My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector Electro Dragon Golem Night Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Night Witch
Giant Snowball
Goblin Gang Electro Dragon Night Witch
Zap
Goblin Gang Firecracker Night Witch
Barbarian Barrel
Goblin Gang Firecracker Night Witch
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Elixir Collector
Arrows
Goblin Gang Firecracker Night Witch
Royal Delivery
Goblin Gang Firecracker Electro Dragon Night Witch
Fireball
Goblin Gang Firecracker Elixir Collector Electro Dragon Night Witch
Poison
Goblin Gang Firecracker Elixir Collector Electro Dragon Night Witch
Lightning
Elixir Collector Electro Dragon Night Witch
Rocket
Elixir Collector Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Tornado Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Tornado Night Witch Golden Knight Electro Dragon Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Firecracker Tornado Night Witch

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Golem
Firecracker
Goblin Gang Tornado Golem
Elixir Collector
Tornado
Firecracker Electro Dragon Golem Night Witch
Electro Dragon
Golem Tornado
Golem
Electro Dragon Night Witch Goblin Gang Firecracker Tornado Golden Knight
Night Witch
Golem Tornado
Golden Knight
Golem

Defense Synergies 0 6

Goblin Gang
Firecracker
Firecracker
Goblin Gang Tornado Electro Dragon Night Witch Golden Knight
Elixir Collector
Tornado
Firecracker Electro Dragon
Electro Dragon
Firecracker Tornado
Golem
Night Witch
Firecracker
Golden Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon Golden Knight
Goblin Gang Firecracker Electro Dragon Night Witch
Goblin Gang Tornado Electro Dragon Night Witch
Night Witch Goblin Gang Firecracker Electro Dragon
Firecracker Tornado
Goblin Gang Tornado Firecracker Electro Dragon Night Witch
Tornado Goblin Gang Firecracker Electro Dragon Night Witch
Electro Dragon Golden Knight
Goblin Gang Tornado Night Witch
Goblin Gang Tornado Firecracker Night Witch
Goblin Gang Firecracker Tornado Electro Dragon Night Witch
Goblin Gang Firecracker Tornado Electro Dragon Night Witch
Night Witch Goblin Gang Electro Dragon
Goblin Gang Firecracker Tornado Electro Dragon Night Witch Golden Knight
Goblin Gang
Tornado Goblin Gang
Goblin Gang Firecracker Tornado Electro Dragon Night Witch
Goblin Gang Firecracker Tornado Electro Dragon Night Witch Golden Knight
Tornado Firecracker Electro Dragon
Tornado
Goblin Gang Firecracker Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Goblin Gang Firecracker Electro Dragon
Goblin Gang Electro Dragon Golden Knight
Goblin Gang Tornado Night Witch
Goblin Gang Night Witch
Firecracker Goblin Gang Tornado Electro Dragon
Goblin Gang Night Witch
Electro Dragon Firecracker Tornado
Goblin Gang
Electro Dragon Golden Knight
Tornado
Goblin Gang Night Witch Golden Knight
Firecracker Electro Dragon
Goblin Gang Electro Dragon Firecracker Tornado Night Witch Golden Knight
Firecracker Electro Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Golden Knight
Firecracker Tornado Electro Dragon Golden Knight
Electro Dragon
Firecracker
Firecracker
Firecracker Tornado Electro Dragon
Firecracker Tornado
Firecracker Tornado Electro Dragon
Firecracker Tornado Electro Dragon Golden Knight
Goblin Gang Tornado Electro Dragon Night Witch
Firecracker Tornado Electro Dragon Golden Knight
Firecracker Tornado Electro Dragon
Firecracker Golden Knight
Firecracker Electro Dragon
Firecracker
Firecracker Electro Dragon Golden Knight
Firecracker Electro Dragon
Tornado
Night Witch
Firecracker Electro Dragon
Firecracker Tornado Electro Dragon Golden Knight
Night Witch
Tornado
Tornado
Electro Dragon
Firecracker Tornado Electro Dragon
Firecracker Tornado Electro Dragon Golden Knight
Tornado Electro Dragon Golden Knight
Firecracker Tornado Golden Knight
Firecracker Tornado Electro Dragon Night Witch
Electro Dragon Firecracker
Night Witch
Electro Dragon Night Witch
Firecracker Electro Dragon
Firecracker
Goblin Gang Electro Dragon Night Witch
Firecracker Tornado Electro Dragon
Goblin Gang Firecracker Electro Dragon
Firecracker Electro Dragon
Tornado
Firecracker Electro Dragon
Electro Dragon Goblin Gang Firecracker Tornado Golden Knight
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado Golden Knight
Firecracker Electro Dragon

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