My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Barbarian Barrel Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Guards Sparky
Giant Snowball
Bats Archers Guards
Zap
Bats Archers Guards Goblin Giant Sparky
Barbarian Barrel
Archers Guards Sparky
The Log
Archers Mini P.E.K.K.A Guards Sparky
Earthquake
Archers Guards
Arrows
Bats Archers Guards
Royal Delivery
Bats Archers Mini P.E.K.K.A Guards Sparky
Fireball
Archers Sparky
Poison
Bats Archers Guards Sparky
Lightning
Mini P.E.K.K.A Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Guards Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Archers Arrows Guards Mini P.E.K.K.A Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Archers Arrows

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Barbarian Barrel Goblin Giant Sparky
Archers
Arrows Mini P.E.K.K.A Barbarian Barrel Goblin Giant
Arrows
Sparky Archers Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Sparky Bats Archers Arrows Barbarian Barrel Goblin Giant
Barbarian Barrel
Bats Archers Mini P.E.K.K.A Goblin Giant Sparky
Guards
Goblin Giant
Sparky Bats Archers Arrows Mini P.E.K.K.A Barbarian Barrel
Sparky
Arrows Mini P.E.K.K.A Goblin Giant Bats Barbarian Barrel

Defense Synergies 1 16

Bats
Mini P.E.K.K.A Barbarian Barrel Goblin Giant Sparky
Archers
Barbarian Barrel Mini P.E.K.K.A Guards Goblin Giant
Arrows
Mini P.E.K.K.A Barbarian Barrel Sparky
Mini P.E.K.K.A
Bats Archers Arrows Barbarian Barrel Guards
Barbarian Barrel
Archers Bats Arrows Mini P.E.K.K.A Guards Sparky
Guards
Archers Mini P.E.K.K.A Barbarian Barrel Sparky
Goblin Giant
Bats Archers Sparky
Sparky
Bats Arrows Barbarian Barrel Guards Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Goblin Giant Sparky
Mini P.E.K.K.A Sparky Bats
Mini P.E.K.K.A Sparky Bats Archers
Mini P.E.K.K.A Sparky Bats Guards
Arrows Mini P.E.K.K.A Barbarian Barrel Sparky
Arrows Barbarian Barrel Bats Archers Guards
Bats Archers Arrows
Arrows Barbarian Barrel Goblin Giant Sparky
Mini P.E.K.K.A Sparky
Guards Archers Mini P.E.K.K.A Barbarian Barrel Sparky
Bats Archers Guards Arrows Barbarian Barrel Goblin Giant
Arrows Bats Archers
Mini P.E.K.K.A Sparky Bats Guards
Sparky Bats Arrows Mini P.E.K.K.A Barbarian Barrel Guards
Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky
Sparky Bats Arrows Mini P.E.K.K.A
Arrows Bats Archers Barbarian Barrel Guards
Arrows Barbarian Barrel Bats Archers Guards
Mini P.E.K.K.A Sparky
Bats Archers Arrows Mini P.E.K.K.A Barbarian Barrel Guards Goblin Giant Sparky
Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Archers Barbarian Barrel Sparky
Archers Arrows Mini P.E.K.K.A Barbarian Barrel
Guards Bats Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Guards Bats Barbarian Barrel Goblin Giant Sparky
Mini P.E.K.K.A Guards Goblin Giant Sparky
Arrows Bats Archers Goblin Giant
Mini P.E.K.K.A Guards Sparky Bats Archers Goblin Giant
Mini P.E.K.K.A Goblin Giant Sparky
Bats Mini P.E.K.K.A Barbarian Barrel Sparky
Guards Goblin Giant Sparky
Bats Mini P.E.K.K.A Guards Sparky
Arrows Guards Goblin Giant
Mini P.E.K.K.A Guards Goblin Giant Sparky
Archers Sparky
Guards Sparky Bats Archers Mini P.E.K.K.A Barbarian Barrel Goblin Giant
Bats Arrows Archers Mini P.E.K.K.A Barbarian Barrel Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Guards Sparky
Arrows Barbarian Barrel
Arrows Barbarian Barrel Goblin Giant Sparky
Arrows Barbarian Barrel Guards Sparky
Arrows Barbarian Barrel Sparky
Arrows Bats Goblin Giant
Archers Arrows Sparky
Arrows Barbarian Barrel
Arrows
Bats Mini P.E.K.K.A Guards Sparky
Arrows Barbarian Barrel Sparky
Archers Arrows
Barbarian Barrel Sparky
Arrows Barbarian Barrel
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Bats Mini P.E.K.K.A Sparky
Archers Arrows Mini P.E.K.K.A Barbarian Barrel Sparky
Arrows Barbarian Barrel
Sparky
Arrows
Sparky
Arrows Barbarian Barrel
Arrows Barbarian Barrel Sparky
Arrows Barbarian Barrel Sparky
Arrows Sparky
Arrows Barbarian Barrel Sparky
Bats Archers Arrows Sparky
Bats Guards
Mini P.E.K.K.A Sparky
Arrows Sparky
Arrows Sparky
Sparky
Arrows Sparky
Bats Archers Barbarian Barrel Guards
Archers Arrows
Arrows Barbarian Barrel
Mini P.E.K.K.A Sparky
Arrows
Arrows Sparky
Sparky
Bats Guards Sparky
Bats
Barbarian Barrel Goblin Giant Sparky
Sparky
Sparky

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