My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elite Barbarians Wizard Witch Executioner
The Log
Firecracker Elite Barbarians Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elite Barbarians Wizard Witch Executioner
Fireball
Firecracker Elite Barbarians Wizard Witch Executioner
Poison
Firecracker Wizard Witch Executioner
Lightning
Elite Barbarians Wizard Witch Executioner
Rocket
Elite Barbarians Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Wizard Witch Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Firecracker Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mega Knight
Firecracker
Elite Barbarians Mega Knight
Elite Barbarians
Arrows Firecracker Wizard The Log Mega Knight
Wizard
Elite Barbarians Mega Knight
Witch
Mega Knight
Executioner
The Log Mega Knight
The Log
Elite Barbarians Executioner Mega Knight
Mega Knight
Arrows Firecracker Elite Barbarians Wizard Witch Executioner The Log

Defense Synergies 2 11

Arrows
Mega Knight
Firecracker
The Log Mega Knight
Elite Barbarians
Wizard The Log Mega Knight
Wizard
Elite Barbarians The Log Mega Knight
Witch
The Log Mega Knight
Executioner
The Log Mega Knight
The Log
Firecracker Elite Barbarians Wizard Witch Executioner Mega Knight
Mega Knight
Arrows Firecracker Elite Barbarians Wizard Witch Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Executioner The Log
Elite Barbarians Firecracker Witch Executioner The Log Mega Knight
Witch Mega Knight Elite Barbarians Executioner
Elite Barbarians Witch Firecracker Mega Knight
Arrows Firecracker Elite Barbarians The Log Mega Knight
Arrows The Log Firecracker Executioner Mega Knight
Arrows Firecracker Wizard Witch Executioner
Arrows The Log Mega Knight
Witch Elite Barbarians
Elite Barbarians Firecracker Mega Knight
Witch Executioner Arrows Firecracker Wizard The Log Mega Knight
Arrows Executioner Firecracker Wizard Witch
Mega Knight Elite Barbarians Wizard Witch The Log
Wizard Executioner Mega Knight Arrows Firecracker Witch The Log
Elite Barbarians Mega Knight
Elite Barbarians The Log Mega Knight
Wizard Mega Knight Arrows Firecracker Elite Barbarians Witch Executioner
Arrows Mega Knight Firecracker Elite Barbarians Wizard Witch Executioner The Log
Arrows Wizard Witch Executioner The Log Firecracker Mega Knight
Elite Barbarians
Wizard Mega Knight Arrows Firecracker Elite Barbarians Witch Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Witch
Arrows Firecracker Elite Barbarians Wizard Executioner The Log Mega Knight
Mega Knight Elite Barbarians Witch The Log
Mega Knight Elite Barbarians The Log
Elite Barbarians Witch Executioner Mega Knight
Arrows Firecracker Wizard Executioner Witch
Elite Barbarians Witch
Mega Knight Elite Barbarians
Mega Knight Firecracker Elite Barbarians Witch The Log
Witch
Mega Knight Elite Barbarians Witch
Mega Knight Arrows Elite Barbarians The Log
Elite Barbarians Mega Knight Wizard Witch Executioner
Wizard Firecracker Witch Executioner Mega Knight
Elite Barbarians Witch Firecracker Executioner The Log
Arrows Executioner Mega Knight Firecracker Elite Barbarians Wizard Witch The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker Executioner The Log
Arrows The Log
Arrows Firecracker The Log
Wizard Executioner Arrows Firecracker The Log Mega Knight
Arrows Firecracker Wizard Executioner Witch
Arrows Firecracker Wizard Witch Executioner The Log
Arrows The Log Firecracker Wizard Executioner
Arrows The Log Firecracker Wizard
Elite Barbarians
Firecracker Arrows Wizard The Log
Arrows Firecracker Wizard Executioner
Firecracker Elite Barbarians Executioner The Log
Arrows Firecracker
Arrows Firecracker Elite Barbarians The Log
Arrows Firecracker Wizard Witch Executioner The Log
Arrows Firecracker Wizard Executioner The Log Mega Knight
Arrows
Arrows Firecracker Wizard Executioner The Log Mega Knight
Arrows Firecracker Wizard Witch The Log Mega Knight
The Log Mega Knight
Arrows Wizard
The Log
Arrows The Log
Arrows Firecracker The Log Wizard Witch Executioner Mega Knight
Witch
Arrows Firecracker The Log Wizard Witch Executioner
Arrows Wizard Witch The Log Mega Knight
Arrows Firecracker The Log
Elite Barbarians Arrows Firecracker Wizard Witch Executioner
Firecracker Wizard Witch
Elite Barbarians
Arrows Wizard The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard The Log
Witch
Arrows Firecracker Wizard Witch Executioner
Arrows The Log
Firecracker Wizard Executioner Mega Knight
Arrows The Log Firecracker Wizard Executioner
Arrows
Firecracker Elite Barbarians Executioner Mega Knight
Firecracker Elite Barbarians Witch The Log
Firecracker Witch Executioner
Firecracker Witch Executioner The Log Mega Knight
Firecracker Wizard Mega Knight

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