My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons Giant Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Guards Night Witch
Giant Snowball
Bats Skeleton Dragons Guards Night Witch
Zap
Bats Guards Night Witch
Barbarian Barrel
Guards Royal Ghost Night Witch
The Log
Guards
Earthquake
Guards
Arrows
Bats Skeleton Dragons Guards Night Witch
Royal Delivery
Bats Skeleton Dragons Guards Royal Ghost Night Witch
Fireball
Skeleton Dragons Night Witch
Poison
Bats Skeleton Dragons Guards Night Witch
Lightning
Skeleton Dragons Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Guards Royal Ghost Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Guards Void Royal Ghost Skeleton Dragons Night Witch Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Guards Void Royal Ghost

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Dragons
Skeleton Dragons
Bats Giant
Giant
Bats Lightning Night Witch Skeleton Dragons Guards Void Royal Ghost
Guards
Giant
Void
Giant
Lightning
Giant
Royal Ghost
Giant
Night Witch
Giant

Defense Synergies 0 2

Bats
Skeleton Dragons
Guards Night Witch
Giant
Guards
Skeleton Dragons
Void
Lightning
Royal Ghost
Night Witch
Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Skeleton Dragons Void
Bats Skeleton Dragons Night Witch
Bats Skeleton Dragons Void Lightning Night Witch
Night Witch Bats Skeleton Dragons Guards
Lightning
Bats Skeleton Dragons Guards Royal Ghost Night Witch
Bats Skeleton Dragons Lightning Void Night Witch
Lightning Skeleton Dragons Void
Night Witch
Guards Royal Ghost Night Witch
Bats Skeleton Dragons Guards Royal Ghost Night Witch
Skeleton Dragons Bats Night Witch
Night Witch Bats Skeleton Dragons Guards Lightning
Bats Skeleton Dragons Guards Royal Ghost Night Witch
Lightning
Bats Skeleton Dragons Night Witch
Bats Skeleton Dragons Guards Royal Ghost Night Witch
Bats Skeleton Dragons Guards Royal Ghost
Skeleton Dragons Royal Ghost Bats Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Void Royal Ghost
Void Skeleton Dragons Lightning Royal Ghost
Guards Bats Lightning
Guards Lightning Bats Night Witch
Guards Night Witch
Skeleton Dragons Bats
Guards Bats Void Lightning Night Witch
Void Lightning Bats Skeleton Dragons
Skeleton Dragons Guards
Bats Guards
Lightning Guards Void
Lightning Guards Night Witch
Skeleton Dragons
Guards Bats Skeleton Dragons Lightning Night Witch
Bats Skeleton Dragons Royal Ghost
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Skeleton Dragons Guards Royal Ghost
Void Skeleton Dragons Royal Ghost
Lightning Skeleton Dragons Void
Lightning Skeleton Dragons Guards Void
Skeleton Dragons
Skeleton Dragons Bats
Skeleton Dragons
Skeleton Dragons Lightning
Void Skeleton Dragons Lightning
Lightning Bats Guards Void Night Witch
Void Lightning Skeleton Dragons
Void Lightning Skeleton Dragons
Lightning Skeleton Dragons Void
Lightning Skeleton Dragons Void
Lightning Skeleton Dragons
Lightning Skeleton Dragons
Lightning Skeleton Dragons
Lightning
Bats Skeleton Dragons Lightning Night Witch
Void Lightning Skeleton Dragons
Lightning Skeleton Dragons Void
Lightning Skeleton Dragons Void Night Witch
Lightning Skeleton Dragons Void
Void Lightning
Lightning Skeleton Dragons Void
Skeleton Dragons
Void Skeleton Dragons Lightning Royal Ghost
Void Lightning Skeleton Dragons
Void Lightning Skeleton Dragons
Lightning Bats Skeleton Dragons Void Night Witch
Lightning Bats Skeleton Dragons Guards Void
Lightning Void Night Witch
Void Lightning Skeleton Dragons Night Witch
Void Lightning Skeleton Dragons
Lightning
Lightning Bats Guards Void Night Witch
Lightning Skeleton Dragons
Void Lightning Skeleton Dragons
Skeleton Dragons Lightning
Void Lightning
Skeleton Dragons
Bats Skeleton Dragons Guards Lightning
Bats Skeleton Dragons Void Lightning
Void Lightning Royal Ghost
Lightning Skeleton Dragons Void
Void

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