My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Goblin Cage Valkyrie Baby Dragon Dark Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince
Giant Snowball
Spear Goblins Baby Dragon
Zap
Spear Goblins Dark Prince Goblin Giant
Barbarian Barrel
Spear Goblins Goblin Cage Valkyrie Dark Prince
The Log
Spear Goblins Goblin Cage Dark Prince
Earthquake
Spear Goblins Goblin Cage
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Goblin Cage Valkyrie Baby Dragon Dark Prince
Fireball
Goblin Cage Baby Dragon
Poison
Spear Goblins Goblin Cage
Lightning
Goblin Cage Valkyrie Baby Dragon Dark Prince
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Rocket Baby Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Baby Dragon Dark Prince Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rocket Baby Dragon Dark Prince Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Cage Valkyrie Baby Dragon Dark Prince Goblin Machine Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Goblin Cage Valkyrie Baby Dragon

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Cage Baby Dragon Dark Prince Goblin Giant
Goblin Cage
Spear Goblins Baby Dragon Dark Prince
Valkyrie
Spear Goblins Baby Dragon Dark Prince
Rocket
Baby Dragon
Spear Goblins Goblin Cage Valkyrie Dark Prince Goblin Giant
Dark Prince
Spear Goblins Goblin Cage Valkyrie Baby Dragon Goblin Giant
Goblin Giant
Spear Goblins Baby Dragon Dark Prince
Goblin Machine

Defense Synergies 0 8

Spear Goblins
Goblin Cage Valkyrie Baby Dragon Dark Prince Goblin Giant
Goblin Cage
Spear Goblins Baby Dragon
Valkyrie
Spear Goblins Baby Dragon
Rocket
Baby Dragon
Spear Goblins Goblin Cage Valkyrie Dark Prince
Dark Prince
Spear Goblins Baby Dragon
Goblin Giant
Spear Goblins
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Goblin Cage Valkyrie Baby Dragon Goblin Giant
Goblin Cage Valkyrie Dark Prince
Goblin Cage Rocket Valkyrie Dark Prince
Goblin Cage Valkyrie Dark Prince
Goblin Cage Valkyrie Rocket Dark Prince
Spear Goblins Valkyrie Baby Dragon Dark Prince
Rocket Spear Goblins Goblin Cage Baby Dragon
Rocket Goblin Cage Valkyrie Baby Dragon Goblin Giant
Goblin Cage
Spear Goblins Valkyrie Dark Prince
Valkyrie Spear Goblins Baby Dragon Dark Prince Goblin Giant
Spear Goblins Baby Dragon
Goblin Cage Valkyrie Rocket Dark Prince
Valkyrie Rocket Goblin Cage Baby Dragon Dark Prince
Goblin Cage
Rocket Goblin Cage
Goblin Cage Valkyrie Dark Prince
Goblin Cage Spear Goblins Valkyrie Baby Dragon Dark Prince
Goblin Cage Valkyrie Baby Dragon Spear Goblins Dark Prince
Goblin Cage
Valkyrie Dark Prince Spear Goblins Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Goblin Cage Dark Prince
Valkyrie Rocket Baby Dragon
Spear Goblins Goblin Cage Valkyrie Rocket Dark Prince Goblin Giant
Valkyrie Rocket Dark Prince Goblin Cage Goblin Giant
Goblin Cage Valkyrie Dark Prince Goblin Giant
Rocket Baby Dragon Goblin Giant
Rocket Dark Prince Spear Goblins Goblin Cage Valkyrie Goblin Giant
Goblin Cage Valkyrie Dark Prince Goblin Giant
Goblin Cage Rocket Spear Goblins Valkyrie Baby Dragon Dark Prince
Goblin Cage Goblin Giant
Goblin Cage Valkyrie Dark Prince
Rocket Goblin Cage Valkyrie Dark Prince Goblin Giant
Rocket Dark Prince Goblin Cage Valkyrie Goblin Giant
Goblin Cage Valkyrie Baby Dragon
Spear Goblins Goblin Cage Valkyrie Rocket Baby Dragon Dark Prince Goblin Giant
Valkyrie Goblin Cage Baby Dragon Dark Prince
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Baby Dragon
Baby Dragon
Rocket Baby Dragon Goblin Giant
Valkyrie Rocket Dark Prince
Rocket Valkyrie Baby Dragon Dark Prince
Spear Goblins Rocket Baby Dragon Goblin Giant
Baby Dragon
Baby Dragon
Rocket
Rocket Valkyrie Dark Prince
Rocket Baby Dragon
Rocket Baby Dragon
Rocket Baby Dragon
Baby Dragon
Rocket Spear Goblins Baby Dragon
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon Dark Prince
Rocket Valkyrie Baby Dragon
Rocket Baby Dragon
Rocket
Rocket
Rocket Baby Dragon
Valkyrie Baby Dragon Dark Prince
Baby Dragon
Baby Dragon
Rocket Baby Dragon
Baby Dragon
Rocket
Rocket
Rocket
Rocket
Spear Goblins Rocket Dark Prince
Rocket Baby Dragon
Valkyrie Rocket Baby Dragon Dark Prince
Baby Dragon
Rocket
Dark Prince
Rocket Baby Dragon
Rocket
Rocket Baby Dragon Dark Prince Goblin Giant

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