My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions Firecracker
Barbarian Barrel
Firecracker Valkyrie Bomb Tower
The Log
Firecracker
Earthquake
Firecracker Bomb Tower
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Valkyrie
Fireball
Minions Firecracker Bomb Tower
Poison
Minions Firecracker Bomb Tower
Lightning
Valkyrie Bomb Tower Goblinstein
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Bomb Tower Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minions Firecracker Tornado Fireball Valkyrie Bomb Tower Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Minions Firecracker Tornado

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Valkyrie
Firecracker
Minions Valkyrie Mirror Tornado
Fireball
Mirror Tornado
Valkyrie
Minions Firecracker Tornado
Bomb Tower
Mirror
Fireball Firecracker Tornado
Tornado
Fireball Firecracker Valkyrie Mirror
Goblinstein

Defense Synergies 6 10

Minions
Valkyrie Firecracker
Firecracker
Valkyrie Minions Bomb Tower Mirror Tornado
Fireball
Mirror Tornado Valkyrie Bomb Tower
Valkyrie
Minions Firecracker Fireball Bomb Tower Mirror Tornado
Bomb Tower
Tornado Firecracker Fireball Valkyrie Mirror
Mirror
Fireball Tornado Firecracker Valkyrie Bomb Tower
Tornado
Fireball Bomb Tower Mirror Firecracker Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Fireball Valkyrie
Bomb Tower Minions Firecracker Valkyrie
Bomb Tower Tornado Minions Valkyrie
Bomb Tower Minions Firecracker Valkyrie
Firecracker Fireball Valkyrie Bomb Tower Tornado
Fireball Tornado Minions Firecracker Valkyrie Bomb Tower
Minions Tornado Firecracker Fireball Bomb Tower
Fireball Valkyrie Bomb Tower
Minions Bomb Tower Tornado
Tornado Firecracker Valkyrie
Minions Valkyrie Firecracker Fireball Bomb Tower Tornado
Minions Firecracker Fireball Tornado
Bomb Tower Minions Fireball Valkyrie
Fireball Valkyrie Bomb Tower Minions Firecracker Tornado
Bomb Tower
Bomb Tower Tornado Fireball
Bomb Tower Minions Firecracker Fireball Valkyrie Tornado
Fireball Bomb Tower Minions Firecracker Valkyrie Tornado
Valkyrie Bomb Tower Tornado Minions Firecracker Fireball
Bomb Tower Tornado
Valkyrie Minions Firecracker Fireball Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Firecracker Valkyrie Bomb Tower
Minions Valkyrie Bomb Tower
Valkyrie Fireball Tornado
Valkyrie
Firecracker Fireball Minions Bomb Tower Tornado
Minions Fireball Valkyrie Bomb Tower
Valkyrie Bomb Tower
Minions Firecracker Fireball Valkyrie Bomb Tower Tornado
Minions Valkyrie Bomb Tower
Fireball Valkyrie Tornado
Fireball Valkyrie Bomb Tower
Firecracker Fireball Valkyrie Bomb Tower
Minions Firecracker Fireball Valkyrie Bomb Tower Tornado
Minions Valkyrie Firecracker Fireball Bomb Tower
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Tornado
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Minions Tornado
Firecracker Tornado
Fireball Firecracker Tornado
Fireball Firecracker Tornado
Minions Fireball Tornado
Firecracker Fireball Valkyrie Tornado
Fireball Firecracker Tornado
Firecracker Fireball
Minions Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Minions
Firecracker Fireball
Firecracker Fireball Valkyrie Tornado
Minions Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Fireball Valkyrie
Firecracker Fireball Tornado
Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball Tornado
Minions Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Minions Fireball
Fireball Firecracker Tornado
Fireball
Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball Tornado
Firecracker
Minions Firecracker Fireball Tornado
Firecracker Fireball Tornado
Firecracker Fireball Tornado
Fireball Firecracker

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