My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Great!
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Inferno Dragon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Battle Healer Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Goblin Barrel Inferno Dragon Graveyard
Giant Snowball
Goblin Barrel Inferno Dragon Graveyard
Zap
Goblin Barrel Inferno Dragon Graveyard
Barbarian Barrel
Heal Spirit Goblin Barrel Graveyard
The Log
Heal Spirit Goblin Barrel Graveyard
Earthquake
Goblin Barrel Graveyard
Arrows
Heal Spirit Goblin Barrel Graveyard
Royal Delivery
Heal Spirit Battle Healer Goblin Barrel Inferno Dragon Mother Witch Graveyard
Fireball
Battle Healer Goblin Barrel Inferno Dragon Mother Witch
Poison
Battle Healer Mother Witch Graveyard
Lightning
Battle Healer Inferno Dragon Mother Witch
Rocket
Battle Healer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Healer Inferno Dragon Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblin Barrel Battle Healer Inferno Dragon Mother Witch Giant Graveyard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Goblin Barrel Battle Healer Inferno Dragon

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Battle Healer Giant Inferno Dragon Graveyard
Battle Healer
Heal Spirit Inferno Dragon Giant Goblin Barrel Graveyard
Giant
Goblin Barrel Lightning Graveyard Heal Spirit Battle Healer Mother Witch
Goblin Barrel
Giant Battle Healer
Lightning
Giant
Inferno Dragon
Battle Healer Heal Spirit
Mother Witch
Giant
Graveyard
Giant Heal Spirit Battle Healer

Defense Synergies 1 1

Heal Spirit
Battle Healer
Inferno Dragon Mother Witch
Giant
Goblin Barrel
Lightning
Inferno Dragon
Battle Healer
Mother Witch
Battle Healer
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Inferno Dragon Battle Healer
Lightning Inferno Dragon
Inferno Dragon
Lightning Battle Healer
Mother Witch
Lightning Inferno Dragon
Lightning Battle Healer
Inferno Dragon
Battle Healer
Mother Witch
Inferno Dragon
Battle Healer Lightning
Inferno Dragon
Lightning Inferno Dragon
Battle Healer
Battle Healer Inferno Dragon Mother Witch
Inferno Dragon
Battle Healer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Battle Healer Lightning Inferno Dragon
Battle Healer Lightning
Lightning Battle Healer
Battle Healer Inferno Dragon
Mother Witch
Battle Healer Lightning
Battle Healer Inferno Dragon
Lightning Inferno Dragon
Inferno Dragon
Inferno Dragon
Lightning
Lightning
Battle Healer Lightning Inferno Dragon
Battle Healer Inferno Dragon Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning
Lightning
Mother Witch
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Mother Witch
Lightning
Lightning
Lightning
Lightning
Mother Witch
Inferno Dragon
Lightning
Lightning
Lightning
Lightning Mother Witch
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning

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