My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Wall Breakers Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Drill Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Battle Ram Wall Breakers Goblin Drill
Giant Snowball
Minions Battle Ram Wall Breakers Goblin Drill Lumberjack
Zap
Minions Battle Ram Wall Breakers Goblin Drill
Barbarian Barrel
Elite Barbarians Battle Ram Wall Breakers Goblin Drill Lumberjack
The Log
Elite Barbarians Battle Ram Wall Breakers Goblin Drill Lumberjack
Earthquake
Goblin Drill
Arrows
Minions Wall Breakers Goblin Drill
Royal Delivery
Minions Elite Barbarians Battle Ram Wall Breakers Goblin Drill Lumberjack
Fireball
Minions Elite Barbarians Battle Ram Wall Breakers Goblin Drill Lumberjack
Poison
Minions Goblin Drill
Lightning
Elite Barbarians Battle Ram Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Minions Battle Ram Freeze Goblin Drill Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers The Log Minions Battle Ram

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Battle Ram Wall Breakers Goblin Drill Lumberjack
Elite Barbarians
Minions Battle Ram The Log Lumberjack
Battle Ram
The Log Minions Elite Barbarians Wall Breakers Freeze Lumberjack
Wall Breakers
Goblin Drill Minions Battle Ram The Log
Freeze
Battle Ram
Goblin Drill
Wall Breakers Minions The Log Lumberjack
The Log
Battle Ram Elite Barbarians Wall Breakers Goblin Drill Lumberjack
Lumberjack
Minions Elite Barbarians Battle Ram Goblin Drill The Log

Defense Synergies 0 9

Minions
Freeze Goblin Drill The Log Lumberjack
Elite Barbarians
The Log
Battle Ram
Wall Breakers
Freeze
Minions Lumberjack
Goblin Drill
Minions The Log Lumberjack
The Log
Minions Elite Barbarians Goblin Drill Lumberjack
Lumberjack
Minions Freeze Goblin Drill The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log
Elite Barbarians Lumberjack Minions Goblin Drill The Log
Lumberjack Minions Elite Barbarians Freeze Goblin Drill
Elite Barbarians Lumberjack Minions Goblin Drill
Elite Barbarians The Log Lumberjack
Freeze The Log Minions Lumberjack
Minions Freeze
The Log
Minions Elite Barbarians Goblin Drill Lumberjack
Elite Barbarians Lumberjack
Minions Freeze Goblin Drill The Log Lumberjack
Minions
Goblin Drill Lumberjack Minions Elite Barbarians Freeze The Log
Minions Freeze Goblin Drill The Log Lumberjack
Elite Barbarians Goblin Drill Lumberjack
Elite Barbarians Freeze Goblin Drill The Log Lumberjack
Minions Elite Barbarians Goblin Drill Lumberjack
Minions Elite Barbarians Goblin Drill The Log Lumberjack
Freeze Goblin Drill The Log Minions Lumberjack
Elite Barbarians Goblin Drill Lumberjack
Minions Elite Barbarians The Log Lumberjack
Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Elite Barbarians
Elite Barbarians The Log Lumberjack
Lumberjack Minions Elite Barbarians The Log
Lumberjack Elite Barbarians The Log
Elite Barbarians Goblin Drill Lumberjack
Minions Freeze
Minions Elite Barbarians Lumberjack
Elite Barbarians Lumberjack
Freeze Minions Elite Barbarians The Log
Goblin Drill
Minions Elite Barbarians Lumberjack
Elite Barbarians The Log
Elite Barbarians Lumberjack
Elite Barbarians Minions Freeze Goblin Drill The Log Lumberjack
Minions Elite Barbarians Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze Goblin Drill The Log
The Log
Goblin Drill The Log
Freeze The Log
The Log
Minions Freeze
The Log
The Log Freeze
The Log
Minions Elite Barbarians Lumberjack
The Log
Elite Barbarians The Log
Minions Freeze
Elite Barbarians The Log
Goblin Drill The Log
The Log
Freeze
Minions
The Log
The Log
Minions The Log
The Log
Goblin Drill The Log
Freeze The Log
The Log
The Log
The Log
Elite Barbarians
Minions Freeze
Elite Barbarians
The Log
Freeze
The Log
Minions Freeze
Freeze
The Log
Lumberjack
The Log
Elite Barbarians
Minions Elite Barbarians Freeze The Log
Freeze The Log

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