My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Princess Royal Ghost Inferno Dragon Lumberjack Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Princess Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant Princess Royal Ghost Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Princess Inferno Dragon Lumberjack
Zap
Firecracker Princess Inferno Dragon
Barbarian Barrel
Firecracker Valkyrie Princess Royal Ghost Lumberjack
The Log
Firecracker Princess Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Valkyrie Princess Royal Ghost Inferno Dragon Lumberjack Mother Witch
Fireball
Firecracker Princess Inferno Dragon Lumberjack Mother Witch
Poison
Firecracker Princess Mother Witch
Lightning
Valkyrie Inferno Dragon Lumberjack Mother Witch
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Giant Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Electro Giant Princess Royal Ghost Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Royal Ghost Valkyrie Inferno Dragon Lumberjack Mother Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Princess Royal Ghost Valkyrie

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Princess Inferno Dragon Lumberjack
Valkyrie
Lumberjack Firecracker Royal Ghost Mother Witch
Electro Giant
Inferno Dragon Lumberjack Mother Witch
Princess
Firecracker Royal Ghost Mother Witch
Royal Ghost
Valkyrie Princess Lumberjack Mother Witch
Inferno Dragon
Firecracker Electro Giant
Lumberjack
Valkyrie Firecracker Electro Giant Royal Ghost
Mother Witch
Valkyrie Electro Giant Princess Royal Ghost

Defense Synergies 1 10

Firecracker
Valkyrie Princess Lumberjack
Valkyrie
Firecracker Princess Lumberjack Mother Witch
Electro Giant
Inferno Dragon
Princess
Firecracker Valkyrie Royal Ghost Mother Witch
Royal Ghost
Princess Mother Witch
Inferno Dragon
Electro Giant
Lumberjack
Firecracker Valkyrie Mother Witch
Mother Witch
Valkyrie Princess Royal Ghost Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Inferno Dragon Lumberjack Firecracker Valkyrie
Lumberjack Valkyrie Inferno Dragon
Inferno Dragon Lumberjack Firecracker Valkyrie
Firecracker Valkyrie Princess Lumberjack
Firecracker Valkyrie Royal Ghost Lumberjack Mother Witch
Inferno Dragon Firecracker Princess
Valkyrie Electro Giant
Inferno Dragon Princess Lumberjack
Firecracker Valkyrie Royal Ghost Lumberjack
Valkyrie Mother Witch Firecracker Electro Giant Princess Royal Ghost Lumberjack
Inferno Dragon Firecracker Princess
Lumberjack Valkyrie
Valkyrie Firecracker Princess Royal Ghost Lumberjack
Inferno Dragon Lumberjack
Electro Giant Inferno Dragon Lumberjack
Firecracker Valkyrie Lumberjack
Firecracker Valkyrie Royal Ghost Lumberjack
Valkyrie Firecracker Princess Royal Ghost Inferno Dragon Lumberjack Mother Witch
Inferno Dragon Lumberjack
Valkyrie Royal Ghost Firecracker Electro Giant Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Electro Giant Royal Ghost
Firecracker Valkyrie Royal Ghost Inferno Dragon Lumberjack
Lumberjack Valkyrie
Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Firecracker Electro Giant Mother Witch Princess
Valkyrie Lumberjack
Valkyrie Inferno Dragon Lumberjack
Firecracker Valkyrie Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Valkyrie Electro Giant
Valkyrie Lumberjack
Firecracker Valkyrie Electro Giant Princess
Electro Giant Firecracker Valkyrie Inferno Dragon Lumberjack
Valkyrie Firecracker Electro Giant Princess Royal Ghost Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie Royal Ghost
Firecracker Princess Royal Ghost
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Electro Giant Mother Witch Princess
Firecracker Princess
Firecracker Princess
Firecracker
Lumberjack
Firecracker Valkyrie Princess
Firecracker Princess
Firecracker Princess
Firecracker Princess
Princess Firecracker
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker Valkyrie Electro Giant Princess Mother Witch
Princess
Firecracker Electro Giant Mother Witch Valkyrie Princess
Inferno Dragon
Firecracker Princess Royal Ghost
Princess
Firecracker
Firecracker Electro Giant Princess Mother Witch
Firecracker Electro Giant
Firecracker Princess
Firecracker Princess
Princess
Firecracker Princess
Firecracker Valkyrie Princess Lumberjack
Firecracker Princess
Electro Giant
Firecracker
Electro Giant Firecracker Princess
Firecracker Princess
Firecracker Electro Giant Princess Royal Ghost
Inferno Dragon
Firecracker

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