My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Princess
Zap
Firecracker Princess
Barbarian Barrel
Firecracker Musketeer Valkyrie Princess
The Log
Firecracker Mini P.E.K.K.A Musketeer Princess
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Firecracker Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A Princess
Fireball
Firecracker Musketeer Princess
Poison
Firecracker Musketeer Princess
Lightning
Mini P.E.K.K.A Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Rage P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Firecracker Princess Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Firecracker Princess

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A Valkyrie P.E.K.K.A Princess
Mini P.E.K.K.A
Arrows Firecracker Musketeer Valkyrie Rage Princess
Musketeer
Valkyrie Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Firecracker Mini P.E.K.K.A P.E.K.K.A
Rage
Mini P.E.K.K.A
P.E.K.K.A
Arrows Firecracker Musketeer Valkyrie Princess
Princess
Firecracker Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 2 14

Arrows
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Firecracker
Valkyrie Mini P.E.K.K.A Musketeer P.E.K.K.A Princess
Mini P.E.K.K.A
Arrows Firecracker Musketeer Valkyrie Princess
Musketeer
Valkyrie Firecracker Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Firecracker Musketeer Arrows Mini P.E.K.K.A P.E.K.K.A Princess
Rage
P.E.K.K.A
Arrows Firecracker Musketeer Valkyrie Princess
Princess
Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Firecracker Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Firecracker Musketeer Valkyrie
Arrows Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A Princess
Arrows Firecracker Musketeer Valkyrie
Musketeer Arrows Firecracker Princess
Arrows Musketeer Valkyrie P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Musketeer Princess
Firecracker Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Arrows Firecracker Musketeer Princess
Arrows Musketeer Firecracker Princess
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Valkyrie Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Arrows Firecracker Musketeer Valkyrie
Arrows Valkyrie Firecracker Musketeer Princess
Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Arrows Firecracker Mini P.E.K.K.A Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Arrows Firecracker Musketeer Princess
Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
P.E.K.K.A Firecracker Mini P.E.K.K.A Valkyrie
P.E.K.K.A Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Arrows Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Firecracker Musketeer Valkyrie Princess
Firecracker Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Arrows Valkyrie Firecracker Mini P.E.K.K.A Musketeer P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Musketeer Princess
Arrows
Arrows Firecracker Musketeer Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Musketeer Princess
Arrows Firecracker Musketeer Princess
Arrows Firecracker Princess
Arrows Firecracker
Mini P.E.K.K.A Musketeer
Firecracker Arrows Musketeer Valkyrie Princess
Arrows Firecracker Musketeer Princess
Firecracker Musketeer Princess
Arrows Firecracker Musketeer Princess
Princess Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Princess
Arrows Firecracker Musketeer Princess
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Musketeer Princess
Arrows Firecracker Valkyrie Princess
Musketeer
Arrows Princess
Musketeer
Arrows Musketeer
Arrows Firecracker Valkyrie Princess
Arrows Firecracker Musketeer Princess
Arrows Musketeer Princess
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Princess
Firecracker Musketeer
Mini P.E.K.K.A
Arrows Musketeer
Arrows Firecracker Princess
P.E.K.K.A
Arrows Firecracker Princess
Musketeer Princess
Arrows Firecracker Musketeer Princess
Arrows
Firecracker Mini P.E.K.K.A Musketeer Valkyrie Princess
Arrows Firecracker Musketeer Princess
Arrows
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer Princess
Firecracker Musketeer Princess
Firecracker Musketeer Princess

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