My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Flying Machine Electro Dragon Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Cannon Cart
Giant Snowball
Flying Machine Guards Electro Dragon
Zap
Firecracker Royal Giant Flying Machine Guards Cannon Cart
Barbarian Barrel
Firecracker Guards Cannon Cart
The Log
Firecracker Royal Giant Guards Cannon Cart
Earthquake
Firecracker Guards
Arrows
Firecracker Flying Machine Guards
Royal Delivery
Firecracker Flying Machine Guards Electro Dragon Cannon Cart
Fireball
Firecracker Flying Machine Electro Dragon Cannon Cart
Poison
Firecracker Flying Machine Guards Electro Dragon
Lightning
Electro Dragon Cannon Cart
Rocket
Electro Dragon Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Tornado Flying Machine Poison Electro Dragon Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Guards Tornado Flying Machine

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Flying Machine Tornado Cannon Cart
Royal Giant
Firecracker Poison Flying Machine Guards Tornado Electro Dragon Cannon Cart
Flying Machine
Firecracker Royal Giant Electro Dragon Cannon Cart
Guards
Royal Giant
Tornado
Firecracker Royal Giant Poison Electro Dragon Cannon Cart
Poison
Royal Giant Tornado Electro Dragon Cannon Cart
Electro Dragon
Royal Giant Flying Machine Tornado Poison Cannon Cart
Cannon Cart
Firecracker Royal Giant Flying Machine Tornado Poison Electro Dragon

Defense Synergies 0 14

Firecracker
Flying Machine Guards Tornado Electro Dragon
Royal Giant
Flying Machine
Firecracker Guards Electro Dragon Cannon Cart
Guards
Firecracker Flying Machine Poison Electro Dragon Cannon Cart
Tornado
Firecracker Poison Electro Dragon Cannon Cart
Poison
Guards Tornado
Electro Dragon
Firecracker Flying Machine Guards Tornado Cannon Cart
Cannon Cart
Flying Machine Guards Tornado Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Flying Machine Electro Dragon
Firecracker Flying Machine Electro Dragon Cannon Cart
Tornado Electro Dragon Cannon Cart
Firecracker Guards Electro Dragon Cannon Cart
Firecracker Tornado Poison
Tornado Firecracker Flying Machine Guards Electro Dragon Cannon Cart
Tornado Firecracker Flying Machine Poison Electro Dragon
Flying Machine Poison Electro Dragon Cannon Cart
Tornado
Guards Tornado Firecracker Cannon Cart
Guards Poison Firecracker Flying Machine Tornado Electro Dragon Cannon Cart
Firecracker Flying Machine Tornado Poison Electro Dragon
Flying Machine Guards Electro Dragon Cannon Cart
Firecracker Guards Tornado Poison Electro Dragon Cannon Cart
Cannon Cart
Tornado
Firecracker Tornado Poison Electro Dragon Cannon Cart
Firecracker Flying Machine Guards Tornado Electro Dragon Cannon Cart
Tornado Poison Firecracker Flying Machine Guards Electro Dragon Cannon Cart
Tornado Cannon Cart
Firecracker Flying Machine Guards Poison Electro Dragon Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Cannon Cart
Poison Firecracker Flying Machine Electro Dragon Cannon Cart
Guards Electro Dragon Cannon Cart
Guards Tornado Cannon Cart
Guards Cannon Cart
Firecracker Poison Flying Machine Tornado Electro Dragon
Guards Flying Machine Cannon Cart
Cannon Cart
Electro Dragon Firecracker Flying Machine Tornado Poison Cannon Cart
Guards
Flying Machine Guards Electro Dragon Cannon Cart
Guards Tornado Poison
Cannon Cart Guards
Firecracker Flying Machine Electro Dragon Cannon Cart
Guards Electro Dragon Firecracker Flying Machine Tornado Poison Cannon Cart
Poison Firecracker Flying Machine Electro Dragon Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Flying Machine Guards Electro Dragon
Firecracker Poison Flying Machine Tornado Electro Dragon
Flying Machine Poison Electro Dragon Cannon Cart
Cannon Cart Firecracker Flying Machine Guards Poison
Poison Firecracker
Firecracker Poison Flying Machine Tornado Electro Dragon
Firecracker Flying Machine Tornado Poison
Poison Firecracker Flying Machine Tornado Electro Dragon
Poison Firecracker Flying Machine Tornado Electro Dragon
Guards Tornado Poison Electro Dragon
Firecracker Poison Flying Machine Tornado Electro Dragon Cannon Cart
Poison Firecracker Flying Machine Tornado Electro Dragon
Flying Machine Poison Firecracker Cannon Cart
Firecracker Flying Machine Poison Electro Dragon Cannon Cart
Firecracker Flying Machine Poison Cannon Cart
Firecracker Flying Machine Poison Electro Dragon Cannon Cart
Firecracker Flying Machine Poison Electro Dragon Cannon Cart
Tornado Poison
Firecracker Flying Machine Poison Electro Dragon
Firecracker Flying Machine Tornado Poison Electro Dragon
Poison
Tornado Poison
Tornado
Flying Machine Poison Electro Dragon Cannon Cart
Firecracker Tornado Poison Electro Dragon
Firecracker Poison Flying Machine Tornado Electro Dragon
Flying Machine Tornado Poison Electro Dragon
Poison Firecracker Tornado
Poison Firecracker Flying Machine Tornado Electro Dragon
Electro Dragon Firecracker Flying Machine Guards Poison
Poison Electro Dragon
Firecracker Poison Electro Dragon
Firecracker Poison
Flying Machine Guards Electro Dragon Cannon Cart
Poison Firecracker Flying Machine Tornado Electro Dragon
Poison Firecracker Flying Machine Electro Dragon Cannon Cart
Firecracker Flying Machine Poison Electro Dragon
Tornado Poison
Firecracker Flying Machine Electro Dragon Cannon Cart
Electro Dragon Firecracker Flying Machine Guards Tornado Poison
Firecracker Flying Machine Tornado Poison Electro Dragon
Poison Electro Dragon Firecracker Flying Machine Tornado Cannon Cart
Cannon Cart
Firecracker Electro Dragon

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