My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Goblin Cage Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers Witch
Zap
Firecracker Wall Breakers Witch
Barbarian Barrel
Ice Spirit Firecracker Goblin Cage Valkyrie Wall Breakers Witch
The Log
Ice Spirit Firecracker Goblin Cage Hog Rider Wall Breakers Witch
Earthquake
Firecracker Goblin Cage Hog Rider Witch
Arrows
Ice Spirit Firecracker Wall Breakers Witch
Royal Delivery
Ice Spirit Firecracker Goblin Cage Valkyrie Hog Rider Wall Breakers Witch
Fireball
Firecracker Goblin Cage Hog Rider Wall Breakers Witch
Poison
Firecracker Goblin Cage Witch
Lightning
Goblin Cage Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Firecracker Goblin Cage Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Firecracker

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Valkyrie Hog Rider Firecracker Wall Breakers Witch
Firecracker
Hog Rider Ice Spirit Goblin Cage Valkyrie Wall Breakers
Goblin Cage
Ice Spirit Firecracker Hog Rider Wall Breakers Witch The Log
Valkyrie
Ice Spirit Hog Rider Wall Breakers Firecracker Witch
Hog Rider
Ice Spirit Firecracker Valkyrie The Log Goblin Cage Witch
Wall Breakers
Valkyrie Ice Spirit Firecracker Goblin Cage The Log
Witch
Ice Spirit Goblin Cage Valkyrie Hog Rider
The Log
Hog Rider Goblin Cage Wall Breakers

Defense Synergies 3 10

Ice Spirit
Goblin Cage Firecracker Valkyrie Witch The Log
Firecracker
Valkyrie The Log Ice Spirit Goblin Cage
Goblin Cage
Ice Spirit Firecracker Witch The Log
Valkyrie
Firecracker Ice Spirit Witch The Log
Hog Rider
Wall Breakers
Witch
Ice Spirit Goblin Cage Valkyrie The Log
The Log
Firecracker Ice Spirit Goblin Cage Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Valkyrie The Log
Ice Spirit Firecracker Goblin Cage Valkyrie Witch The Log
Goblin Cage Witch Valkyrie
Goblin Cage Witch Firecracker Valkyrie
Firecracker Goblin Cage Valkyrie The Log
The Log Firecracker Valkyrie
Ice Spirit Firecracker Goblin Cage Witch
Goblin Cage Valkyrie The Log
Witch Goblin Cage
Ice Spirit Firecracker Valkyrie
Valkyrie Witch Firecracker The Log
Firecracker Witch
Goblin Cage Ice Spirit Valkyrie Witch The Log
Valkyrie Ice Spirit Firecracker Goblin Cage Witch The Log
Goblin Cage
Ice Spirit Goblin Cage The Log
Firecracker Goblin Cage Valkyrie Witch
Ice Spirit Goblin Cage Valkyrie Firecracker Witch The Log
Goblin Cage Valkyrie Witch The Log Ice Spirit Firecracker
Goblin Cage
Valkyrie Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage Witch
Firecracker Valkyrie The Log
Ice Spirit Goblin Cage Valkyrie Witch The Log
Valkyrie Goblin Cage The Log
Goblin Cage Valkyrie Witch
Firecracker Ice Spirit Witch
Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie
Goblin Cage Ice Spirit Firecracker Valkyrie Witch The Log
Witch Goblin Cage
Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie The Log
Goblin Cage Valkyrie Witch
Firecracker Goblin Cage Valkyrie Witch
Witch Ice Spirit Firecracker Goblin Cage Valkyrie The Log
Valkyrie Firecracker Goblin Cage Witch The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Ice Spirit Witch
Firecracker Witch The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Firecracker The Log
Firecracker Valkyrie Witch The Log
The Log
The Log
The Log
Firecracker The Log Ice Spirit Valkyrie Witch
Witch
Firecracker The Log Witch
Witch The Log
Firecracker The Log
Firecracker Witch
Ice Spirit Firecracker Witch
The Log
Ice Spirit Firecracker
Firecracker The Log
Ice Spirit Witch
Firecracker Witch
The Log
Firecracker Valkyrie
The Log Firecracker
Firecracker
Ice Spirit Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log
Firecracker

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