla Elite Barbarians
Elite Barbarians Golden Knight
Tesla Elite Barbarians
Tesla Elite Barbarians Three Musketeers
Arrows Firecracker Tesla Three Musketeers
Tesla Elite Barbarians
Tesla Elite Barbarians
Firecracker Elite Barbarians
Tesla Three Musketeers
Tesla Elite Barbarians Golden Knight
Arrows Elite Barbarians
Elite Barbarians Tesla Three Musketeers Golden Knight
Firecracker Tesla Three Musketeers
Tesla Elite Barbarians Firecracker Three Musketeers Golden Knight
Arrows Firecracker Tesla Elite Barbarians Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Golden Knight
Arrows Firecracker Golden Knight
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Golden Knight
Elite Barbarians Three Musketeers
Firecracker Arrows Golden Knight
Arrows Firecracker
Firecracker Elite Barbarians Three Musketeers Golden Knight
Arrows Firecracker
Arrows Firecracker Elite Barbarians
Arrows Firecracker Three Musketeers Golden Knight
Arrows Firecracker Three Musketeers
Arrows Three Musketeers
Arrows Firecracker Three Musketeers
Arrows Firecracker Golden Knight
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Golden Knight
Arrows Golden Knight
Arrows Firecracker Golden Knight
Elite Barbarians Arrows Firecracker
Firecracker
Elite Barbarians
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Three Musketeers
Arrows
Firecracker Three Musketeers
Arrows Firecracker
Arrows
Firecracker Elite Barbarians Three Musketeers
Firecracker Elite Barbarians Golden Knight
Firecracker
Firecracker Golden Knight
Firecracker

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