My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Musketeer Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Musketeer Wizard Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Cannon Musketeer Princess
Zap
Cannon Firecracker Prince Princess
Barbarian Barrel
Electro Spirit Cannon Firecracker Musketeer Wizard Princess
The Log
Electro Spirit Cannon Firecracker Musketeer Prince Princess
Earthquake
Cannon Firecracker
Arrows
Electro Spirit Firecracker Princess
Royal Delivery
Electro Spirit Firecracker Musketeer Wizard Prince Princess
Fireball
Cannon Firecracker Musketeer Wizard Princess
Poison
Cannon Firecracker Musketeer Wizard Princess
Lightning
Cannon Ice Golem Musketeer Wizard Prince
Rocket
Musketeer Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Ice Golem Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Ice Golem Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem Cannon Firecracker Princess Musketeer Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Ice Golem Cannon Firecracker

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Cannon
Firecracker
Ice Golem Prince Princess
Ice Golem
Musketeer Prince Firecracker
Musketeer
Ice Golem Prince
Wizard
Prince
Prince
Ice Golem Firecracker Musketeer Wizard Princess
Princess
Firecracker Prince

Defense Synergies 4 10

Electro Spirit
Cannon
Ice Golem Musketeer Firecracker Wizard Prince Princess
Firecracker
Ice Golem Cannon Musketeer Prince Princess
Ice Golem
Cannon Firecracker Musketeer Wizard Princess
Musketeer
Cannon Ice Golem Firecracker
Wizard
Cannon Ice Golem Prince
Prince
Cannon Firecracker Wizard
Princess
Cannon Firecracker Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ice Golem Musketeer Wizard
Cannon Firecracker Musketeer Prince
Cannon Prince Musketeer
Cannon Prince Firecracker Musketeer
Firecracker Prince Princess
Electro Spirit Cannon Firecracker Musketeer
Musketeer Electro Spirit Cannon Firecracker Wizard Princess
Electro Spirit Cannon Ice Golem Musketeer
Cannon Musketeer Prince Princess
Cannon Firecracker Ice Golem Musketeer Prince
Electro Spirit Cannon Firecracker Ice Golem Musketeer Wizard Princess
Musketeer Firecracker Wizard Princess
Cannon Prince Musketeer Wizard
Wizard Electro Spirit Cannon Firecracker Prince Princess
Cannon Prince
Cannon Prince
Wizard Cannon Firecracker Musketeer Prince
Cannon Electro Spirit Firecracker Musketeer Wizard Prince
Wizard Electro Spirit Cannon Firecracker Ice Golem Musketeer Princess
Cannon Musketeer Prince
Wizard Electro Spirit Cannon Firecracker Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Prince
Firecracker Ice Golem Musketeer Wizard Prince
Ice Golem Musketeer Prince
Prince Ice Golem Musketeer
Cannon Musketeer Prince
Firecracker Wizard Electro Spirit Ice Golem Musketeer Princess
Prince Ice Golem Musketeer
Prince
Electro Spirit Firecracker Ice Golem Prince
Cannon Musketeer
Musketeer Prince
Prince
Prince Cannon Ice Golem Wizard
Wizard Cannon Firecracker Musketeer Princess
Electro Spirit Firecracker Ice Golem Musketeer Prince
Electro Spirit Cannon Firecracker Ice Golem Musketeer Wizard Princess
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Ice Golem Musketeer
Firecracker Musketeer Princess
Firecracker Ice Golem Musketeer Prince
Wizard Firecracker
Firecracker Wizard Electro Spirit Ice Golem Musketeer Princess
Firecracker Musketeer Wizard Princess
Firecracker Ice Golem Wizard Princess
Firecracker Wizard
Musketeer Prince
Firecracker Musketeer Wizard Prince Princess
Firecracker Musketeer Wizard Princess
Firecracker Ice Golem Musketeer Princess
Firecracker Musketeer Princess
Princess Firecracker Ice Golem Musketeer Prince
Firecracker Musketeer Wizard Princess
Firecracker Musketeer Wizard Princess
Firecracker Musketeer Wizard Prince Princess
Firecracker Wizard Princess
Musketeer Prince
Wizard Princess
Musketeer Prince
Musketeer
Firecracker Ice Golem Electro Spirit Wizard Princess
Firecracker Musketeer Wizard Princess
Musketeer Wizard Prince Princess
Firecracker Musketeer
Firecracker Ice Golem Musketeer Wizard Princess
Electro Spirit Firecracker Musketeer Wizard
Musketeer Wizard
Electro Spirit Firecracker Princess
Prince
Firecracker Wizard Princess
Electro Spirit Musketeer Prince Princess
Firecracker Musketeer Wizard Princess
Firecracker Musketeer Wizard Prince Princess
Firecracker Ice Golem Musketeer Wizard Princess
Firecracker Musketeer Prince
Electro Spirit Firecracker Musketeer Princess
Firecracker Musketeer Princess
Firecracker Musketeer Prince Princess
Prince
Firecracker Wizard

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