My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Executioner Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Prince Executioner Goblin Giant Bandit Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Goblin Giant Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Little Prince
Zap
Firecracker Prince Goblin Giant Bandit Little Prince
Barbarian Barrel
Firecracker Tesla Wizard Executioner Bandit Little Prince
The Log
Firecracker Prince Bandit Little Prince
Earthquake
Firecracker Tesla
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Wizard Prince Executioner Bandit Little Prince
Fireball
Firecracker Tesla Wizard Executioner Bandit Little Prince
Poison
Firecracker Wizard Executioner Little Prince
Lightning
Tesla Wizard Prince Executioner Bandit Little Prince
Rocket
Wizard Prince Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Bandit Little Prince Tesla Wizard Prince Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Bandit Little Prince Tesla

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Prince Goblin Giant Bandit
Tesla
Wizard
Prince Goblin Giant Bandit
Prince
Firecracker Wizard Little Prince
Executioner
Bandit
Goblin Giant
Firecracker Wizard Bandit Little Prince
Bandit
Firecracker Wizard Executioner Goblin Giant Little Prince
Little Prince
Prince Goblin Giant Bandit

Defense Synergies 0 11

Firecracker
Tesla Prince Bandit
Tesla
Firecracker Wizard Prince Little Prince
Wizard
Tesla Prince Bandit
Prince
Firecracker Tesla Wizard Executioner
Executioner
Prince Bandit
Goblin Giant
Bandit
Firecracker Wizard Executioner Little Prince
Little Prince
Tesla Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard Executioner Goblin Giant
Firecracker Tesla Prince Executioner Bandit
Tesla Prince Executioner Bandit
Tesla Prince Firecracker Bandit
Firecracker Prince
Firecracker Tesla Executioner Bandit
Tesla Firecracker Wizard Executioner Little Prince
Tesla Goblin Giant Bandit
Tesla Prince
Firecracker Tesla Prince Bandit Little Prince
Executioner Firecracker Tesla Wizard Goblin Giant Bandit
Tesla Executioner Firecracker Wizard
Tesla Prince Wizard Bandit
Wizard Executioner Firecracker Tesla Prince
Tesla Prince Bandit
Tesla Prince Bandit
Tesla Wizard Firecracker Prince Executioner
Tesla Firecracker Wizard Prince Executioner Bandit Little Prince
Wizard Executioner Firecracker Tesla Bandit Little Prince
Tesla Prince
Wizard Firecracker Tesla Prince Executioner Goblin Giant Bandit Little Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Prince Bandit
Bandit Firecracker Tesla Wizard Prince Executioner
Bandit Prince Goblin Giant
Prince Tesla Goblin Giant Bandit
Tesla Prince Executioner Goblin Giant Bandit
Firecracker Wizard Executioner Tesla Goblin Giant
Prince Tesla Goblin Giant Bandit
Tesla Prince Goblin Giant
Firecracker Prince Bandit
Tesla Goblin Giant
Tesla Prince
Prince Goblin Giant
Prince Tesla Wizard Executioner Goblin Giant Bandit
Wizard Firecracker Tesla Executioner
Tesla Firecracker Prince Executioner Goblin Giant Little Prince
Executioner Firecracker Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Bandit
Firecracker Executioner Bandit
Goblin Giant Bandit
Firecracker Prince
Wizard Executioner Firecracker
Firecracker Wizard Executioner Goblin Giant
Firecracker Wizard Executioner
Firecracker Wizard Executioner
Firecracker Wizard Bandit
Prince
Firecracker Wizard Prince Bandit
Firecracker Wizard Executioner
Firecracker Executioner Bandit
Firecracker Bandit
Firecracker Prince
Firecracker Wizard Executioner Bandit
Firecracker Wizard Executioner Bandit
Firecracker Wizard Prince Executioner Bandit
Firecracker Wizard Little Prince
Prince
Wizard
Prince
Firecracker Wizard Executioner Little Prince
Firecracker Wizard Executioner Bandit
Wizard Prince Bandit
Firecracker Bandit
Firecracker Wizard Executioner Little Prince
Firecracker Wizard
Wizard Bandit
Firecracker
Prince
Firecracker Wizard
Prince Bandit
Firecracker Wizard Executioner
Firecracker Wizard Prince Executioner
Firecracker Wizard Executioner
Firecracker Prince Executioner
Firecracker
Firecracker Executioner
Firecracker Prince Executioner Goblin Giant Bandit Little Prince
Prince
Firecracker Wizard

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