My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Electro Dragon Bowler Giant Skeleton Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Skeleton Sparky
Giant Snowball
Spear Goblins Electro Dragon
Zap
Spear Goblins Firecracker Sparky
Barbarian Barrel
Spear Goblins Firecracker Giant Skeleton Sparky
The Log
Spear Goblins Firecracker Giant Skeleton Sparky
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Firecracker
Royal Delivery
Spear Goblins Firecracker Electro Dragon Bowler Giant Skeleton Sparky
Fireball
Firecracker Electro Dragon Bowler Sparky
Poison
Spear Goblins Firecracker Electro Dragon Sparky
Lightning
Electro Dragon Bowler Sparky
Rocket
Electro Dragon Bowler Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon Bowler The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bowler Giant Skeleton Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Firecracker Golden Knight Electro Dragon Bowler Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Firecracker Golden Knight

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Bowler Giant Skeleton Sparky
Firecracker
Spear Goblins Bowler Giant Skeleton Sparky
Electro Dragon
Bowler Giant Skeleton Sparky
Bowler
Spear Goblins Firecracker Electro Dragon The Log
Giant Skeleton
Spear Goblins Firecracker Electro Dragon The Log Sparky
The Log
Bowler Giant Skeleton Sparky
Sparky
Spear Goblins Firecracker Electro Dragon Giant Skeleton The Log Golden Knight
Golden Knight
Sparky

Defense Synergies 2 16

Spear Goblins
Firecracker Electro Dragon Bowler Giant Skeleton The Log Golden Knight
Firecracker
The Log Spear Goblins Electro Dragon Giant Skeleton Golden Knight
Electro Dragon
Spear Goblins Firecracker Bowler Giant Skeleton The Log
Bowler
The Log Spear Goblins Electro Dragon
Giant Skeleton
Spear Goblins Firecracker Electro Dragon The Log
The Log
Firecracker Bowler Spear Goblins Electro Dragon Giant Skeleton Sparky Golden Knight
Sparky
The Log Golden Knight
Golden Knight
Spear Goblins Firecracker The Log Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Firecracker Electro Dragon The Log Sparky Golden Knight
Sparky Firecracker Electro Dragon The Log
Bowler Sparky Electro Dragon Giant Skeleton
Sparky Firecracker Electro Dragon Bowler
Firecracker Bowler Giant Skeleton The Log Sparky
Bowler The Log Spear Goblins Firecracker Electro Dragon
Spear Goblins Firecracker Electro Dragon
Bowler Electro Dragon Giant Skeleton The Log Sparky Golden Knight
Sparky
Spear Goblins Firecracker Bowler Giant Skeleton Sparky
Spear Goblins Firecracker Electro Dragon Bowler Giant Skeleton The Log
Spear Goblins Firecracker Electro Dragon
Bowler Sparky Electro Dragon Giant Skeleton The Log
Bowler Sparky Firecracker Electro Dragon The Log Golden Knight
Sparky
Bowler The Log Sparky
Sparky Firecracker Electro Dragon Bowler
Spear Goblins Firecracker Electro Dragon Bowler The Log Golden Knight
The Log Spear Goblins Firecracker Electro Dragon Bowler Giant Skeleton
Sparky
Bowler Spear Goblins Firecracker Electro Dragon Giant Skeleton The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Bowler Giant Skeleton Sparky
Firecracker Electro Dragon Bowler The Log
Giant Skeleton Spear Goblins Electro Dragon Bowler The Log Sparky Golden Knight
Bowler Giant Skeleton The Log Sparky
Giant Skeleton Bowler Sparky
Firecracker Electro Dragon
Sparky Spear Goblins Bowler Giant Skeleton
Giant Skeleton Sparky
Electro Dragon Giant Skeleton Spear Goblins Firecracker The Log Sparky
Sparky
Electro Dragon Bowler Giant Skeleton Sparky Golden Knight
Bowler Giant Skeleton The Log
Bowler Giant Skeleton Sparky Golden Knight
Firecracker Electro Dragon Bowler Sparky
Electro Dragon Sparky Spear Goblins Firecracker Bowler Giant Skeleton The Log Golden Knight
Bowler Firecracker Electro Dragon Giant Skeleton The Log Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Giant Skeleton The Log Sparky Golden Knight
Firecracker Electro Dragon Bowler The Log Golden Knight
Electro Dragon Giant Skeleton The Log Sparky
Firecracker Giant Skeleton The Log Sparky
Firecracker Bowler The Log Sparky
Firecracker Spear Goblins Electro Dragon
Firecracker Bowler The Log Sparky
The Log Firecracker Electro Dragon Bowler
The Log Firecracker Electro Dragon Golden Knight
Electro Dragon Bowler Sparky
Firecracker Electro Dragon Bowler The Log Sparky Golden Knight
Firecracker Electro Dragon
Firecracker Bowler The Log Sparky Golden Knight
Firecracker Electro Dragon
Firecracker The Log Sparky
Spear Goblins Firecracker Electro Dragon Bowler The Log Sparky Golden Knight
Firecracker Electro Dragon Bowler The Log Sparky
Sparky
Sparky
Firecracker Electro Dragon Bowler The Log Sparky
Firecracker Electro Dragon Bowler The Log Golden Knight
Bowler Giant Skeleton The Log Sparky
Bowler The Log Sparky
Electro Dragon The Log
Firecracker The Log Electro Dragon Bowler Sparky
Firecracker The Log Electro Dragon Bowler Sparky Golden Knight
Electro Dragon Bowler The Log Sparky Golden Knight
Firecracker The Log Sparky Golden Knight
Firecracker Electro Dragon Sparky
Electro Dragon Firecracker
Bowler Sparky
Electro Dragon The Log Sparky
Firecracker Electro Dragon Sparky
Giant Skeleton Sparky
Firecracker Bowler The Log Sparky
Spear Goblins Electro Dragon
Firecracker Electro Dragon
The Log
Firecracker Electro Dragon Bowler Sparky
The Log Firecracker Electro Dragon Bowler
Giant Skeleton Sparky
Firecracker Electro Dragon Sparky
Electro Dragon Firecracker Bowler Giant Skeleton The Log Sparky Golden Knight
Firecracker Electro Dragon
Electro Dragon Firecracker Bowler Giant Skeleton The Log Sparky Golden Knight
Sparky
Firecracker Electro Dragon Bowler Sparky

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