My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

5 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Giant Goblin Cage Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Rascals Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians Inferno Dragon
Giant Snowball
Minions Inferno Dragon
Zap
Minions Mortar Royal Giant Inferno Dragon
Barbarian Barrel
Mortar Rascals Elite Barbarians Goblin Cage
The Log
Rascals Royal Giant Elite Barbarians Goblin Cage
Earthquake
Mortar Goblin Cage
Arrows
Minions Rascals
Royal Delivery
Minions Rascals Elite Barbarians Goblin Cage Inferno Dragon
Fireball
Minions Mortar Rascals Elite Barbarians Goblin Cage Inferno Dragon
Poison
Minions Mortar Rascals Goblin Cage
Lightning
Mortar Elite Barbarians Goblin Cage Inferno Dragon
Rocket
Mortar Rascals Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Mortar Goblin Cage Inferno Dragon Rascals Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Mortar Goblin Cage

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Mortar
Minions
Royal Giant Mortar Rascals Elite Barbarians Goblin Cage Inferno Dragon
Mortar
Royal Giant Arrows Minions
Rascals
Minions
Royal Giant
Arrows Minions Mortar Elite Barbarians
Elite Barbarians
Arrows Minions Royal Giant
Goblin Cage
Minions
Inferno Dragon
Minions

Defense Synergies 0 5

Arrows
Mortar
Minions
Mortar Goblin Cage
Mortar
Arrows Minions Inferno Dragon
Rascals
Royal Giant
Elite Barbarians
Goblin Cage
Minions Inferno Dragon
Inferno Dragon
Mortar Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mortar Goblin Cage
Elite Barbarians Inferno Dragon Minions Mortar Rascals Goblin Cage
Mortar Goblin Cage Minions Rascals Elite Barbarians Inferno Dragon
Elite Barbarians Goblin Cage Inferno Dragon Minions Mortar Rascals
Arrows Elite Barbarians Goblin Cage
Arrows Minions Rascals
Minions Inferno Dragon Arrows Mortar Rascals Goblin Cage
Arrows Rascals Goblin Cage
Inferno Dragon Minions Mortar Rascals Elite Barbarians Goblin Cage
Elite Barbarians Rascals
Minions Arrows Rascals
Arrows Minions Inferno Dragon Rascals
Mortar Goblin Cage Minions Rascals Elite Barbarians
Arrows Minions Mortar Rascals Goblin Cage
Elite Barbarians Inferno Dragon Mortar Rascals Goblin Cage
Mortar Rascals Elite Barbarians Goblin Cage Inferno Dragon
Arrows Minions Mortar Rascals Elite Barbarians Goblin Cage
Arrows Mortar Goblin Cage Minions Rascals Elite Barbarians
Arrows Mortar Goblin Cage Minions Rascals Inferno Dragon
Mortar Elite Barbarians Goblin Cage Inferno Dragon
Rascals Arrows Minions Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Elite Barbarians Goblin Cage
Arrows Mortar Elite Barbarians Inferno Dragon
Minions Rascals Elite Barbarians Goblin Cage
Rascals Elite Barbarians Goblin Cage
Rascals Elite Barbarians Goblin Cage Inferno Dragon
Arrows Minions Rascals
Rascals Minions Elite Barbarians Goblin Cage
Rascals Elite Barbarians Goblin Cage Inferno Dragon
Goblin Cage Minions Mortar Elite Barbarians Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Minions Rascals Elite Barbarians Goblin Cage
Arrows Elite Barbarians Goblin Cage
Rascals Elite Barbarians Goblin Cage
Rascals Goblin Cage
Rascals Elite Barbarians Minions Mortar Goblin Cage Inferno Dragon
Arrows Minions Rascals Elite Barbarians Goblin Cage Inferno Dragon
Arrows Mortar Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Rascals
Arrows Mortar
Arrows
Arrows Rascals
Arrows Mortar
Arrows Minions
Arrows Mortar
Arrows
Arrows Mortar
Minions Elite Barbarians
Arrows Mortar
Arrows
Mortar Elite Barbarians
Arrows Minions Mortar
Arrows Mortar Elite Barbarians
Arrows Mortar
Arrows Mortar
Arrows Mortar
Minions
Arrows Mortar
Arrows Mortar
Minions
Arrows
Arrows Mortar
Arrows Mortar
Inferno Dragon
Arrows Mortar
Arrows Mortar
Arrows Mortar
Elite Barbarians Arrows
Minions
Elite Barbarians
Arrows Mortar
Arrows
Arrows
Minions
Arrows
Arrows
Rascals
Arrows Mortar
Arrows
Elite Barbarians
Minions Rascals Elite Barbarians
Mortar
Inferno Dragon
Mortar

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