My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Dart Goblin Inferno Tower Witch Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Elixir Golem Witch Goblin Giant Mother Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Sparky
Giant Snowball
Skeleton Dragons Dart Goblin Witch
Zap
Dart Goblin Inferno Tower Witch Goblin Giant Sparky
Barbarian Barrel
Dart Goblin Elixir Golem Inferno Tower Witch Sparky
The Log
Dart Goblin Elixir Golem Witch Sparky
Earthquake
Elixir Golem Inferno Tower Witch
Arrows
Skeleton Dragons Dart Goblin Witch
Royal Delivery
Skeleton Dragons Dart Goblin Elixir Golem Witch Mother Witch Sparky
Fireball
Skeleton Dragons Dart Goblin Elixir Golem Inferno Tower Witch Mother Witch Sparky
Poison
Skeleton Dragons Dart Goblin Elixir Golem Inferno Tower Witch Mother Witch Sparky
Lightning
Skeleton Dragons Inferno Tower Witch Mother Witch Sparky
Rocket
Inferno Tower Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Mother Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Elixir Golem Skeleton Dragons Mother Witch Inferno Tower Witch Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Elixir Golem Skeleton Dragons Mother Witch

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Elixir Golem Goblin Giant
Dart Goblin
Elixir Golem Goblin Giant Sparky
Elixir Golem
Skeleton Dragons Dart Goblin Witch Mother Witch Sparky
Inferno Tower
Witch
Elixir Golem Goblin Giant
Goblin Giant
Sparky Skeleton Dragons Dart Goblin Witch Mother Witch
Mother Witch
Elixir Golem Goblin Giant
Sparky
Goblin Giant Dart Goblin Elixir Golem

Defense Synergies 0 6

Skeleton Dragons
Dart Goblin Inferno Tower
Dart Goblin
Skeleton Dragons Inferno Tower Goblin Giant Mother Witch
Elixir Golem
Inferno Tower
Skeleton Dragons Dart Goblin
Witch
Goblin Giant
Dart Goblin Sparky
Mother Witch
Dart Goblin
Sparky
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Dart Goblin Inferno Tower Goblin Giant Sparky
Inferno Tower Sparky Skeleton Dragons Dart Goblin Witch
Inferno Tower Witch Sparky Skeleton Dragons Dart Goblin
Inferno Tower Witch Sparky Skeleton Dragons Dart Goblin
Sparky
Skeleton Dragons Dart Goblin Mother Witch
Skeleton Dragons Dart Goblin Inferno Tower Witch
Skeleton Dragons Dart Goblin Inferno Tower Goblin Giant Sparky
Inferno Tower Witch Sparky
Dart Goblin Inferno Tower Sparky
Skeleton Dragons Dart Goblin Witch Mother Witch Goblin Giant
Skeleton Dragons Inferno Tower Dart Goblin Witch
Inferno Tower Sparky Skeleton Dragons Witch
Sparky Skeleton Dragons Dart Goblin Witch
Inferno Tower Sparky
Inferno Tower Sparky
Sparky Skeleton Dragons Inferno Tower Witch
Skeleton Dragons Dart Goblin Witch
Witch Skeleton Dragons Dart Goblin Mother Witch
Sparky Dart Goblin Inferno Tower
Skeleton Dragons Dart Goblin Witch Goblin Giant Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Witch Sparky
Skeleton Dragons
Inferno Tower Witch Goblin Giant Sparky
Inferno Tower Goblin Giant Sparky
Inferno Tower Witch Goblin Giant Sparky
Skeleton Dragons Mother Witch Dart Goblin Witch Goblin Giant
Sparky Dart Goblin Inferno Tower Witch Goblin Giant
Inferno Tower Goblin Giant Sparky
Skeleton Dragons Inferno Tower Witch Sparky
Inferno Tower Witch Skeleton Dragons Dart Goblin Goblin Giant Sparky
Dart Goblin Inferno Tower Witch Sparky
Goblin Giant
Inferno Tower Witch Goblin Giant Sparky
Skeleton Dragons Dart Goblin Witch Sparky
Inferno Tower Witch Sparky Skeleton Dragons Dart Goblin Goblin Giant
Skeleton Dragons Dart Goblin Inferno Tower Witch Mother Witch Sparky
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Goblin Giant Sparky
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Sparky
Skeleton Dragons Mother Witch Dart Goblin Witch Goblin Giant
Skeleton Dragons Dart Goblin Witch Sparky
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin
Sparky
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin Witch Sparky
Skeleton Dragons Dart Goblin Sparky
Sparky
Skeleton Dragons Sparky
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin Witch Mother Witch
Skeleton Dragons Sparky
Skeleton Dragons
Sparky
Skeleton Dragons
Mother Witch Skeleton Dragons Witch Sparky
Witch
Skeleton Dragons Dart Goblin Witch Sparky
Skeleton Dragons Witch Sparky
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin Witch Mother Witch Sparky
Skeleton Dragons Dart Goblin Witch
Sparky
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Sparky
Sparky
Sparky
Dart Goblin Witch
Skeleton Dragons Dart Goblin Witch
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin
Sparky
Skeleton Dragons Dart Goblin Sparky
Skeleton Dragons Dart Goblin Witch Sparky
Skeleton Dragons Dart Goblin Witch
Dart Goblin Witch Goblin Giant Sparky
Sparky
Skeleton Dragons Dart Goblin Sparky

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