My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Musketeer Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Giant Skeleton Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie Giant Skeleton Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Giant Skeleton
Giant Snowball
Goblin Gang Musketeer Princess
Zap
Goblin Gang Firecracker Princess
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie Giant Skeleton Princess Magic Archer
The Log
Goblin Gang Firecracker Elite Barbarians Musketeer Giant Skeleton Princess
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Princess
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie Giant Skeleton Princess Magic Archer
Fireball
Goblin Gang Firecracker Elite Barbarians Musketeer Princess Magic Archer
Poison
Goblin Gang Firecracker Musketeer Princess Magic Archer
Lightning
Elite Barbarians Musketeer Valkyrie Magic Archer
Rocket
Elite Barbarians Musketeer Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Princess Musketeer Valkyrie Magic Archer Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Princess Musketeer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Valkyrie Giant Skeleton Princess
Firecracker
Goblin Gang Elite Barbarians Valkyrie Giant Skeleton Princess
Elite Barbarians
Valkyrie Firecracker
Musketeer
Valkyrie Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Goblin Gang Firecracker Giant Skeleton Magic Archer
Giant Skeleton
Goblin Gang Firecracker Musketeer Valkyrie Princess Magic Archer
Princess
Goblin Gang Firecracker Giant Skeleton
Magic Archer
Valkyrie Giant Skeleton

Defense Synergies 4 13

Goblin Gang
Musketeer Firecracker Valkyrie Giant Skeleton Princess Magic Archer
Firecracker
Valkyrie Goblin Gang Musketeer Giant Skeleton Princess
Elite Barbarians
Valkyrie
Musketeer
Goblin Gang Valkyrie Firecracker Giant Skeleton
Valkyrie
Firecracker Elite Barbarians Musketeer Goblin Gang Princess Magic Archer
Giant Skeleton
Goblin Gang Firecracker Musketeer Princess Magic Archer
Princess
Goblin Gang Firecracker Valkyrie Giant Skeleton
Magic Archer
Goblin Gang Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie Magic Archer
Elite Barbarians Goblin Gang Firecracker Musketeer Valkyrie
Goblin Gang Elite Barbarians Musketeer Valkyrie Giant Skeleton
Elite Barbarians Goblin Gang Firecracker Musketeer Valkyrie
Firecracker Elite Barbarians Valkyrie Giant Skeleton Princess
Goblin Gang Firecracker Musketeer Valkyrie Magic Archer
Musketeer Goblin Gang Firecracker Princess Magic Archer
Musketeer Valkyrie Giant Skeleton Magic Archer
Goblin Gang Elite Barbarians Musketeer Princess
Goblin Gang Elite Barbarians Firecracker Musketeer Valkyrie Giant Skeleton
Goblin Gang Valkyrie Firecracker Musketeer Giant Skeleton Princess Magic Archer
Musketeer Goblin Gang Firecracker Princess Magic Archer
Goblin Gang Elite Barbarians Musketeer Valkyrie Giant Skeleton
Valkyrie Goblin Gang Firecracker Princess Magic Archer
Elite Barbarians Goblin Gang
Goblin Gang Elite Barbarians
Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie
Valkyrie Goblin Gang Firecracker Elite Barbarians Musketeer Magic Archer
Valkyrie Firecracker Musketeer Giant Skeleton Princess Magic Archer
Elite Barbarians Musketeer
Goblin Gang Valkyrie Firecracker Elite Barbarians Musketeer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Giant Skeleton
Goblin Gang Firecracker Elite Barbarians Musketeer Valkyrie Magic Archer
Goblin Gang Giant Skeleton Elite Barbarians Musketeer Valkyrie
Goblin Gang Valkyrie Giant Skeleton Elite Barbarians Musketeer
Giant Skeleton Goblin Gang Elite Barbarians Musketeer Valkyrie
Firecracker Goblin Gang Musketeer Princess Magic Archer
Goblin Gang Elite Barbarians Musketeer Valkyrie Giant Skeleton
Giant Skeleton Elite Barbarians Valkyrie
Giant Skeleton Firecracker Elite Barbarians Valkyrie Magic Archer
Goblin Gang Musketeer
Elite Barbarians Musketeer Valkyrie Giant Skeleton
Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Giant Skeleton Goblin Gang Valkyrie
Firecracker Musketeer Valkyrie Princess Magic Archer
Goblin Gang Elite Barbarians Firecracker Musketeer Valkyrie Giant Skeleton Magic Archer
Valkyrie Firecracker Elite Barbarians Musketeer Giant Skeleton Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Musketeer Valkyrie Giant Skeleton
Firecracker Musketeer Princess Magic Archer
Giant Skeleton Magic Archer
Firecracker Musketeer Valkyrie Giant Skeleton
Firecracker Valkyrie Magic Archer
Firecracker Musketeer Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Firecracker Princess Magic Archer
Firecracker
Goblin Gang Elite Barbarians Musketeer
Firecracker Musketeer Valkyrie Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Firecracker Elite Barbarians Musketeer Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Princess Firecracker Elite Barbarians Musketeer Magic Archer
Firecracker Musketeer Princess Magic Archer
Magic Archer Firecracker Musketeer Princess
Firecracker Musketeer Princess Magic Archer
Firecracker Valkyrie Princess Magic Archer
Musketeer Giant Skeleton Magic Archer
Princess
Musketeer
Musketeer
Firecracker Valkyrie Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Musketeer Princess Magic Archer
Firecracker Musketeer Magic Archer
Elite Barbarians Firecracker Musketeer Princess Magic Archer
Firecracker Musketeer
Elite Barbarians
Musketeer Magic Archer
Firecracker Princess Magic Archer
Giant Skeleton
Firecracker Princess Magic Archer
Goblin Gang Musketeer Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Goblin Gang Firecracker Musketeer Valkyrie Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Giant Skeleton
Firecracker Elite Barbarians Musketeer
Goblin Gang Firecracker Elite Barbarians Musketeer Giant Skeleton Princess Magic Archer
Firecracker Musketeer Princess Magic Archer
Firecracker Musketeer Giant Skeleton Princess Magic Archer
Firecracker

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