My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Guards
Giant Snowball
Fire Spirit Hog Rider Wall Breakers Guards
Zap
Fire Spirit Firecracker Wall Breakers Guards
Barbarian Barrel
Electro Spirit Fire Spirit Firecracker Wall Breakers Guards
The Log
Electro Spirit Fire Spirit Firecracker Hog Rider Wall Breakers Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Electro Spirit Fire Spirit Firecracker Wall Breakers Guards
Royal Delivery
Electro Spirit Fire Spirit Firecracker Hog Rider Wall Breakers Guards
Fireball
Firecracker Hog Rider Wall Breakers
Poison
Firecracker Guards
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Rage Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Wall Breakers Rage Firecracker Guards Hog Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Electro Spirit Fire Spirit Wall Breakers Rage

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider Wall Breakers
Fire Spirit
Hog Rider Wall Breakers
Firecracker
Hog Rider Wall Breakers
Hog Rider
Fire Spirit Firecracker Rage Lightning Electro Spirit Guards
Wall Breakers
Electro Spirit Fire Spirit Firecracker
Rage
Hog Rider
Guards
Hog Rider
Lightning
Hog Rider

Defense Synergies 0 2

Electro Spirit
Fire Spirit
Firecracker
Firecracker
Fire Spirit Guards
Hog Rider
Wall Breakers
Rage
Guards
Firecracker
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker
Firecracker
Fire Spirit Lightning
Firecracker Guards
Lightning Firecracker
Electro Spirit Fire Spirit Firecracker Guards
Lightning Electro Spirit Fire Spirit Firecracker
Lightning Electro Spirit
Guards Fire Spirit Firecracker
Guards Electro Spirit Firecracker
Firecracker
Fire Spirit Guards Lightning
Fire Spirit Electro Spirit Firecracker Guards
Lightning
Firecracker
Fire Spirit Electro Spirit Firecracker Guards
Electro Spirit Fire Spirit Firecracker Guards
Electro Spirit Fire Spirit Firecracker Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Firecracker Lightning
Guards Lightning
Guards Lightning
Guards
Fire Spirit Firecracker Electro Spirit
Guards Lightning
Lightning Electro Spirit Firecracker
Guards
Guards
Lightning Guards
Lightning Guards
Firecracker
Guards Electro Spirit Firecracker Lightning
Electro Spirit Firecracker
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Guards
Firecracker
Lightning
Lightning Firecracker Guards
Fire Spirit Firecracker
Firecracker Electro Spirit Fire Spirit
Fire Spirit Firecracker
Fire Spirit Firecracker Lightning
Firecracker Lightning
Lightning Fire Spirit Guards
Firecracker Lightning
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker
Lightning
Lightning
Lightning
Lightning
Firecracker Electro Spirit Fire Spirit
Firecracker Lightning
Lightning
Lightning Firecracker
Lightning Fire Spirit Firecracker
Lightning Electro Spirit Firecracker Guards
Lightning
Lightning
Lightning Electro Spirit Firecracker
Firecracker Lightning
Lightning Electro Spirit Fire Spirit Guards
Lightning Fire Spirit Firecracker
Lightning Firecracker
Firecracker Lightning
Lightning
Firecracker
Electro Spirit Firecracker Guards Lightning
Firecracker Lightning
Lightning Firecracker
Lightning Firecracker

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