My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Tombstone Hog Rider
Zap
Goblin Gang Firecracker Tombstone
Barbarian Barrel
Goblin Gang Firecracker Tombstone
The Log
Goblin Gang Firecracker Tombstone Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Firecracker Tombstone Hog Rider
Arrows
Goblin Gang Firecracker Tombstone
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Hog Rider
Fireball
Goblin Gang Firecracker Tombstone Hog Rider
Poison
Goblin Gang Firecracker Tombstone
Lightning
Tombstone Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mini P.E.K.K.A Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Firecracker Tombstone Mini P.E.K.K.A Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Firecracker

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Mini P.E.K.K.A Freeze The Log
Goblin Gang
Hog Rider Firecracker Mini P.E.K.K.A
Firecracker
Zap Hog Rider Goblin Gang Mini P.E.K.K.A
Tombstone
Mini P.E.K.K.A
Zap Goblin Gang Firecracker Hog Rider The Log
Hog Rider
Zap Goblin Gang Firecracker Freeze The Log Mini P.E.K.K.A
Freeze
Hog Rider Zap
The Log
Hog Rider Zap Mini P.E.K.K.A

Defense Synergies 3 11

Zap
Mini P.E.K.K.A Goblin Gang Firecracker Tombstone The Log
Goblin Gang
Zap Firecracker Tombstone Mini P.E.K.K.A The Log
Firecracker
The Log Zap Goblin Gang Tombstone Mini P.E.K.K.A
Tombstone
Zap Goblin Gang Firecracker
Mini P.E.K.K.A
Zap The Log Goblin Gang Firecracker Freeze
Hog Rider
Freeze
Mini P.E.K.K.A
The Log
Firecracker Mini P.E.K.K.A Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tombstone The Log
Mini P.E.K.K.A Zap Goblin Gang Firecracker Tombstone The Log
Goblin Gang Mini P.E.K.K.A Tombstone Freeze
Mini P.E.K.K.A Goblin Gang Firecracker Tombstone
Firecracker Tombstone Mini P.E.K.K.A The Log
Goblin Gang Freeze The Log Zap Firecracker
Zap Goblin Gang Firecracker Tombstone Freeze
Zap The Log
Mini P.E.K.K.A Goblin Gang Tombstone
Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Gang Zap Firecracker Tombstone Freeze The Log
Zap Goblin Gang Firecracker
Tombstone Mini P.E.K.K.A Zap Goblin Gang Freeze The Log
Zap Goblin Gang Firecracker Tombstone Mini P.E.K.K.A Freeze The Log
Mini P.E.K.K.A Goblin Gang Tombstone
Zap Goblin Gang Mini P.E.K.K.A Freeze The Log
Goblin Gang Firecracker Tombstone Mini P.E.K.K.A
Tombstone Zap Goblin Gang Firecracker The Log
Zap Freeze The Log Firecracker Tombstone
Mini P.E.K.K.A
Goblin Gang Firecracker Mini P.E.K.K.A The Log
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Tombstone
Zap Goblin Gang Firecracker Mini P.E.K.K.A The Log
Goblin Gang Tombstone Zap Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Zap The Log
Goblin Gang Tombstone Mini P.E.K.K.A
Firecracker Zap Goblin Gang Freeze
Goblin Gang Mini P.E.K.K.A Tombstone
Mini P.E.K.K.A
Zap Freeze Firecracker Tombstone Mini P.E.K.K.A The Log
Goblin Gang Tombstone
Tombstone Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Goblin Gang Tombstone
Firecracker
Goblin Gang Tombstone Zap Firecracker Mini P.E.K.K.A Freeze The Log
Zap Firecracker Mini P.E.K.K.A Freeze The Log
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze The Log
Firecracker Zap The Log
The Log
Firecracker Freeze The Log
Zap Firecracker The Log
Firecracker Zap Freeze
Firecracker The Log
The Log Zap Firecracker Freeze
The Log Zap Firecracker
Goblin Gang Mini P.E.K.K.A
Firecracker Zap The Log
Zap Firecracker
Firecracker The Log
Firecracker Freeze
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Freeze
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker Freeze The Log
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Zap Firecracker
Zap Firecracker Freeze
Mini P.E.K.K.A
Zap The Log
Zap Firecracker Freeze
Firecracker The Log
Zap Goblin Gang Tombstone Freeze
Zap Firecracker
Freeze
The Log
Goblin Gang Firecracker Mini P.E.K.K.A
The Log Zap Firecracker
Zap
Firecracker
Zap Goblin Gang Firecracker Freeze The Log
Firecracker Zap
Zap Firecracker Freeze The Log
Firecracker

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