My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Valkyrie Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Ram Rider
Giant Snowball
Bats Cannon Wall Breakers Ram Rider
Zap
Bats Cannon Firecracker Wall Breakers Ram Rider
Barbarian Barrel
Cannon Firecracker Tesla Valkyrie Wall Breakers
The Log
Cannon Firecracker Wall Breakers Ram Rider
Earthquake
Cannon Firecracker Tesla
Arrows
Bats Firecracker Wall Breakers
Royal Delivery
Bats Firecracker Valkyrie Wall Breakers Ram Rider
Fireball
Cannon Firecracker Tesla Wall Breakers Ram Rider
Poison
Bats Cannon Firecracker
Lightning
Cannon Tesla Valkyrie Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Cannon Firecracker Tesla Valkyrie Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Cannon

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Firecracker Wall Breakers Ram Rider
Arrows
Wall Breakers Ram Rider
Cannon
Firecracker
Bats Valkyrie Wall Breakers Ram Rider
Tesla
Valkyrie
Bats Wall Breakers Firecracker Ram Rider
Wall Breakers
Valkyrie Bats Arrows Firecracker
Ram Rider
Bats Arrows Firecracker Valkyrie

Defense Synergies 1 11

Bats
Cannon Firecracker Tesla Valkyrie
Arrows
Cannon Tesla Valkyrie
Cannon
Bats Arrows Firecracker Valkyrie
Firecracker
Valkyrie Bats Cannon Tesla
Tesla
Bats Arrows Firecracker Valkyrie
Valkyrie
Firecracker Bats Arrows Cannon Tesla
Wall Breakers
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Tesla Valkyrie Ram Rider
Bats Cannon Firecracker Tesla Valkyrie Ram Rider
Cannon Tesla Ram Rider Bats Valkyrie
Cannon Tesla Bats Firecracker Valkyrie Ram Rider
Arrows Firecracker Valkyrie
Arrows Bats Cannon Firecracker Tesla Valkyrie
Bats Tesla Ram Rider Arrows Cannon Firecracker
Arrows Cannon Tesla Valkyrie Ram Rider
Cannon Tesla
Cannon Firecracker Tesla Valkyrie
Bats Valkyrie Arrows Cannon Firecracker Tesla Ram Rider
Arrows Tesla Bats Firecracker Ram Rider
Cannon Tesla Bats Valkyrie Ram Rider
Valkyrie Bats Arrows Cannon Firecracker Tesla
Cannon Tesla Ram Rider
Cannon Tesla Ram Rider
Tesla Bats Arrows Cannon Firecracker Valkyrie
Arrows Cannon Tesla Valkyrie Bats Firecracker Ram Rider
Arrows Valkyrie Bats Cannon Firecracker Tesla Ram Rider
Cannon Tesla Ram Rider
Valkyrie Bats Arrows Cannon Firecracker Tesla
Cannon Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla
Arrows Firecracker Tesla Valkyrie
Bats Valkyrie Ram Rider
Valkyrie Bats Tesla Ram Rider
Cannon Tesla Valkyrie Ram Rider
Arrows Firecracker Bats Tesla Ram Rider
Bats Tesla Valkyrie Ram Rider
Tesla Valkyrie
Bats Firecracker Valkyrie
Cannon Tesla
Bats Tesla Valkyrie
Arrows Valkyrie
Cannon Tesla Valkyrie Ram Rider
Cannon Firecracker Tesla Valkyrie
Tesla Bats Firecracker Valkyrie
Bats Arrows Valkyrie Cannon Firecracker Tesla
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Ram Rider
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Bats Ram Rider
Arrows Firecracker
Arrows Firecracker Ram Rider
Arrows Firecracker Ram Rider
Bats
Firecracker Arrows Valkyrie Ram Rider
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Arrows Firecracker
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Ram Rider
Arrows Ram Rider
Arrows Firecracker
Bats Arrows Firecracker
Bats Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Bats
Arrows Firecracker Ram Rider
Arrows
Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Bats Firecracker
Firecracker Bats
Firecracker
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: