My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Skeleton Army
Zap
Firecracker Skeleton Army Bandit
Barbarian Barrel
Firecracker Goblin Cage Skeleton Army Bandit Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Goblin Cage Skeleton Army Bandit
Earthquake
Firecracker Goblin Cage Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Cage Skeleton Army Bandit Electro Wizard
Fireball
Firecracker Goblin Cage Skeleton Army Bandit Electro Wizard
Poison
Firecracker Goblin Cage Skeleton Army Electro Wizard
Lightning
Mini P.E.K.K.A Goblin Cage Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Bandit Mini P.E.K.K.A Goblin Cage Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Skeleton Army Bandit

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Bandit Mega Knight
Firecracker
Mini P.E.K.K.A Goblin Cage Bandit Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Electro Wizard Mega Knight
Goblin Cage
Firecracker Bandit
Skeleton Army
Bandit
Arrows Firecracker Goblin Cage Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Bandit Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Bandit Electro Wizard

Defense Synergies 2 17

Arrows
Mega Knight Mini P.E.K.K.A Bandit
Firecracker
Mini P.E.K.K.A Goblin Cage Skeleton Army Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Skeleton Army
Goblin Cage
Firecracker Skeleton Army Bandit Electro Wizard
Skeleton Army
Firecracker Mini P.E.K.K.A Goblin Cage Bandit Electro Wizard
Bandit
Arrows Firecracker Goblin Cage Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Firecracker Goblin Cage Skeleton Army Bandit Mega Knight
Mega Knight
Arrows Firecracker Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Electro Wizard
Mini P.E.K.K.A Skeleton Army Firecracker Goblin Cage Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Cage Skeleton Army Mega Knight Bandit Electro Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Firecracker Bandit Electro Wizard Mega Knight
Arrows Firecracker Mini P.E.K.K.A Goblin Cage Skeleton Army Mega Knight
Arrows Skeleton Army Firecracker Bandit Electro Wizard Mega Knight
Electro Wizard Arrows Firecracker Goblin Cage
Arrows Goblin Cage Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Cage Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Skeleton Army Electro Wizard Arrows Firecracker Bandit Mega Knight
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Mega Knight Bandit Electro Wizard
Skeleton Army Mega Knight Arrows Firecracker Mini P.E.K.K.A Goblin Cage Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Cage Bandit Electro Wizard Mega Knight
Skeleton Army Mini P.E.K.K.A Goblin Cage Bandit Electro Wizard Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Goblin Cage Skeleton Army Electro Wizard
Arrows Goblin Cage Mega Knight Firecracker Skeleton Army Bandit Electro Wizard
Arrows Goblin Cage Firecracker Bandit Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Cage Electro Wizard
Skeleton Army Mega Knight Arrows Firecracker Mini P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Cage Bandit Electro Wizard
Bandit Electro Wizard Arrows Firecracker Mini P.E.K.K.A Mega Knight
Skeleton Army Bandit Mega Knight Mini P.E.K.K.A Goblin Cage Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Cage Bandit Electro Wizard
Mini P.E.K.K.A Goblin Cage Skeleton Army Bandit Mega Knight
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Skeleton Army Goblin Cage Bandit Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Cage Skeleton Army
Goblin Cage Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Skeleton Army Bandit
Goblin Cage Skeleton Army
Mega Knight Mini P.E.K.K.A Goblin Cage
Skeleton Army Mega Knight Arrows Goblin Cage Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Cage Bandit
Firecracker Goblin Cage Skeleton Army Mega Knight
Skeleton Army Electro Wizard Firecracker Mini P.E.K.K.A Goblin Cage
Arrows Mega Knight Firecracker Mini P.E.K.K.A Goblin Cage Electro Wizard
Arrows Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Bandit
Arrows Firecracker Bandit Electro Wizard
Arrows Bandit
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Bandit
Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Bandit Electro Wizard
Arrows Firecracker
Firecracker Bandit
Arrows Firecracker Bandit
Arrows Firecracker
Arrows Firecracker Bandit
Arrows Firecracker Bandit Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Bandit Electro Wizard Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker Bandit Electro Wizard
Arrows Bandit Mega Knight
Arrows Firecracker Bandit
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
Arrows Bandit Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker
Electro Wizard Skeleton Army Bandit
Arrows Firecracker Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Bandit Electro Wizard Mega Knight
Firecracker Mega Knight

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